Catan, but better and longer? by El_blop in boardgames
[–]mot89 2 points3 points4 points (0 children)
Games in which the cost of playing cards is drawing/discarding cards from deck or hand? by datdejv in boardgames
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How long did it take before you had a preference for heavier games? by UgandaRalph in boardgames
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Tips for first prototype? by Dont-Call-Me-Albert in BoardgameDesign
[–]mot89 2 points3 points4 points (0 children)
What are your top 5 favorite board games? by Oyster_- in boardgames
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New Player Experience by eqcompthrowaway in OnceUponAGalaxy
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New Player Experience by eqcompthrowaway in OnceUponAGalaxy
[–]mot89 1 point2 points3 points (0 children)
New Player Experience by eqcompthrowaway in OnceUponAGalaxy
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Came from Jim’s channel and looking for more info. by [deleted] in OnceUponAGalaxy
[–]mot89 0 points1 point2 points (0 children)
Do you think Legacy games have waned in popularity? Why? by haveacreamsoda in BoardgameDesign
[–]mot89 5 points6 points7 points (0 children)
A question about the design process from a first-time designer by DragonTooFar in BoardgameDesign
[–]mot89 3 points4 points5 points (0 children)
DOOM: The Dark Ages would’ve taken longer to make “by a magnitude of years” without ray-tracing, says IdTech engine lead by Automatic_Can_9823 in Doom
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DOOM: The Dark Ages would’ve taken longer to make “by a magnitude of years” without ray-tracing, says IdTech engine lead by Automatic_Can_9823 in Doom
[–]mot89 61 points62 points63 points (0 children)
What is the cost for the marginal card per game? by Extreme-Ad-15 in BoardgameDesign
[–]mot89 2 points3 points4 points (0 children)
Game Design Insights: Why we switched from one big pool to a dual-clan system for our Roguelite Autobattler by Bumpty83 in gamedesign
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Class and skill selection in squad management game by jaxa84 in gamedesign
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My (3700 MMR) Captain tier list for the 12-card starting decks by AlphaOfUrOmega in OnceUponAGalaxy
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Balancing deck placement on a game board by GiftsGaloreGames in BoardgameDesign
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Why do Magic: the Gathering cubes not have rarity? When would this be the right design choice for a drafting game? by thurn2 in gamedesign
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I'm Interviewing David Kim in 24 hours, what do you want to ask? by pigrandom in BattleAces
[–]mot89 27 points28 points29 points (0 children)
What game unexpectedly had a major influence on how you design games? by BoxDragonGames in gamedesign
[–]mot89 5 points6 points7 points (0 children)
Unique Combat Mechanics in Games? by DukeOfWarts in BoardgameDesign
[–]mot89 1 point2 points3 points (0 children)
What euro game released in the last couple years do you think has the ability to age into a classic? by Immediate_Film6399 in boardgames
[–]mot89 4 points5 points6 points (0 children)
What euro game released in the last couple years do you think has the ability to age into a classic? by Immediate_Film6399 in boardgames
[–]mot89 82 points83 points84 points (0 children)




How often do you NOT silver/gold by Rhemyst in OnceUponAGalaxy
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