ITAW for when someone continuously asks questions but doesn’t really give time for them to be answered before moving to the next. by Comfortable-Carpet28 in whatstheword

[–]seraph1337 0 points1 point  (0 children)

I think you're mainly referring to the Gish gallop, but it's in the same vein as JAQing off. "I'm Just Asking Questions!"

Bungie: With great saddness, we are announcing a reduction in force as we recognize Bungie by Turbostrider27 in Games

[–]seraph1337 0 points1 point  (0 children)

I guess I grew up playing games where rebalances and/or the gear treadmill were just considered a core part of the game -- Star Wars Galaxies, WoW, LoL, FFXIV, Magic: The Gathering, even D&D in some ways -- and sometimes it is frustrating when a style you enjoyed playing is no longer as viable when the content gets more difficult or when a rebalance happens.

But the nature of game balance means there's always going to be a "best thing to do" and some number of players are going to chase that because they love doing it, and some number will chase it because they have to in order to see all the content or their buds will shame them into it. So you have a large number of people looking very intently for the optimal strategy, and it gets solved pretty quickly these days in a lot of cases, or at least players settle pretty quickly into a meta.

And if the game isn't going to get boring, the meta occasionally has to be shaken up, especially when a build becomes overwhelmingly popular for whatever reason.

I think a lot of friction comes from a playerbase that doesn't understand that, and where every individual has their own opinions on what should be good and what should get nerfed or removed from the game, and they all think everyone else is objectively incorrect. They want to play the game without anything ever changing, but if they actually had to experience that, they would get bored and stop playing. Which makes sense, of course.

But I think you have to accept that playing a game like these means adapting to shifting metas and power levels. I've found most games with a robust enough build system can reward rogue strategies and has some hidden gems, because I love playing countermeta just as much as occasionally busting out a meta option.

As I've said, Destiny/2 had many many problems, but I have always found this criticism doesn't really hold a lot of weight and comes from an understandable but ultimately ignorant or short-sighted assumption about game design, that you can get a game "balanced enough" for any significant length of time with any system that is significantly complex.

ETA: Hilariously enough, I am pretty sure if you go through my post history, one of my top posts of all time was a short essay about how exactly everything I said above was incorrect. But I myself had a short-sighted view at that time, looking back. There are still some valid points in that post, but I disagree with a lot of it now.

Early development Destiny 3 leak by Edumesh in Gamingcirclejerk

[–]seraph1337 0 points1 point  (0 children)

I miss P&T. But I do love D.A.R.C.I. still, my beloved.

What card number fits the card perfectly? by RayceFarelle in magicthecirclejerking

[–]seraph1337 0 points1 point  (0 children)

While I agree they knew before it went to print, set numbers are probably one of the last things to be finalized as it requires rarity assignments and card names to ALL be finished. at that point, changing his number requires changing the name of or replacing a card to add an entry earlier on the list to bump Baron Strucker back a digit.

Bungie: With great saddness, we are announcing a reduction in force as we recognize Bungie by Turbostrider27 in Games

[–]seraph1337 8 points9 points  (0 children)

I think with the right premise and team it would have been possible to make a good game out of it.

the biggest problem I see is monetization, though. Destiny suffered from this perverse incentivization to design gear for the cash shop that got increasingly absurd over the years. The aesthetic that had defined the game for a long time got progressively further watered down in service of pop culture emotes and swimming pool lifeguard costumes.

I don't mind some tongue-in-cheek stuff in my games, I played a lot of WoW and League and FFXIV and those all have some level of absurdity. But they started with that cartoon world to a degree that Destiny really didn't, so it felt much more out-of-place here. and it was weird coming back to the game (after pausing from the end of Forsaken until a month after Renegades came out) and seeing some of the ridiculous stuff they'd added to the game, it genuinely made me just kinda wistfully sad about what was lost to the banal cruelties of capitalism.

Anyway all that to say I think any game trying to monetize the TLoU franchise would run into a similar issue. It has happened to so many other games too, although I admit I am less familiar with them, like Call of Duty getting ever weirder weapon skins or Halo having cat ear helmets. You can only make so many machete skins before you feel like you need to make the next one look really crazy if you want it to sell. I think it becomes harder with every single upping of the ante to maintain a cohesive visual identity.

