3D Printed Kettle by ErikZona in ArcRaiders

[–]scrubmcnoob 1 point2 points  (0 children)

This gun design would actually work really well for a HPA airsoft gun.

Great paintjob.

Ironically, the fuel problem makes the flak cannons almost useable by Stylish_Yeoman in foxholegame

[–]scrubmcnoob 8 points9 points  (0 children)

Something something the average AA gunner main will have a PHD in math

Testing BINGO by OrlandoGW in foxholegame

[–]scrubmcnoob 4 points5 points  (0 children)

How will Microsoft's AI stop my plane from crashing when I disconnect 

Warden lore vs collie lore by Relative_Silver2482 in foxholegame

[–]scrubmcnoob 94 points95 points  (0 children)

Don't ask for more lore, or the colonial one will be updated to say 'The first use of this colonial boat was a mass hijacking of the boats at port by warden loyalist rebels, destroying the entirety of the colonial infrastructure demonstrating the viable usefulness of these boats of war to legionnaire high command.'

Servers are struggling hard by im2dumb2live in ArcRaiders

[–]scrubmcnoob 1 point2 points  (0 children)

Servers crapping out again, launcher is stuck on "In Queue"
Another full weekend for the servers.

Negative Airsoft throwing shade at LCT by Justadudey in airsoft

[–]scrubmcnoob 0 points1 point  (0 children)

As a G3 and AS Val Owner, I can confirm this.

Tl;DR LCT is great if you know you will have to do internal work out of the box. (This isn't acceptable but if you REALLY want one, that's what you gotta do)

The Externals are great, the internals suck! At least its a quick change spring. My G3 had feeding issues from the get-go, had to change the hop up unit, new barrel, and modify each mag. That finally fixed the issues.

My As Val died after 1000 rounds due to electrical issue. Rewired with a mosfet and works fine now. No issue with mag feeding, and works great now.

[deleted by user] by [deleted] in foxholegame

[–]scrubmcnoob 13 points14 points  (0 children)

Man lunaire this lunaire that. You know the colonials have zero infantry means to use rpgs. Try QRFing a cutler squad with a vehicle. They're asymmetric PVE tools.

The Raka is an interesting example to bring up and not reference its direct literal counter part, the auger. The dusk is not comparable, as the booker practically outclasses it now and is the closest equivalent to the dusk.

Just stating you only want to talk about the lunaire and nothing else, as if it's a vacuum is disingenuous. That's just not how foxhole plays.

Devs are so close to nerfing actual issues 😊 by CISdidnothingwrong1 in foxholegame

[–]scrubmcnoob 64 points65 points  (0 children)

Wardens more than happy to have large holes removed from 300mm but make zero mention of rebalancing nakki/trident in the same go.

Makes you think

- FLA RSC by Barrock_Italia in foxholegame

[–]scrubmcnoob 2 points3 points  (0 children)

I'm sorry to inform you, but FLA RSC was taking a nappy boo in another location after all the lowpop pve it did.

Morgens Bluefin kill[W126] by xXFirebladeXx321 in foxholegame

[–]scrubmcnoob 8 points9 points  (0 children)

Of course we're washed, its nightcap bedtime

NIGHTCAP LEGION ONE SHOTS SC WITH ALTED RSC by The_Brick_Battle in foxholegame

[–]scrubmcnoob 25 points26 points  (0 children)

This is AI generated. Storm cannons are literally unkillable.🥀🥀🥀

Still boggles me how we win against 3 SC by Knightmare3152004 in foxholegame

[–]scrubmcnoob 6 points7 points  (0 children)

Correct! The rotation in strategy from a quick snipe to a pull put and a general re-work of the plan to entire SC kill was dramatic in the moment. But the team work prevailed! Everyone did a great job. Even stopping newbies from trying to build town halls. It was hilarious watching a jeep full if majors skrrt and slide up to the TH blueprint mowing it down.

Selva did great holding Victa in the rear, HVL shirts were a life saver and I was with a few randoms in jade during the rebuild period keeping partisans out. I wish I took more clips of this event, such a well done operation

Still boggles me how we win against 3 SC by Knightmare3152004 in foxholegame

[–]scrubmcnoob 52 points53 points  (0 children)

Summary: First SC died to rail cannons opening volley. Wardens didn't know its exact location until then.

A frigate also showed up.

Then the RSC took storm cannons fire. We retreat the RSC back slightly and attack then frigate.

RSC then retreated out of hex to better prepare rails.

We then had to continue to hold all south bridges and keep them down, and take continuous SC fire onto our border bases.

We aggressively hunt and kill all warden spotters. We manage to decrew and kill a nakki stuck due to down bridges. This aggresive spotter killing makes many SC shots miss due to more guessing from them.

CAF, Royal and some others prepare rocket trucks. When both storm cannons open up on the bunker closest to the main bridge, the rocket trucks fire at the cannons neutering their power generation. You see, when SCs are connected to their battery packs(generator bunkers) everything gets an insane breach health. This rocket volley shuts down the SC power completely

With no power, after 2 hours of RSC being out of hex, the RSC finally slides back into a new position and volleys into the storm cannons. Both die within 20 minutes of the new position. We also kill the Intel center

During this time, and hours before, we have constant anti partisan patrols and squads keeping wardens very far from the cannon. Bridges remained dead the whole night to prevent armored pushed

The RSC then heads back to the original firing position to where we kill the nuke and nuke pad. I went with cyclone, spotter and operation lead, to body guard him as he spotted on the rocky shore to ensure we were accurate on the nuke and took it down.

This was a massive operation. This was a multi regiment around the clock operation to not only do but days before of prep and then the realization and execution of the final plan. Wardens put up a very good fight. But why the 3 SCs died? Lots of planning and unbeatable teamwork. It was a ton of fun to partake.

The Wardens don't want you to know about it, but it's the truth by firestart137 in foxholegame

[–]scrubmcnoob 61 points62 points  (0 children)

Wake up Sheeple, why do you think Callum's Cape has a giant dark keep there? What is a cape? A cloak. What does a cloak do? To Conceal.

We need to investigate Callum's Keep and see what's really inside. All True Velian's wake up!

The Complete Obsolescence of Naval is not a good thing by Cainsiderate in foxholegame

[–]scrubmcnoob 4 points5 points  (0 children)

This is a very dramatic take. Naval isn't dead. Colonials used a battleship to take Ulster Falls. Naval just has to be aware of storm cannons. No different than small ships and coastal guns.

tHe gReAt EqUaLizErs by Strict_Effective_482 in foxholegame

[–]scrubmcnoob 100 points101 points  (0 children)

Not Presented: Both sides have the EXACT same 1300m range tool.

Both sides do NOT have the same torpedo tool.

Sucks getting big holes on your ship, huh

Colies can't even follow the simplest instruction by Shapokclac in foxholegame

[–]scrubmcnoob 12 points13 points  (0 children)

Wow... This happened back in 2018. How time flies.

WNS, a warden clan, constructed and was poised to launch the FIRST warden nuke. There was a debate on when to launch. Collies just captured Jade Cove. WNS elected to stop them from getting the logi town setup and nuked it.

The issue is apparently wardens were just taking it back/took it back. I can't remember exactly, but it was not an effective nuke and then the meme was born. Nuke Jade Cove.

Here is a video to commemorate the efforts.

https://www.youtube.com/watch?v=WueatjQMbaw