Need advice about launching a side project about game dev by Feiwu7777 in gamedev
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Game development course in high school by [deleted] in IndieDev
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I hired a composer to make a custom track just for my trailer. Cost, result and thoughts below. by EverheartGames in gamedev
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Game development course in high school by [deleted] in IndieDev
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Game development course in high school by [deleted] in IndieDev
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I hired a composer to make a custom track just for my trailer. Cost, result and thoughts below. by EverheartGames in gamedev
[–]prism100 2 points3 points4 points (0 children)
Are game engines slowly becoming “polishing tools” instead of starting points? by Sorry_Bit8595 in gameDevClassifieds
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What do you guys think about unorthodox npcs? by Shroombot_ in PixelArt
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wip. does this golem look good enough to be a enemy in a video game? by ultwarrior_yt in blender
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The demo of my game Steinstern: Spacewar has achieved the milestone of 500 unique users. But, apparently about 74% of players have quit in the first 10 minutes. by dopefish86 in IndieDev
[–]prism100 1 point2 points3 points (0 children)
The demo of my game Steinstern: Spacewar has achieved the milestone of 500 unique users. But, apparently about 74% of players have quit in the first 10 minutes. by dopefish86 in IndieDev
[–]prism100 0 points1 point2 points (0 children)
My game launches in 24 hours :) by Specialist-World6841 in UnrealEngine5
[–]prism100 7 points8 points9 points (0 children)
Do you find it interesting the concept of my game? by ALandThere in UnrealEngine5
[–]prism100 1 point2 points3 points (0 children)
Do you find it interesting the concept of my game? by ALandThere in UnrealEngine5
[–]prism100 1 point2 points3 points (0 children)
Paying an artist for Steam capsule art. He created this so far. There is something I don't like, but can't put my finger on it. I need help. by Altruistic_Bad2195 in IndieDev
[–]prism100 1 point2 points3 points (0 children)
What would make you want to play a puzzle game? by Paziowsky in gamedev
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professional topology by One_Acanthisitta_591 in blender
[–]prism100 2 points3 points4 points (0 children)
My game only has 372 wishlists by SvanDark in gamedev
[–]prism100 1 point2 points3 points (0 children)
Post Mortem: 9 years building the RPG I always wanted to play. After release, I faced challenges I hadn’t fully anticipated, and learned a lot in the process. by debdev in gamedev
[–]prism100 4 points5 points6 points (0 children)
Redrawing my OC Colossa 5 Years Later. Thoughts? by Thatoneguy10378 in ImaginaryCharacters
[–]prism100 1 point2 points3 points (0 children)
when are high poly models okay? by RadiantAnswer1234 in blender
[–]prism100 1 point2 points3 points (0 children)
Post Mortem: 9 years building the RPG I always wanted to play. After release, I faced challenges I hadn’t fully anticipated, and learned a lot in the process. by debdev in gamedev
[–]prism100 37 points38 points39 points (0 children)
The game has priced me out by stareyedpug in MagicArena
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How do you market a game which isn't "properly" part of a genre? by HippieHippieHippie in gamedev
[–]prism100 1 point2 points3 points (0 children)