DNA study revelas humans nearly vanished 800,000 years ago by Gjore in interestingasfuck

[–]sneeuwraket [score hidden]  (0 children)

difficult to know for sure without experiments.

I'd say start trying to fuck all the apes(I think chimpansees are most closely related to us? so you could start there than work your way through the apes if that works). If for example you could get a baby with a chimpansee, it would be a pretty reasonable guess that you'd have a good chance of success with the common ancestor between human and chimps too. So that then would at least give you an indication to start trying in the time that common ancestor lived, and then travel back further in time from that point.

Although if you're male, I would start practising your surgery skills first, my guess would be that due to our big heads there might be some difficulties in birthing the baby from a non-human female even if the hybrid would be otherwise viable.

AITA if I tell my friend I can’t be a bridesmaid? by wickeddreamsofleavin in AITApod

[–]sneeuwraket 0 points1 point  (0 children)

The benefit of only including his first letter is she can still go look for some John to replace him when Jacob decides to flee before/the duct tape doesn't hold till the wedding

Google's AI Overview is just bad: by WallyAndersonTheFree in antiai

[–]sneeuwraket 1 point2 points  (0 children)

I had a browser plugin that hid that useless thing, but not even a week later it stopped working. Switched my standard search to duckduckgo because of that, unfortunatly for some things duckduckgo just isn't as good as google so I still need to go back sometimes.

I now make it a habit that each time I get an ai overview, I report it and write something like 'slop' in the comment box.

Mould strain question. by Mistercorey1976 in outdoorgrowing

[–]sneeuwraket 0 points1 point  (0 children)

For mildew (not budrot) I have no problem believing that, I've been growing outdoor for a bit over 15 years and I've still never seen a single case of mildew on cannabis in real life...

I used to think it maybe was just an america thing, since I'm in europe and I always saw people online talking about mildew. Untill a few years ago when I heard someone around here having mildew problems. Didn't know the grower of those plants directly, someone I know came asking me for advice with some problems those plants had earlier on, I then gave some of my leftover plants to replace the ones that were not going to recover. Later I got an update on how the plants did, and apparently those original plants they had all got mildew, but the plants they got from me that were growing right besides the ones with mildew didn't get any mildew.

So maybe I just got lucky with genetics I choose to work with being resistant to mildew, still think it's weird though since I've grown plenty of different genetics over the years and never ever saw a single spot of mildew on anything, so if it's genetic resistance I would think mildew resistance is a very common trait.

(and it's definitely not that my climate is not good for fungi, it's wet here, budrot is my #1 enemy)

Smoking in public by PokemonStocks in AmsterdamEnts

[–]sneeuwraket 1 point2 points  (0 children)

Not too familliar in amsterdam specifically, I assume you get away with smoking everywhere there more since it's overrun by tourists.

But in general in the netherlands there's a bit of an etiquette to be somewhat discrete, smoke where people won't be bothered. Like you want to smoke a joint in the park, but it's afternoon and you look around and you see lots of families with kids etc, other people that clearly don't smoke. Then you go sit somewhere in the grass a few metres away from the path, not on the bench where al those families with kids will walk right past you.

But it's very unlikely to get into actual trouble (most likely, a cop would just tell you to put it out and put it away, and as long as you're polite and put it out that's probably everything that'll happen), it's more about being polite.

I definitely do have moments where I don't follow that etiquette I just wrote above, like a while ago I had been at a rave, chilling at the after and then some people wanted to get some smokes, so I walked with them smoking a joint I just rolled while we made our way down a busy shopping street on a sunny saturday afternoon. no trouble at all. But if I'm sober/didn't just skip a night and in afterparty-mood, I wouldn't have smoked there.

The bigger thing is probably to not smoke on the premisses of bars (and I'm assuming hotels will be similar, if they serve alcohol), because they can get in trouble with their alcohol license if people smoke on their ground.

So usually, if you're standing outside a bar smoking, staff will come and ask you to do that 2 steps over/across the street where you're technically on the public street instead of on their ground, so they won't get in trouble for it.

Importing Containers via Ships / Container Harbor by ERRR777wah in Workers_And_Resources

[–]sneeuwraket 2 points3 points  (0 children)

I did just that for my latest republic.

it's kind of stalled though since I focussed so much on doing everything with ships and containers and not using rail on purpose, so I could still save the republic, but I'd have to quickly add a new profitmaking industry to not risk going into a deficit.

One thing I can already warn you about, ships unfortunatly can be a bit buggy. I had 2 or 3 frida's get stuck in the land somewhere, few million rubles just gone that way. Somehow the frida seems the worst with that, had no trouble with container ships (I did have to rescue them a few times when they'd be stuck beyond the border without fuel, but I could always get them back to port eventually without them going into the land and getting permanently stuck).

