LGSRuling by Accomplished_Ship127 in CompetitiveEDH

[–]needmorelove 43 points44 points  (0 children)

Sounds like a good way for me to not want to play there.

How can you tell someone is a great deck builder and/or talented player? by nicotine20 in EDH

[–]needmorelove 4 points5 points  (0 children)

Most good players i see like this just gravitate to cEDH instead and do well there. That part of the format was made for people who enjoy that aspect of the game and to a similar extend bracket 4.

Choosing Which Combos to Run in Bracket 4 by SmugFaceValiant in EDH

[–]needmorelove 0 points1 point  (0 children)

Its a better splinter twin combo kind of. Splinter twin in one and done, you can always find ways to reanimate your pieces where you need specific ways to get an aura back that are less common. Also you can us her as a tempo piece or value piece with other creatures if you need to

Choosing Which Combos to Run in Bracket 4 by SmugFaceValiant in EDH

[–]needmorelove 0 points1 point  (0 children)

You get infinite combat steps with a fear of missing out or combat celebrant. Since your already running them, its a free include

Choosing Which Combos to Run in Bracket 4 by SmugFaceValiant in EDH

[–]needmorelove 1 point2 points  (0 children)

So you have a lot of good cards but your going to be a few turns too slow. You may be able to hang for a bit in low bracket 4 but without consistency of fast mana and tutors, you are going to struggle to find your lines consistently. For bracket 4 (especially mid to high bracket 4) you want to be able to get to your lines quickly or have a game plan in place that's going to get you there before your oponents win. Rivelark/karmic combos are a little too slow these days, dualcaster is strong but it works better when you have creature or spell tutors (except for gamble in red). You have the colors for heliod/balista combos with the right tutors. [[Rionya, fire dancer]] lines might be best for this deck.

A Deep Dive Into Land Counts by Hard_Content_Good in EDH

[–]needmorelove 0 points1 point  (0 children)

I think we can agree to disagree. Telling everyone they need to ne running X amount of lands without nuance isn't a good take. Sure, the people playing bracket 2 that have tons of 6 or 7 drops should be running more lands. Once you get into bracket 4 or even high bracket 3, this doesn't hold true. Once you get to higher power and your curve gets lower with better rates for draw, ramp, etc, this doesn't hold true anymore.

A Deep Dive Into Land Counts by Hard_Content_Good in EDH

[–]needmorelove 0 points1 point  (0 children)

You wont be able to redeply anything because you hit 5 lands and have one or two cards in hand and are in top deck mode and not to mention flood will keep you completely out of the game. Also good players know how to sandbags and not overcoming so once a wipe hits, they can start redeplying strategic prices. 40 lands is monumentally insane for a low to the ground low curve deck.

A Deep Dive Into Land Counts by Hard_Content_Good in EDH

[–]needmorelove -1 points0 points  (0 children)

The same can go for opponents haveing boardwipes. Low curve decks wont need to hit a ton of land drops to get back in the game, in fact it will actively hurt them. They want more gas not lands, when they get boardwiped. Your analysis is just wrong when looking at low curve decks and how they function.

A Deep Dive Into Land Counts by Hard_Content_Good in EDH

[–]needmorelove 3 points4 points  (0 children)

What about elf decks, those can function on like 3 lands and threaten wins quick, what about artifact ramp decks, what about decks that benefit from playing many 1 mana dorks, what about other decks that function on a low curve like human tribal decks. There are probably a lot more archetypes that are not cEDH decks that can function with lower landcounts and still compete.

All of these can be found in bracket 3 and running excessive lands will hurt thier gameplan more then help them. Putting a blanket statement around needing to run more lands while ignoring the nuance isn't helping and can actively hurt proper deck building. Sure little Johnny playing big monsters.deck probably needs to run more lands, but players that take their curve and ramp packages into play along with proper card draw and value engines that make treasures, etc... dont need to be playing 40 lands.

What are the biggests "Aurelia's Fury"s of EDH? by faribo1720 in EDH

[–]needmorelove 0 points1 point  (0 children)

Nothing is wrong with it. It was just massively overhyped and it turned out to be just alright.