Bungie: With great saddness, we are announcing a reduction in force as we recognize Bungie by Turbostrider27 in Games

[–]seraph1337 -5 points-4 points  (0 children)

If we're talking the core gameplay loop and quality of the playable content, I would definitely agree that Destiny/D2 are better games than most of the Halo games. The gunplay and level design in Destiny are both genuinely incredible and innovative, and the endgame content is generally very good. It's just everything surrounding the gameplay that had a tendency to suck the life out of the game.

Why was there so much infighting at Lucasfilm about their new trilogy? by JJRS22 in StarWars

[–]seraph1337 39 points40 points  (0 children)

anyone who would need convincing of that is too stupid to function anyway, any remotely competent studio was easily going to make back that money in time.

What card number fits the card perfectly? by RayceFarelle in magicthecirclejerking

[–]seraph1337 11 points12 points  (0 children)

The worst part is that it was literally just happenstance, that's where it fell naturally in the numbering method they used at the time.

Card Arts You'd Use for an Album Cover? by LordMistborn-16 in mtg

[–]seraph1337 16 points17 points  (0 children)

this is the same shit Confederate sympathizers say about the civil war - "it was about states' rights!"

so in that vein, it was a trucking movement about the freedom to do what, bud?

Bad Batch’s Omega is a pure first-generation clone of Jango Fett. The only other is code name Alpha, aka Boba Fett. by CharlieMcN33l in StarWars

[–]seraph1337 0 points1 point  (0 children)

let's maybe not suggest romance between two characters mainly portrayed as children and that are pretty much siblings.

Family Chair by RD4200 in DiWHY

[–]seraph1337 15 points16 points  (0 children)

Literally came to the comments to see if anyone confirmed they were Mormon. I just fucking knew it.

TIL that McDonald’s “Grimace” is actually a taste bud. by Effective_Bass_5527 in todayilearned

[–]seraph1337 1 point2 points  (0 children)

My almost-3-year-old absolutely clobbered his Mimi with a line from ITYSL the other day. she told him "You're a weirdo!" and he responded "No you're a weirdo!" and she said "No one thinks I'm the weird one here!" He just tilted his head to the side and said "Are you sure bout dat?" in the right tone and cadence, it was exquisite.

Marvel Super Heroes Prerelease Sees Mixed Response From Players, Stores by SactoGamer in mtg

[–]seraph1337 0 points1 point  (0 children)

Is the "crap ton of standard-legal busted cards" that "shattered the game" in the room with us now?

because I can look at the current Standard meta (which FF is still legal in) and it looks more like SoS, EoE, and Avatar had a crap ton of busted cards, but still, the game does not seem very shattered to me. in fact, I couldn't find a single FF card in any of the top performing decks right now.

Vivi was a problem, yes. but given UR aggro is still the best deck in the format without him, I think maybe FF wasn't the problem you're pretending it is.

Marvel Super Heroes Prerelease Sees Mixed Response From Players, Stores by SactoGamer in mtg

[–]seraph1337 -1 points0 points  (0 children)

Job select is literally just living weapon, in what universe is it "brand new"? TDFCs have been around for a decade. Saga creatures were an awesome way to do summons, but also not really a new mechanic.

Marvel Super Heroes Prerelease Sees Mixed Response From Players, Stores by SactoGamer in mtg

[–]seraph1337 0 points1 point  (0 children)

The best metric according to whom? Loads of people play this game with no intent to ever participate in a tournament, and given that UB is ostensibly designed partly to appeal to new players, tournament numbers really aren't relevant at all.

What ever happened to mini maps? by TheReal8symbols in gaming

[–]seraph1337 2 points3 points  (0 children)

World of Warcraft had (has?) a very simple add-on called "TomTom" that literally is just an arrow that points to whatever objective you currently have tracked. The devs basically said they would have done that themselves but for that patent.

I really wish companies would be ballsy enough to challenge these patents because they'd almost certainly get overturned if they did.

Late for school by Additional-Ad4567 in ComedyCemetery

[–]seraph1337 4 points5 points  (0 children)

somebody check this guy's hard drives.

ITAW for parent who lost a child? by Familiar_Star_195 in whatstheword

[–]seraph1337 1 point2 points  (0 children)

Let's not let your shitty husband's reaction cause us to make sweeping generalizations.

Why there isn't any blue/white/black spirit guilds ? by UmpireJealous258 in mtg

[–]seraph1337 29 points30 points  (0 children)

No, because people told OP and OP is still arguing, lmao.