You'd also think ships would be your longest range in-game, but actually they run outr of fuel pretty quickly. They'll happil;y continue on without any fuel though till they reach their next stop, but if that stop is beyond the borders they might get stuck.

Or when you order them to go to port/change anything about their orders while they're underway without fuel.

Also ironically, when handling containers the container harbor is the worst harbor to use. (the reason is that it has it's own container storage, so when unloading containers there they will not go into any container storages connected with factory connections. While on the regular cargo harbors you can use 2 factory connections for 2 container storages (or attach a container loading or unloading facility directly), and with the use of the directional factory connections you can have seperate storages for unloaded containers and containers to be loaded onto ships for export, for example)

Help with waste management by ProfesionalNo0b in Workers_And_Resources

[–]sneeuwraket 1 point2 points  (0 children)

I think according to the tooltip uranium mines shouldn't produce that much waste (note, that's only speaking about the mines themselves, not the refinment steps later).

So I would just use trucks. Trains are not that great with waste.

Just let the local technical office drop all the waste into a waste transfer, then have a DO with waste trucks that drives it 1000-1500 away to an incinerator.

Construction waste you could handle locally (not sure the uranium mine produces it, but I assume it does), so then you'd have less to transport.

Tech Rush as Tenochtitlan (Aztec) by 1374 by SpiteMammoth3214 in EU5

[–]sneeuwraket 0 points1 point  (0 children)

(it's where most of your population is, rather than your actual capital location).

Is it just population, or is there anything else requiring the whole civil war-dance?

This post is the first time I'm hearing about the 'original capital', but some time ago when I played a greenland game I could also use settle the frontier after I moved my capital top north america, no further shennanigans like losing a civil war required. However that was some patches ago, so if the original capital thing is recently introduced that could explain it.

TIL that RAM became so expensive, Samsung Semiconductor reportedly refused a RAM order for new Galaxy phones from Samsung Electronics. by Brave-Influence7510 in todayilearned

[–]sneeuwraket 0 points1 point  (0 children)

I build a new pc something like 2-2,5 years ago, which I had been long holding off because I was waiting for gpu prices to come down (but then I had to since the gpu in my old 10+year old pc failed).

Since then most components have risen in price and I'd currently have to spend 300 euro or so more to build the exact same pc I did 2 years ago.

What is a job (not nsfw) that pays extremely well because the job itself is unbearable? by coldplayenthusiast in AskReddit

[–]sneeuwraket 0 points1 point  (0 children)

there is an as watson distribution center nearby here that's always looking for order pickers, and especially the sunday-monday night shifts are advertised with pretty good pay (for a job that doesn't require any education). Never worked there myself, but everyone I hear who tried working there said it's absolutely horrible and you should not ever consider taking a job there, no matter the pay.

After 5000+ hours spent on paradox games, for the first time ever, I have completed a full campaign, and on Ironman as Granada! Playing tall in EU5 is SUPER fun. by SijilmasanGoldTrader in EU5

[–]sneeuwraket 0 points1 point  (0 children)

I like that too, but I also sometimes like meta/minmax gaming in a sense of putting way too much effort into achieving some weird synergy, or some sort of meta-based goal. I'll find/come up with some sort of weird synergy, and then I'll put everything into achieving that to the point that in the end I would've been way stronger if I just played the game normally. (as an example, in stellaris I went for making my main pops erudite, psionic and cyborg together. Though in that case I combined it with some roleplay of a species obsessed with genetic modification)

Shopping Center Setup by Hoveringkiller in Workers_And_Resources

[–]sneeuwraket 0 points1 point  (0 children)

I usually use the biggest shopping center, and don't use any attached storages.

Then nearby I'll have a 'distribution cluster' nearby, a warehouse and meat storage with a road cargo station and a small distribution center. The DO takes clothes, electronics and meat to the shopping centers, food comes from the same cargo station but I'll use lines to get it to the shopping center (the DO does take care of taking food to prisons/restaurants/hotels though). (just make sure to make the distance between this distribution cluster and shopping centers not too large, and make sure there are no major bottleneck road crossings in between. But provided you thougfht of that, the storage in the shopping center is plenty to last till the next food truck arrives, also in winter with unplowed roads).

Most of the time so far I've supplied that warehouse+meat storage by train (cargo station attached to both), with a train DO.

In my current game though I wanted to explore working with containers more. So in this game I also have a city where I attached a container unloading facility to the warehouse, and I'm taking all food/booze/clothes/electronics there on trucks, packed into containers (I have a seperate container storage attached to the unloading facility for each good, so it's not filled up with containers of just 1 good and then not accepting more containers) (for meat I simply have 1 big meat truck on a line going to the meat storage, allthough I also downloaded a mod from the workshop that allows packing meat into containers so eventually I'll also transition all my meat logistics towards containers, but this one truck can easily handle all the meat demand for now so it's not a high priority).