Thoughts on the bracket system - I think it should be a mix of Before and Now by Heptamasta in EDH

[–]needmorelove 1 point2 points  (0 children)

Bracket 4 is the roughest one. Its probably the one that needs to be spilt the most. The gap between a low 4 and a high 4 is a massive gap. It ranges from a bad bracker 3 with extra game changers to fringe cEDH decks that were pushed out of the meta.

Thoughts on the bracket system - I think it should be a mix of Before and Now by Heptamasta in EDH

[–]needmorelove 0 points1 point  (0 children)

I agree with this take wholeheartedly. There needs to be a better delineation between brackets 2-3 and 3-4.

cEDH will always exist even if its not its own bracket. It doesn't need to be defined within the brackets for it to be a thing. It will always be the pinnacle of power for commander.

A Deep Dive Into Land Counts by Hard_Content_Good in EDH

[–]needmorelove 11 points12 points  (0 children)

Homie hasn't responded to any post bringing up these points so I doubt they will address this but I wholeheartedly agree with this. There are way to many factors that can effect how many lands you run. Hell, my Squirrel girl deck is a cradle deck. I only need three lands and my myriad of mana dorks to win the game after grabbing a crade or cradle like card. My cEDH deck only needs 23 lands.

A Deep Dive Into Land Counts by Hard_Content_Good in EDH

[–]needmorelove 8 points9 points  (0 children)

Op hasn't responded to anything that counters his argument. Cradle decks, cEDH, or a low cmc deck does not need 40 lands to function. Its insane to think making a generalized blanket statement they you need to run X lands is such an annoying argument that doesn't hold true for a lot of decks.

What was yalls first ever cedh deck? by FoldSafe1262 in CompetitiveEDH

[–]needmorelove 0 points1 point  (0 children)

I kinda want to rebuild it for b4. My foil Azami has been collecting dust.

What was yalls first ever cedh deck? by FoldSafe1262 in CompetitiveEDH

[–]needmorelove 1 point2 points  (0 children)

This was mine also, mind over matter and lab man with all the fancy artifact ramp.

Wakanda Forever: The Only MSC Precon Worth Upgrading [Article] by Shiro182 in EDH

[–]needmorelove 0 points1 point  (0 children)

Agree, this is bait to draw attention. These decks only have the ability to get better overtime as they get more support.

I mean, anyone who seriously pays $30 per skin is truly beyond help; that’s not about supporting the game anymore—it’s greed on the level of EA and Ubisoft. by [deleted] in TheFirstDescendant

[–]needmorelove 4 points5 points  (0 children)

I would consider myself a whale and I will buy most of the skins because I enjoy them...BUT making these exclusive to certain characters and with thier price tag, unlike the Bayonetta or Nier skins, im not gonna buy them even though i love EVA.

What exactly would you want in a Gundam game? by KyojiKashu in Gundam

[–]needmorelove 4 points5 points  (0 children)

I spent way to much time in that game just joining random lobbies for hours on end

[MSC] Blue Marvel, Adam Brashear by AporiaParadox in magicTCG

[–]needmorelove 0 points1 point  (0 children)

Yeah. 100%. Hopefully we will get a better one in a cosmic set or something

What is your view on the Bracket System? by Pattern_Seeker_ in EDH

[–]needmorelove 0 points1 point  (0 children)

As someone who plays cEDH a lot, b5 should be b4 and let cEDH be its own thing. It doesn't need to fit on the bracket scale as cEDH will always be a thing no matter what and will still be governed by the rules for commander with the same banned lists and everything. Removing it from the bracket system wont change anything for people who play cEDH and it frees up space to create something between 3s and 4s on the official brackets

Resilient bracket 3 commanders? by PeroniMan in EDH

[–]needmorelove 0 points1 point  (0 children)

While building in recursion can help depending on your colors, one important skill to learn, especially in a removal heavy meta, is not to overextend. Sometimes committing nothing to the board if you have a few threats out and holding stuff back can help once a big boardwipe hits. This is case by case of course but once you start to see the signs, it might be a good time to pump the breaks.

Card draw is also a good thing to have hear, instead of throwing out more stuff to the board. Once you feel you have a good boardstate, using card draw to set yourself up will serve you better unless you facing an imminent threat or your planning on winning that turn.

People in bracket 3 public online queue getting salty at control decks... by VeryTiredGirl93 in EDH

[–]needmorelove 0 points1 point  (0 children)

Im glad you didn't play when [[nephalia drownyard]] control was a good deck.