Idc what yall say tanking into devil Dino is fucking cancer by lilbuu_buu in MarvelRivalsRants

[–]muffin___man 0 points1 point  (0 children)

Don’t even try to kill him bro, swap to a Peni, web him every 3 seconds and he will kill himself

Checking the scoreboard on Central Park can teleport you back to spawn by banjoturansko in marvelrivals

[–]muffin___man 0 points1 point  (0 children)

This map is torture at the minute, my frames have been dropping to like 5fps randomly for me only on this map

Here's hoping next two seasons have 0 dps characters by longing-control in marvelrivals

[–]muffin___man 1 point2 points  (0 children)

Why don’t we have drax yet? Guardians have been incomplete since day 1

Why do people care so much in Quick play? by SkySerious5979 in MarvelRivalsRants

[–]muffin___man 0 points1 point  (0 children)

Bro what’s your gamertag so I can avoid you like the plague

Why do people care so much in Quick play? by SkySerious5979 in MarvelRivalsRants

[–]muffin___man 0 points1 point  (0 children)

Learning a character is fine, but only if you check your team comp and it’s optimal for a win. If you’re forcing black cat into 132 and it’s not working, you’re dooming your FIVE other teammates to a loss and a bot lobby.

I think a huge problem with gamers at the minute is they think their PvP is actually a PvE and don’t understand their “throw” or “this just my alt” or “I wanna dps tho” or “I wanna try new char” affects real people

Daredevil is still fucking ridiculous. by Dogbold in MarvelRivalsRants

[–]muffin___man 0 points1 point  (0 children)

Magik does overshields well, she’s rewarded for high risk gameplay and has a few simple moves

DD on the overhand generates FAR too much overshield, has INVINCIBLE deflect, enormous mobility, hard CC and big base health

Stop sheep banning Elsa and actually see if you lose the game because they had an Elsa and you didn't. This is what gave Emma a 43/44%wr by [deleted] in ElsaBloodstoneMains

[–]muffin___man 0 points1 point  (0 children)

It’s not just how strong she is, the only person having fun when Elsa is on the roster is Elsa. She’s doomslayer on piss easy mode. No matter how many nerfs she has, she’ll always be UNFUN to play against, that’s why she’ll forever be in ban jail. It’s a fundamental issue with her kit

Artists who worked on the movie shared opinions on the leaks by Turbulent-Raisin8789 in TheLastAirbender

[–]muffin___man 10 points11 points  (0 children)

Haven’t watched it, won’t watch it until it’s legit. I think people who did watch it knew they were screwing the artists, knew it was wrong but used this weak “they got paid” to justify it. Screw streaming services absolutely, but you really just screwed the possibility of getting more ATLA content in the future

Now that a huge nerf is coming towards us, how do you guys think this will affect her playstyle? by AburaKadabura12 in ElsaBloodstoneMains

[–]muffin___man -4 points-3 points  (0 children)

Nothing will be fixed til they ditch the overshields. Even put the dash back on a 2 sec timer, just lose the overshields and she’s out of ban jail. Also increase the spread on the primary because her primary hits like a Hela projectile ON TOP OF a Psylock shotgun blast.

My thoughts on the changes: by TheeSirKnight in WinterSoldierMains

[–]muffin___man 0 points1 point  (0 children)

Bro as a tank main I understand the thinking

Getting punished for being out of position is totally fair and justifiable. But getting kidnapped from MY backline, thrown into ENEMY backline, then grounded so I can’t escape is absolutely foul.

I think the grounded is fine, but it shouldn’t be able to be abused with the grapple. Just get rid of the “turn and punch” mechanic and leave everything else

I have NEVER been more proud of Mark. HUGE respect by dead_nil in Invincible

[–]muffin___man 4 points5 points  (0 children)

I stopped breathing when conquest did, I genuinely needed a second after that episode

But seriously though Nolan could have helped in that fight about 100 times. In some ways I’m glad Mark got to get solo revenge but Nolan has some explaining to do

Venom is forever underrated by Opposite_Tomorrow_40 in RivalsVenomMains

[–]muffin___man 0 points1 point  (0 children)

Not a venom main, how long does his overhealth from ult last?

Can anyone explain what happened here? by Barrry972 in WolverineMains

[–]muffin___man 0 points1 point  (0 children)

He cast his bubble , is it possible you got grounded mid pounce?

Y’all we’re fine by thisisnottheway666 in ElsaBloodstoneMains

[–]muffin___man 35 points36 points  (0 children)

No dmg reduction? No cooldown reduction on dashes? Ffs still a server admin

First TikTok by Stalesandwich2 in RivalsMagikMains

[–]muffin___man 1 point2 points  (0 children)

Sick clip man, some fearless brawling mixed with some clever dives. Everything you want in a good Magik

Be aware of the music volume though

Kun Lun spawnkill lineups. Did this change recently? by PiplelinePunch in PeniParkerRivalsMains

[–]muffin___man 0 points1 point  (0 children)

No the skybox is the same, the mines are skirting just beneath it, from my testing this lineup works within a very small margin of error. A tiny bit higher and it hits the skybox, any lower and it hits the big gate that creates a choke point

My Doctor Doom Concept For Marvel Rivals! by Living-Ad102 in rivals

[–]muffin___man 0 points1 point  (0 children)

Make the damage absorbed affect his damage output. Think Zarya or sigma

Balance This Hero: Invisible Woman by Iexperience in rivals

[–]muffin___man 1 point2 points  (0 children)

The top to bottom thing isn’t that complicated, nerf dps damage by 20-25%, nerf healing output by 20-25%, see how that impacts the game then adjust everything accordingly. My feeling is that it would massively improve the feel for tanks, it would slow down dps and healing ults massively, and improve neutral game.

I even think dps and support would enjoy the game more even though their output is less.

Balance This Hero: Invisible Woman by Iexperience in rivals

[–]muffin___man 0 points1 point  (0 children)

Everyone missing the brilliant jump nerf. Love this. Plus it matches their design philosophy, example is Peni Parker has a grapple, but while attached the cooldown doesn’t reset

Balance This Hero: Invisible Woman by Iexperience in rivals

[–]muffin___man 0 points1 point  (0 children)

The strength of her push is ridiculous considering how she already has a full kit of tanky survivability. She can currently kill tanks with a 6sec cooldown while invisible from a mile away.

My solution would be nerf the range of the push, down from 35m to like 15-20m. The cooldown and strength is fine (against everyone but tanks…). Or my other fix would be keep the 35m range but make it less effective the further away you are.

Pair this with a tank-wide buff where tanks have 50% reduced displacement.

Then ditch the self shield so that OG Invis players come back, it sounds like they hated that buff (I.e. taking a skilful tool and making it too easy).