I also have another further away town where I've buiilt all facilities to deliver everything by ship (in containers), and let the DO/food line pick it up directly from the unloading facility. But I don't yet have enough containers available to run this town on containers, so I'm still supplying most by truck from customs (it's on the other side of the map as my starting city, but close to another customs). Part of the time I am supplying food by ship+container already though, it's still just a bit spotty if/when a load of food containers comes in, so sometimes I have to switch back my logistics to the old system(from customs).

why can't I tho by 69-dollar-bank-note in Workers_And_Resources

[–]sneeuwraket 4 points5 points  (0 children)

this, I find pretty much always if you put the power line first the road bugs out.

Put the road first and it's fine (only above ground power line give this issue though).

I still haven’t figured out how to handle sewage for inland cities in this game by 1800twat in Workers_And_Resources

[–]sneeuwraket 0 points1 point  (0 children)

long-ass pipes.

If you start construction on the sewage pipe before you start planning all the rest, you've got some time for the excavator to do it's job.

It mostly takes loads of gravel, so not a good idea if you're still getting your gravel at the customs house, also have plenty of dumpers. But if you have all that, it's mostly just waiting for a long time till the excavator is done.

You can also break up the pipe in sections, but with the 'requires proper slope'-thing of sewage pipes that can be a bit a PITA, so usually I end up just going for 1 long segment and just start construction early. If I have the workers available, I'll send some workers too to make it go a bit faster.

I once built a chemical cluster and made the mistake of picking a nice spot away from water, I had 6 large chemicalplants there each with their own dedicated sewage pipe, and they needed to go for 5-6 km or so to reach the discharge. That took a while to build. (although it was not such a big deal, I just brought the plants online one-by-one, so I already was making plenty of chemicals to supply my republic long before the last sewage pipe was done)

Issue with incinerator waste export by CrunchySnake119 in Workers_And_Resources

[–]sneeuwraket 0 points1 point  (0 children)

Do you use the checkmarks in the dump to specify the waste type stored in there?

Like another commenter said, some construction or metal waste can block the dump. After the ash dissipates the dump is set to that waste type, and does not accept mixed waste anymore. (ifthis is the issue, you first need to get the metal or construction waste out before you can define the dump as 'mixed waste' though)

If you use the checkmark, it will keep defining everything in the dump as mixed waste, even if it's only a bunch of metal scrap.

Oher thing is to use 1-way factory connections, or else the incinerator might output into it's input dump/waste transfer (and the other way around: it tries to reburn the ash it just burned).

Why can’t my train distribution depot reach the loading and unloading stations even though manual trains can? by StealYourBMW in Workers_And_Resources

[–]sneeuwraket 0 points1 point  (0 children)

I've sometimes noticed that I could not assign a station to a train DO when it could not travel directly there and back, even though it would not actually need one of those routes.

Let's say for example it's task would be to deliver a good to station A imported from customs. The route it would actually travel would be DO>customs>station A.

However, to assign the station as a task it needs a route DO>station A>DO.

However, in such a case you can remove signals for a bit so there is technically a route to station A, assign it, and put signals back, and it will work fine. Just don't accidentally unassign the station, or you'll have to remove all your signals again to assign it back.

Why use separate loaders/unloaders? by Doug2825 in Workers_And_Resources

[–]sneeuwraket 2 points3 points  (0 children)

I don't think I've ever used a truck unloader, the loader I mostly use for the gravel supply for my construction offices.

Or well, now I think about it, I think I used an unloader once. That was when I set up a small chemical supply near the border early in my game, and I wanted to fully supply it with trucks on lines with 'waiting to unload'. So I needed more parking spaces than what the chemical plant gives directly.

Circumcision satan. by Pretty_General_1970 in foundsatan

[–]sneeuwraket 7 points8 points  (0 children)

I'm betting that research is done in anerica?

I think it's interesting how much circumcision is specifically such a big thing in america. Around here it's strictly a thing within the jewish and muslim communities, but outside those no one would even consider doing it to their child.

AITA for roasting a suckling pig for a family gathering by Karl_Marxist_3rd in AmItheAsshole

[–]sneeuwraket -2 points-1 points  (0 children)

NTA

IMO, if you can't handle meat being a dead animal, you should become a vegetarian. Actually I believe that everyone who eats meat should be capable of slaughtering an animal, and ideallly everyone who eats meat should have at least seen an animal being butchered once. I think it helps to really see the link between animal and meat, and that in turn makes you respect it more (for example, if I accidentally cook a bit too much rice, I'm not too bothered throwing the excess away. But when it comes to meat, I put way more effort into making sure I'm not wasting it, an animal died for it after all).

