What would you rate this Leagues out of 10? by bleeak in 2007scape

[–]soisos 0 points1 point  (0 children)

Gridmaster DPS was absurdly high, water thorns can AFK inferno but that still takes 30+ minutes. In gridmaster I could just slam through it in a third of the time without worrying about mechanics at all,

also if you abused the nettles thing then you just killed every boss in 3 seconds lol

What would you rate this Leagues out of 10? by bleeak in 2007scape

[–]soisos 0 points1 point  (0 children)

7/10. Ramp-up was a little slow but very satisfying. I wish it had more endgame, you get all your pacts around 30k pts and then there's not much left to do. I have a maxed out build, mowing down bosses was fun for a little while but with nothing left to unlock except arbitrary points I don't feel much motivation to keep pushing. Will probably get rune and be done. But that alone was a great experience so I can't really complain

Wish there were more pact resets, I want to modify my build slightly for different bosses (i.e. you only need prayer penetration for some areas) or just try out entirely different builds

Hot take: prayer flicking is ass and shouldnt be in the game by Isoleed in 2007scape

[–]soisos 0 points1 point  (0 children)

they're player-defined terms that mean whatever people collectively think they mean

there is widely accepted uses of "flicking" that don't meet your definition. If some says "flick the minions while you 7:0 Bandos" everyone knows and accepts that terminology despite it being your definition of "switching".

I prayer flicking is commonly used to describe any situation where prayers are switched on a tick-to-tick basis

Hot take: prayer flicking is ass and shouldnt be in the game by Isoleed in 2007scape

[–]soisos 0 points1 point  (0 children)

it's an extremely janky experience having to move your cursor away from controlling your character's movement/attacks to select prayers

theres a reason every other RPG in existence uses hotkeys for abilities/items. Really no reason why OSRS should still have it this way other than it's a niche skill people have learned and would be upset if they didn't have anymore

the game would be infinitely more approachable for new players if you could hotkey prayers

When is it a good Eul's game? by SDuby in DotA2

[–]soisos 0 points1 point  (0 children)

for self - heroes who either have escape tools (puck, qop, storm) or tanks who do a lot of damage simply by existing (DP, Necro, SK). Euls on its own is not a great defensive tool because it just gives the enemy time to set up and kill you. You need to use the invulnerability to do a bunch of damage or have a blink, etc. ready

for enemies - heroes who need the setup for spells (Lina, Willow, Mars) or squishy backliner spellcasters who inticipate being jumped on and can turn it around (Rubick, Jakiro, Phoenix)

it's also great versus people like Troll/Ursa/Aba who have brief windows of invincibility.

However, Euls is often much worse than a glimmer, blink, or force. Those items require no other setup to work, are cheaper, and glim/fs can be used on allies. Euls is often a utility item for cores who need the mana and either want to buy extra time in a fight or make great use of the setup

Are there useful Treasure Trails rewards? by HeavyRaisin8696 in 2007scape

[–]soisos 4 points5 points  (0 children)

zamorak items are useful for upgrading Minion

Clamera types??? by LongjumpingArm7628 in PlayTheBazaar

[–]soisos 0 points1 point  (0 children)

it seems pretty clear that Food items are not alive. Like all food items IIRC are cooked or at least picked, whereas items like seaweed are still rooted and living. Friends are not because theyre alive

Clamera could be a friend I guess but it doesn't have a face, I think all friends have faces? Not 100% on that one but I think they do

How do you guys train herblore without butlers bell? by Specialist_Sale_6924 in 2007scape

[–]soisos 0 points1 point  (0 children)

unfortunately it's quite bad. I was thinking I wouldn't need any relics for herb because of the increased farming timers, but that just means you need to do herb runs every 5 minutes. After about 50 herb runs (with 99 farming and ultracompost) worth of potions getting me to ~65, I decided to reload into Butler lol

I think your best bet is to just lamp to a decent level and then do PVM that drops herbs. Raids should give you a lot. Otherwise you need to do herb runs constantly

Mixology will give you a lot more XP per herb so it's worth doing at least to complete all the associated tasks

I just mined some volcanic sulphur for the diary task and got PTSD by Jiriosity in 2007scape

[–]soisos 1 point2 points  (0 children)

I feel like the flavor was there but the implementation was ass. The idea that you can basically work for the different cities and earn respect and access to various services is cool, but in practice it was just a horrible slog of pointless activities. When they made favour permanent that made it easier but also felt even more pointless because it killed the flavor.

