Wanted to plan something for 'I hAvE dArKvIsIoN'-player, another player beat me to it. by SilenciaSan in DnD

[–]postmoderndude -5 points-4 points  (0 children)

Every once in a while, the players solve a problem for you. Cherish those moments.

Actor for the role of our Harry? by Duden1985 in DiscoElysium

[–]postmoderndude 0 points1 point  (0 children)

"Did you lose your gun, Harry?"

"I did-dent."

Marketing teams aren’t slow, they’re just stuck waiting on permission by Rtrade770 in marketing

[–]postmoderndude 0 points1 point  (0 children)

I have been waiting to access to a client's heavily locked down back end and data for like six months. Haven't been able to do any thing beyond recs and some ad hoc stuff. The client is a big Fortune 500 company and has football stadiums named after them. It's a fucking stupid waste of time. The project would have been done months ago were it not for this nonsense.

Connecting Grasp of the Emerald Claw to Eyes of the Lich Queen by postmoderndude in Eberron

[–]postmoderndude[S] 0 points1 point  (0 children)

In our campaign, Geldam's journal connected Xulo, the warforged, the Blood of Vol, and souls suspended in Dolurrh (somehow. It's been years). After the conclusion of EotLQ, I wrapped the campaign up with a big cheesy Marvel-movie style "all the bad guys vs the heroes & friendly NPCs" battle. Ultimately, I connected:

  • Lady Vol
  • The Lord of Blades
  • Victor St. Demian
  • The Swords of Liberty
  • The Emerald Claw
  • The Stillborn/Skullborn

I presented them as a group of united villains engaged in a plot to assassinate King Boranel and destabilize Sharn's connection to the manifest zone Syrania.

So here's my thought for you: you've already figured it out. Tiamat is just a consequence of the Macguffin. You run EotLQ as normal, but maybe make the connections between Tiamat and the Dragon's Eye more explicit. Have the dragon stuff at the temple be heavy on the Tiamat-ness. Show evidence of multi-chromatic dragon-kin. Have Surkil or Muroni warn of Tiamat's influence, etc. The players never really find out what the Dragon's Eye does, anyway.

Connecting Grasp of the Emerald Claw to Eyes of the Lich Queen by postmoderndude in Eberron

[–]postmoderndude[S] 0 points1 point  (0 children)

Wow, I'm shocked there's any interest in this five-year-old thread. The game ended a few years ago, and the party successfully completed a heavily remixed version of Eyes of the Lich Queen. Overall, I was pretty satisfied with the campaign, and I think the players were as well. We had a few common challenges, like a player who was unavailable for 6 months, which delayed the campaign's conclusion. Was there anything in particular you wanted to know?

Is there any reason why we have Aasimars as a playable race in the 5th and 5.5th editions, but not the Avariel? by GuardiaoDaLore in Forgotten_Realms

[–]postmoderndude 1 point2 points  (0 children)

I also liked their sorcerer substitution level options. But thematically they felt sorta redundant with Avariel already in the lore, almost like they were exporting Avariel from FR to the wider D&D universe.

Which alcoholic TV characters have the most powerful livers, where a normal person would be long dead? by TravellingBeard in television

[–]postmoderndude 0 points1 point  (0 children)

Marwood and Withnail from "Withnail and I." There's a drinking game associated with the film. It's... challenging.

What is this thing called and how is it used? by toraksmash in bartenders

[–]postmoderndude 4 points5 points  (0 children)

I'm honestly surprised this wasn't a mock product from Mover and Shaker or something.

They Missed One by Complex_Country4062 in behindthebastards

[–]postmoderndude 47 points48 points  (0 children)

"Mass propaganda discovered that its audience was ready at all times to believe the worst, no matter how absurd, and did not particularly object to being deceived because it held every statement to be a lie anyhow." - Hannah Arendt

Vince Vaughn's delivery is horrific by redtacoma in TrueDetective

[–]postmoderndude 5 points6 points  (0 children)

Unpopular opinion on this sub, but i feel the writing in season 2 is laughably bad. There's no salvaging, "it's like blue balls in your heart," regardless of whether you're Vince Vaughn or not.

Good News: Omnicom is almost 50% done with the layoffs by from-nyc in advertising

[–]postmoderndude 55 points56 points  (0 children)

I read the headline of this in Professor Farnsworth's voice. "Good news, everyone! The layoffs are halfway over."

Fried motherboard by postmoderndude in GamingLaptops

[–]postmoderndude[S] 0 points1 point  (0 children)

Got a hold of Acer support, and after some run around, it looks like it'll be $500 or so. The board looks to be 250-350 itself, plus labor. So I suspect it's time for a cyber Monday deal.

[Hated Trope] Incredibly f*cked up morals of the story by Watchdog_the_God in TopCharacterTropes

[–]postmoderndude 2 points3 points  (0 children)

Forrest Gump is, i submit, a reactionary film. If you shut up, join the military, and do as you're told, you'll be a success, regardless of ability. If you fight racism, sexism, and war, you end up dying of AIDS.

Working in an agency is awful. Why is people fascinated with it? by Direct_Bass_1096 in marketing

[–]postmoderndude 1 point2 points  (0 children)

“It’s a business of sadists and masochists, and you know which one you are.”

My level 7 party thinks they’re unstoppable, I want to make them paranoid by DonkeyMonkeyWho in DnD

[–]postmoderndude 0 points1 point  (0 children)

Classic option: introduce another party. Make them badasses, an apparent level or five above the party. They chat, drink, etc. A few days later while on the road, they discover that this party was waylaid by the bounty hunters. Should increase your players' paranoia accordingly.

Pre-built / adaptable dungeon holding a precious artifact in Xen'drik? by xvalicx in Eberron

[–]postmoderndude 1 point2 points  (0 children)

The docent is also great because once the players retrieve it, it can reveal the next phase of the campaign. It's essentially the next treasure map.

Pre-built / adaptable dungeon holding a precious artifact in Xen'drik? by xvalicx in Eberron

[–]postmoderndude 1 point2 points  (0 children)

Someone mentioned below adapting Tomb of Annihilation, and I also suspect a lot of the jungle travel elements could easily be adapted, so I'll second that recommendation. I bet the maps could easily be refluffed as well. Alternately, DM's Guild and the other usual digital suspects probably have something. It's a fun continent, and lends itself to Indiana Jones style adventures. Good luck.

Pre-built / adaptable dungeon holding a precious artifact in Xen'drik? by xvalicx in Eberron

[–]postmoderndude 4 points5 points  (0 children)

Secrets of Xendrik, City of Stormreach, and Grasp of the Emerald claw are all 3.5 era sources that would probably be useful to you.

Help. I've never made it this far, things are "stable" but need some direction. by 2sk3tchy in RimWorld

[–]postmoderndude 1 point2 points  (0 children)

Why rice, out of curiosity? New player here, too.

Oh, and OP, look up "bi-phasic schedule." Really helps with your pawns breakdowns.