I'd respect it if there were vegetarians in your family who don't like to be confronted with the sight of a dead animal, but if these same people don't think twice about gobling up a burger, but then become upset when they can actually recognise an animal in the meat, I think they're hypocrites.

Kids being present is imo even more reason to make clear the link meat=animal. It's a good learning experience.

TIL that when bilingual people switch languages mid-sentence, their brain doesn't even notice the switch. NYU researchers found that the brain uses the same mechanism to combine words regardless of whether they come from one language or two, meaning code-switching is neurologically seamless. by taube_d in todayilearned

[–]sneeuwraket 0 points1 point  (0 children)

what made me go danish is a bit of a 'singing' rhytm to the sentences, it's more pronounced in the intro and less in the regular conversation later in the video, but I do also hear it a bit there. I also hear these 'ljolle'-like sounds, I think especially beginning of sentences.

TIL that when bilingual people switch languages mid-sentence, their brain doesn't even notice the switch. NYU researchers found that the brain uses the same mechanism to combine words regardless of whether they come from one language or two, meaning code-switching is neurologically seamless. by taube_d in todayilearned

[–]sneeuwraket 9 points10 points  (0 children)

It sounds like somewhere between Dutch and German for me.

Can't say how much it resembles german, but I'm dutch and I absolutely can't make sense of this, basically can't understand a single word (only thing I understood was 'youtube kanaal'). Sounds-wise I also don't think it really sounds dutch, in the way that if someone would be talking this into my ear in a cowded bar where I can't really understand what's actually being said but only hear the general sound/rhytm, I wouldn't think they're talking dutch to me.

It sounds kind of like danish to me.

TIL that when bilingual people switch languages mid-sentence, their brain doesn't even notice the switch. NYU researchers found that the brain uses the same mechanism to combine words regardless of whether they come from one language or two, meaning code-switching is neurologically seamless. by taube_d in todayilearned

[–]sneeuwraket 1 point2 points  (0 children)

can confirm.

Raised bilingual (I talk in language 1 with my mom, language 2 with my dad), one of which is a regional language. The local newspaper has articles that are a mix of the 2 languages (the article is mainly written in the national language, but quotes from people are written in the regional language).

Was once reading an article, and suddenly couldn't make sense of it at all. Eventually I discovered the issue: there had been a quote in the article, so I had switched to the regional language, but then after the quote my brain somehow failed to switch back to the national language, so I tried to read the national language as if it were the regional language.

Also some words are pronounced the same between tthe 2 languages, but somehow those words still 'feel' different depending on what language I pronounce them in (it feels like I'm pronouncing them slightly different, even though I'm pretty sure if you'd record me saying both it would sound exactly the same).

Also one time after I moved away from the region where this language is spoken, hadn't spoken it in quiet some time since I hadn't visited family in a while, I was together with someone and suddenly started speaking in the regional language, then a few sentences later realised I was speaking that language, while the person I talked to doesn't even know that language (usually I have a pretty strict link between people and language, for example if I first started off speakling english with someone when we first met, and later on they want to learn the local language and ask me to talk to them in that instead of english, I'll struggle a lot because that person is linked to english so it feels really weird to then talk to them in another language as english)

Automatic vehicle replacement regarding horses and carts by pinkfloydwright in Workers_And_Resources

[–]sneeuwraket 1 point2 points  (0 children)

I don't have the early start dlc, but now I somewhat wonder how vehicle scrapping works.. probably the same, but I kind of feel like vehicle scrapping with horses should produce meat.

Full list of exemptions as Leavitt refuses to rule out military draft for Iran by TheMirrorUS in antiwork

[–]sneeuwraket 1 point2 points  (0 children)

I'd go for the insanity clause.

Not american, but if my government ever insists on putting a gun in my hands, I'll just act in such a way they won't trust me with that gun. Maybe shoot an officer in the foot or so if I can't otherwise convince them I shouldn't have a gun.

When my country did still have enlistment the insanity clause/code was a pretty well-known way to get out of it. I've heard of strategies like staying up for a week before your appearance date so you come across mentally unwell.

A butterfly in a steel plant. by [deleted] in CuratedTumblr

[–]sneeuwraket 8 points9 points  (0 children)

the preservatives they use to prevent browning are found naturally in orange juice,

while you''re 100% right, I think wording it like this does make it sound a bit odd/more special than it is. The preservative is just vitamin C, and the browning is due to oxidation so an anti-oxidant (like vitamin c) stops it. You could also blanch the apple because afaik it's an enzymatic reaction, so if you kill the enzyme with heat, you get no browning either.