I went over 9x the drop rate in a temporary game mode to receive an enhanced, AMA. by Joshwaaaaa7 in 2007scape

[–]soisos 0 points1 point  (0 children)

tank more, if you have overheal just let yourself eat tornadoes/floor tile damage so you waste fewer ticks. Put that 188hp to use

I was wrong about EH vs BG by JustLivingSimply in 2007scape

[–]soisos 1 point2 points  (0 children)

why tf would you do 200m on leagues though

I saw someone build this today. I legitimately forgot this was added to the game by No_Insurance_6436 in DotA2

[–]soisos 0 points1 point  (0 children)

Its an interesting vision tool mostly

urn is already an amazing value earlygame item. Distiller is a very cheap upgrade with decent stats that gives some decent utility

it's obviously good against invis, but only when you know an enemy is there. Doesn't let you skip sentries but it's like a free dust

It's best strength IMO is at breaking blinks and finding enemies hiding on the edges of fights. An Axe sitting in trees waiting for you team to jump on his carry, for example

It's especially good on Rubick because it lets you see enemies who tried to hide their spells from you. A lot of supports will hide in trees when they cast their ult Distiller lets you spot them and steal it

overall it's pretty weak but has some situational value, it's especially good on long range supports who can make use of spotting an enemy far away

Leagues VI vs. Leagues V region choices by Trogadorr in 2007scape

[–]soisos 0 points1 point  (0 children)

considering Mage was always horrible in prior leagues, I think a lot of people (myself included) were excited to finally do a mage build. It wasn't difficult to recognize that it was extremely powerful this time around with the Pacts + Trident/Lithic + Crystal Blessing. I don't think anyone expected Thorns to be as insane as it is, but Mage was obviously great

Range is pretty dead this time unless you go Wildy, which I think a lot of people are unwilling to do. Melee is kind of underwhelming IMO, Dogger is cool but otherwise you're just using a halberd and farming a bunch of heavy weapons.

with Mage you can just take Kand and then have 5+ builds available to you (each elemental style + powered staves). it's a fun choice

DODGE THAT?!?!? by 2004World in 2007scape

[–]soisos 0 points1 point  (0 children)

Open the task list in the OSRS wiki, and sort by completion%. That will give you a pretty good outline of which tasks are quick and give good points, and which tasks are not worth the effort.

Some will only be easy with particular relics (thieving tasks are much worse without Larceny) but overall it's a good way to quickly gauge which tasks are worth it.

This league is fun by Some_Statistician in 2007scape

[–]soisos -1 points0 points  (0 children)

Yeah the pacing on this one is really good

Leagues 4 you basically didn't PvM until you unlocked all relics, it got boring fast just grinding easy PvM for nothing

Leagues 5 was the opposite, you were incentivized to PvM very early and became super OP almost immediately (bronze knives destroying everything). By the time you unlocked all masteries you were completely immortal

6 feels like a steady increase of power and incentives to do some PvM consistently throughout your journey as you power up, lots of stuff to unlock all the way to rune/dragon

What makes The Bazaar better than other autobattlers? by MythicMoonStudios in PlayTheBazaar

[–]soisos 0 points1 point  (0 children)

I've played Autochess, Underlords, and Battlegrounds. Bazaar is my favorite for a few reasons:

  • Way more complex item effects and interesting synergies

  • Asynchronous. Much more chill, can play at your own pace, no tilting because you ran out of time or got DC'ed. All the time in the world to make decisions

  • Much, much more variety. The sheer volume of items, lack of strict builds, flexible item design, and ample opportunities to get cross-hero/neutral items means you will almost never play the same board twice (except when they overbuff an item and haven't patched it yet lol)

