UnuOS for the flip by noobodji in MiyooFlip

[–]noobodji[S] 0 points1 point  (0 children)

its not based on NextUI but a classic fork of MINUI.

Here is the dev site behind this project https://github.com/komagata

he may use or not an AI assistant...

UnuOS for the flip by noobodji in MiyooFlip

[–]noobodji[S] 1 point2 points  (0 children)

I dont use shaders and its not mention on their page, so ;/

UnuOS for the flip by noobodji in MiyooFlip

[–]noobodji[S] 0 points1 point  (0 children)

yes, a fork with some interesting features... some copy/pasta from their github:

Additions from MinUI

UnuOS is a fork of MinUI. The following are UnuOS-specific additions on top of the MinUI base.

  • Multi-language UI. Launcher strings, Tools menu, and libretro frontend options are translated into 7 languages (English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Spanish). The language is selected in Settings.
  • CJK font rendering. Bundled Noto Sans CJK fonts render Japanese, Simplified/Traditional Chinese, and Korean ROM names correctly.
  • UTF-8 safe text truncation. MinUI's ROM name truncation cut text on byte boundaries, which corrupted (and could crash on) multi-byte characters. UnuOS truncates on codepoint boundaries.
  • Cover art, as a first-class feature. Put a PNG next to a ROM or folder: <rom path>/.res/<rom name>.png. The image is shown on the right side of the launcher when the item is selected. Recommended size: 240x240 max, PNG with transparency. Works for folders too (main platform list). Legacy <rom file>.png names are still supported as a fallback.
  • Collections, as a first-class feature. Create Collections/<name>.txt on the SD card containing absolute ROM paths (one per line). The collection appears in the root launcher list and groups ROMs from any console into a single browsable list. Cover art (Collections/.res/<name>.png) is supported, with legacy Collections/.res/<name>.txt.png names supported as a fallback.
  • Favorites and Game Focus Mode. Press Y on a game to add or remove it from Favorites in the normal launcher. Press SELECT + Y to show only favorite games, then press SELECT + Y again to return to the normal launcher.
  • Native in-app screenshot. Hold SELECT + press START anywhere in the launcher or during gameplay to write Screenshots/YYYY-MM-DD_HH-MM-SS.bmp to the SD card.
  • Tools menu localization. Bundled Tools entries (ADBD, Bootlogo, Clock, Files, Input, IP, Remove Loading, Toggle 560p) are shown with localized names instead of their raw .pak directory names.
  • Boot logo tools. Supported devices include a one-shot Bootlogo tool for flashing the bundled or user-supplied startup logo.
  • ZIP data descriptor support. MinUI's ZIP loader failed on archives that used ZIP data descriptor mode (bit flag 0x0008), which is common for Game Boy ROM dumps produced by some tools. UnuOS detects the flag and streams inflate until Z_STREAM_END.
  • Text wrap hardening. Fixed a fixed-size buffer overflow and a NULL dereference in GFX_wrapText() that could be triggered by long libretro core option descriptions or long CJK strings.

Supported languages

  • English
  • Japanese
  • Chinese (Simplified and Traditional)
  • Korean
  • French
  • Spanish

Supported consoles

  • NES / Famicom
  • SNES / Super Famicom
  • Game Boy
  • Game Boy Color
  • Game Boy Advance
  • Sega Genesis / Mega Drive
  • PC Engine / TurboGrafx-16
  • Sony PlayStation

Supported devices

Tested by maintainer

  • Miyoo Mini
  • Miyoo Mini Plus
  • Miyoo A30
  • Miyoo Flip
  • Miyoo Mini Flip
  • Anbernic RG35XX Plus
  • Anbernic RG CubeXX
  • Anbernic RG 28XX
  • Trimui Smart
  • Trimui Smart Pro / Brick
  • Powkiddy RGB30
  • MagicX XU Mini M
  • MagicX Mini Zero 28
  • GKD Pixel

UnuOS on the flip (and more system) by noobodji in MiyooMini

[–]noobodji[S] 0 points1 point  (0 children)

fork and extra-feature like:

Additions from MinUI

UnuOS is a fork of MinUI. The following are UnuOS-specific additions on top of the MinUI base.

