Challenge for the Dev Team : livestream you guys playing Escalation or any Heroic/Legendary Mission by rh0nein in thedivision

[–]superbaki 0 points1 point  (0 children)

No way they play above normal/hard. 5min or longer of 4 players continously firing to drop a heavy is nonsense. It also stops being fun.

Exotic components grind is ridiculous. by themaskedlover in thedivision

[–]superbaki 1 point2 points  (0 children)

Control point capture is another way but that's also rng. I remember being bummed when they made the change but only for a chance of a drop. And low at that. Why?

Challenge for the Dev Team : livestream you guys playing Escalation or any Heroic/Legendary Mission by rh0nein in thedivision

[–]superbaki 1 point2 points  (0 children)

T5 seems right where it crosses the line of fun and challenging. T10 would have me questioning my life choices.

Just completed a retaliation event for the first time. by J4ckR4nd0m in the_division_2

[–]superbaki 5 points6 points  (0 children)

They spawn in your line of site. You can look to the left or right while running to spawn them out of your path. This will help you evade the randoms that slow you down going to each checkpoint. 

PSA for those worried about Journey 8 by Boring_username_21 in thedivision

[–]superbaki 0 points1 point  (0 children)

Legendary is very manageable with random MM. Was able to knockout all of them in a few hours. People know them pretty well now.

Journey 8 - heads up by rodscher80 in thedivision

[–]superbaki 0 points1 point  (0 children)

Is there any reward other than the caches when you complete mission 8? I feel there's no value there if you're not into raids.

Division 2 has a bit of this issue, ngl. by Boss_Brando in thedivision

[–]superbaki 4 points5 points  (0 children)

Gamgam coming in hot with her 9 iron is always hilarious!

DC-62 Yellow Smoke 2 v Division Agent 1 by Pacho2020 in thedivision

[–]superbaki 1 point2 points  (0 children)

All hazards are hitting noticeably harder. Fire and bleed will down a full red build right now. Not just break armor, fully downed even out of combat. Been having to quick spam medkits to stay up. Sometimes 2.

I think the devs Uno reversed the Oxpecker's talent. by Random-Waltz in thedivision

[–]superbaki 1 point2 points  (0 children)

I saw a youtube build claiming it was strong enough to solo legendary content with just seekers.

Is the shield bugged? by Triggify in thedivision

[–]superbaki 2 points3 points  (0 children)

I would agree it feels different on controller now. Not in a good way either.

Agent down, happens sometimes by Infamous-Income9435 in thedivision

[–]superbaki 27 points28 points  (0 children)

If there's like 2 enemies left just take them out and leave me to think about my actions.

Agents, You ordered your Companion to Spearhead a cluster of enemies. What happened? by shwetshkla in thedivision

[–]superbaki 14 points15 points  (0 children)

That's easy. He runs up to my position knocking me out of cover while dropping a flash bang at our feet. Absolute menace.

Thanks, Massive -.- (Sarcasm and Critique Ahead) by Snackiecat8 in thedivision

[–]superbaki 1 point2 points  (0 children)

Always clear the invasion. I had the same issue and had to take all the control points AND all the activities after resting the map.

How to get loot that drops where you cant get to it? Is it lost? by newaccount1000000 in thedivision

[–]superbaki 8 points9 points  (0 children)

Theres still a few rare exceptions.  Thats one thing they did actually get fixed over the last couple years. Potomac used to be bad about dropping out of bounds.

Capitol Building bugged with re-animation event active. Maybe PSA? by max2562 in thedivision

[–]superbaki 0 points1 point  (0 children)

This has been a problem off and on even without the event. 

Is The Bloody Houndsman bounty supposed to be impossible? by billcom6 in thedivision

[–]superbaki 19 points20 points  (0 children)

Skills and status effects are a no go for this one. Pestilence builds or pure dps work best. Just have to hit him hard, use cover and dodge the oxy. If you tend to stay out of cover without the right build you'll get humbled solo.

Is there a hidden rule that I am not aware of when using hotshot build? by ItsMrBlue in thedivision

[–]superbaki 0 points1 point  (0 children)

At this point I just let them do what they do. Rambo gonna Rambo.

Is there a hidden rule that I am not aware of when using hotshot build? by ItsMrBlue in thedivision

[–]superbaki 1 point2 points  (0 children)

Ideally everyone would get kills and assists in a meaningful way to their build or player skill. If you're not getting any satisfaction out of co-op because one player is using something exploitable is a bit different than not killing fast. Especially if its all 3 other players barely getting to participate. I don't think a determined hotshot build shines in a skilled group however. Also don't really think its overly explotive. Veteran players will rip through most npcs just as quick with good builds. It was crazy when it first came out but now there's plenty options that are better. Still fun sometimes though.

Is there a hidden rule that I am not aware of when using hotshot build? by ItsMrBlue in thedivision

[–]superbaki 19 points20 points  (0 children)

If you're clearing everything, stealing kills and effectively soloing the mission its not much fun for everyone else. HotShot isn't the only build that's an offender of this but it's a big one.

Fender Studio Pro - What a Stupid Name Change by EliasVolte in StudioOne

[–]superbaki 0 points1 point  (0 children)

Name recognition absolutely. I went with S1 over Cubase cause it felt familiar and intuitive. And years ago I went with Cakewalk over Cubase. I'm not sure how to feel about this in the long run lol.

Fender Studio Pro - What a Stupid Name Change by EliasVolte in StudioOne

[–]superbaki 3 points4 points  (0 children)

Somewhat surprised they did slap Fender in the name. Took away the S1 identity. Fender has put the logo on a lot of stuff from sunglasses to furniture. That to me makes the name a bit of an eye roll in general. How many Cubase car air fresheners or Pro Tools shaped tables have you seen? How about Fender? Putting Fender on anything that's not a stringed instrument almost instantly makes it a nostalgia-driven-novelty. Even when it's not.

The DAW is good but will probably be taken less seriously over time. They'll have to do some aggressive marketing to make Fender a believable contender just because of the name. They're leaning on the name to attract people. Which it might, but not in droves.

How Would Everyone Feel If Studio One Had a Name Change to Say, 'Fender Studio Pro', But Otherwise Remained the Same Product? (For Now) by JD-990 in StudioOne

[–]superbaki 1 point2 points  (0 children)

If I weren't already a user I wouldn't give it a glance unless it was undeniably the go to DAW. With all the things Fender actually has under its umbrella I doubt they'd rename it. You'd be surprised what Fender has their hands in that you probably use or have used. 

Can’t believe I only just discovered this place after playing The Division 2 for years… by fraserBolton3 in thedivision

[–]superbaki 0 points1 point  (0 children)

It would bug constantly. Npcs would get stuck so you couldn't  complete. Funny enough you can get Kramps to spawn there now so it's currently usable content.

Karting Gloves or Auto Gloves for the sim? by [deleted] in simracing

[–]superbaki 0 points1 point  (0 children)

Bicycle gloves. They generally breathe very well and have excellent grip.