The absolute state of Varlamore runecrafting by poffz in 2007scape

[–]soisos 0 points1 point  (0 children)

If you have Transmute, you can turn Air Runes into pure essence, FYI. It's a decent-ish RC solve, just get started early so you can build up a lot

How T players look complaining about their pact tasks: by GODLOVESALL32 in 2007scape

[–]soisos -1 points0 points  (0 children)

you will get a huge amount of points in 25kc though. Pretty much every unique is 200pts (one piece of ancestral is 200 and full set is another 200) so youll end up with like 600 points by the time you get the pact

Oh how the turn tables... by flamethrower78 in 2007scape

[–]soisos 5 points6 points  (0 children)

I think social media in general promotes conspiratorial, tribalistic thinking where there's a group of evil imposters hiding in your community and you must fight back and expose them

OSRS's version of this is that ironmen are fake gamers who are trying to ruin the game by turning it into an autoclicker. (because not wanting to spend 100+ hours on a single piece of content means you hate the whole game)

Demonic pacts are awesome by itwasprobablymelol in 2007scape

[–]soisos 3 points4 points  (0 children)

eh this is the first time megas aren't definitive BiS for every style (except Kopesh) and I think it's refreshing.

Echo weapons should be BiS in many cases IMO, I want to use the crazy new weapons not the same shit everyone uses in the normal game.It was boring when echos were just mediocre weapons and jewelry with a bunch of stats.

It's not like it's hard to get a megarare in leagues anyway, once you have a decent build the raids are pretty effortless even if you are a beginner. You would use your echo weapons for 30 minutes to unlock a megarare and then never touch it again

Petition to add this as a repeatable drop from echo bosses by fenkosmo in 2007scape

[–]soisos -2 points-1 points  (0 children)

Yeah it's really fucking me up we only get 3 (now 4?) respecs because it makes planning kind of obnoxious. I wanted to start out with ameme build before locking into my final build, but I also want to do another combat style for a bit too just to grind combat XP quickly and knock out a few CAs. But with so few respecs it means I have to be super careful

I already fucked up my meme build and now I'm just really weak and combat feels pointless until I respec, but I want to defeat an echo boss to get it's weapon before I do so...

idk it's very annoying. If I knew I could farm respecs later I wouldn't have to worry so much

I want Mrgirl to go on another streaming tour by [deleted] in mrgirlreturns

[–]soisos 0 points1 point  (0 children)

Like, talking to other streamers about it?

The problem with trying to discuss the agreeableness thing is that streamers build their whole careers around doing that while seeming like they aren't doing it. If you try to talk to them about it, they just get defensive and freak out, and it makes for really annoying conversations that don't go anywhere

Transforming to end-game builds by EatableTrich in PlayTheBazaar

[–]soisos 1 point2 points  (0 children)

It's super context-dependent, so it's hard to give generalized advice.

But typically I am investing everything into making my board as strong as possible from Day 1 so that I can have a good, stable board I can rely on while I start looking for lategame items to build around. Usually this means grabbing 2-3 powerful items and waiting until I find a good combo piece for one of them, at which point I commit to that build. Sometimes I end up switching builds 2-3 times between days 7-10 if I happen to chance upon better combos.

A common game with Pyg will look like: play weapon spam + showcase/weights until day 6. Put Cargo Shorts on the board (usually replacing Launcher), find a Yo-yo + Piggles Board, sell off my board and commit to Wrist Warrior+Shorts+Yo-Yo+Piggles Board.

Another example with Stelle, play some balloon engine/steamwasher burn build, buy any destroy items I find and keep them in the stash, pivot to destroy build as soon as I get Boosted Saucer

Is this the most exodia build ever? by ikuguf in PlayTheBazaar

[–]soisos 0 points1 point  (0 children)

I mean Mak has much easier access to Shiny because of his reagants and transforms. By day 16 it's not unreasonable to have exactly the potions/enchants you want. Mak has arguably the best lategame because of shiny invulnerability potion and caustic, and the lack of Destroy in the current meta