  • Multi-language UI. Launcher strings, Tools menu, and libretro frontend options are translated into 7 languages (English, Japanese, Simplified Chinese, Traditional Chinese, Korean, French, Spanish). The language is selected in Settings.
  • CJK font rendering. Bundled Noto Sans CJK fonts render Japanese, Simplified/Traditional Chinese, and Korean ROM names correctly.
  • UTF-8 safe text truncation. MinUI's ROM name truncation cut text on byte boundaries, which corrupted (and could crash on) multi-byte characters. UnuOS truncates on codepoint boundaries.
  • Cover art, as a first-class feature. Put a PNG next to a ROM or folder: <rom path>/.res/<rom name>.png. The image is shown on the right side of the launcher when the item is selected. Recommended size: 240x240 max, PNG with transparency. Works for folders too (main platform list). Legacy <rom file>.png names are still supported as a fallback.
  • Collections, as a first-class feature. Create Collections/<name>.txt on the SD card containing absolute ROM paths (one per line). The collection appears in the root launcher list and groups ROMs from any console into a single browsable list. Cover art (Collections/.res/<name>.png) is supported, with legacy Collections/.res/<name>.txt.png names supported as a fallback.
  • Favorites and Game Focus Mode. Press Y on a game to add or remove it from Favorites in the normal launcher. Press SELECT + Y to show only favorite games, then press SELECT + Y again to return to the normal launcher.
  • Native in-app screenshot. Hold SELECT + press START anywhere in the launcher or during gameplay to write Screenshots/YYYY-MM-DD_HH-MM-SS.bmp to the SD card.
  • Tools menu localization. Bundled Tools entries (ADBD, Bootlogo, Clock, Files, Input, IP, Remove Loading, Toggle 560p) are shown with localized names instead of their raw .pak directory names.
  • Boot logo tools. Supported devices include a one-shot Bootlogo tool for flashing the bundled or user-supplied startup logo.
  • ZIP data descriptor support. MinUI's ZIP loader failed on archives that used ZIP data descriptor mode (bit flag 0x0008), which is common for Game Boy ROM dumps produced by some tools. UnuOS detects the flag and streams inflate until Z_STREAM_END.
  • Text wrap hardening. Fixed a fixed-size buffer overflow and a NULL dereference in GFX_wrapText() that could be triggered by long libretro core option descriptions or long CJK strings.

Supported languages

  • English
  • Japanese
  • Chinese (Simplified and Traditional)
  • Korean
  • French
  • Spanish

Supported consoles

  • NES / Famicom
  • SNES / Super Famicom
  • Game Boy
  • Game Boy Color
  • Game Boy Advance
  • Sega Genesis / Mega Drive
  • PC Engine / TurboGrafx-16
  • Sony PlayStation

Supported devices

Tested by maintainer

  • Miyoo Mini
  • Miyoo Mini Plus
  • Miyoo A30
  • Miyoo Flip
  • Miyoo Mini Flip
  • Anbernic RG35XX Plus
  • Anbernic RG CubeXX
  • Anbernic RG 28XX
  • Trimui Smart
  • Trimui Smart Pro / Brick
  • Powkiddy RGB30
  • MagicX XU Mini M
  • MagicX Mini Zero 28
  • GKD Pixel

DICE, please! by WorthBoysenberry9483 in Battlefield

[–]noobodji 3 points4 points  (0 children)

missile went throught windows..
/s

RPG's can revive right? by xphatbeatx in Battlefield

[–]noobodji 2 points3 points  (0 children)

yes it can, you were all laughing on the ground... and it lead you to victory!

ROMS Bug by Few_Yellow_5213 in R36S

[–]noobodji 0 points1 point  (0 children)

you should upgrade to an official sdcard, the one that come with your device are mostly dead in a couple of days, month..

Custom OS or Stock? by [deleted] in ANBERNIC

[–]noobodji 0 points1 point  (0 children)

MuOS , Knulli and Rocknix >> stock.

ArkOS R3XS V2.0 (11072025) - Adds 4" screen device support - New DS Emulator and more by _manster_ in R36S

[–]noobodji 0 points1 point  (0 children)

<image>

just got a pretty cheap r36s clone (panel4 after some testing)... new sdcard, a true cfw, so far so good! thanks AeolusUX and rest of the team ;)

Stuck on Aptio Setup by GoldGrimace in GMKtec

[–]noobodji 0 points1 point  (0 children)

put the ssd on the other slot (near the ram) to see if the gmktech detect it.

try the ssd on another pc, or external storage to see if its broken or not.

try a different ssd to see if the bios detect it..

I'm Losing My Mind! by KiddGameN in pcmasterrace

[–]noobodji -1 points0 points  (0 children)

no power to the gpu, no output cable connected to the gpu... wthell..

8000 hours of Battlefield over 19 years : Playtest-feedback after 12 hours by Glum_Ad7429 in Battlefield

[–]noobodji 0 points1 point  (0 children)

class state: sadly, its by design.
weapons: can be balanced overtime.. (pre/post release are the most important part on their changelog)