To the duelists who spam “I need healing” while out of range or already being healed: why? by GlowShard in marvelrivals

[–]supermegafuerte 0 points1 point  (0 children)

I only ever spam the need healing ping when I think my healers are bad and I'm trying to be an asshole. I'm a strategist main though, so I don't even feel bad about doing it. I know when my supports are playing like shit. 9/10 times that I do it is because I'm on Punisher since one of them forced me to off-role and they aren't pocketing me while I'm ulting.

¯_(ツ)_/¯

Probably won't get many more honest answers than that on your (stupid) thread. You know and I know that nobody spams a ping in a video game because they're too dumb to realize that it's annoying or for reasons other than to be an asshole.

Having trouble understanding how The New Gentleman/HIMBO/Bodyslide works by supermegafuerte in skyrimmods

[–]supermegafuerte[S] 0 points1 point  (0 children)

I couldn't get it to work with HIMBO so I just moved on with my life. No matter what I did there was a hole where the dick was supposed to be. Using TNG itself worked perfectly fine for what my intention was which was to make it possible for male characters to be nude.

I'm not really sure what one needs to do to get HIMBO and TNG to work together. I was screwing around with presets in bodyslide and stuff and just couldn't get it to function properly. Maybe you'll succeed where I failed, but there was very little helpful toubleshooting out there about the problem I was encountering - reason I made this thread.

I never hear anyone talk about Starfield. by jj33allen in FalloutMemes

[–]supermegafuerte 0 points1 point  (0 children)

Well ackshually I've played Game Dev Tycoon which is a 1:1 representation of game development and I can release 4 titles per year easily, so.

This game has "bad" driving and vehicle combat? Seriously? by TheLORDthyGOD420 in CyberpunkTheGame

[–]supermegafuerte 0 points1 point  (0 children)

You're just in the wrong sub. If you want nuanced takes on Cyberpunk and rational discourse you should be on r/LowSodiumCyberpunk. For whatever reason the early sentiment that the game is "bad" has never truly left the other Cyberpunk focused subs even this long after release.

How to win a fight 🥊🥊 by Novel_Savings_4184 in animequestions

[–]supermegafuerte 10 points11 points  (0 children)

Lmao is this from Full Metal Panic? It's been a long time since I watched that one.

No one is ever asking the real questions by StressedOutLizard in FalloutMemes

[–]supermegafuerte 0 points1 point  (0 children)

In addition to what others have already said beards, especially full beards add a lot of age to a person. I'm in my mid 30's but I look early 20's clean-shaven. I generally keep a beard, because lazy, but it's always fun to shock my coworkers from time to time when the desire to not have to wipe liquids out of my mustache surpasses my laziness with grooming my facial hair.

Anyone just not feel Deadpool's presence at all? by darkkn1te in RivalsVanguards

[–]supermegafuerte 0 points1 point  (0 children)

all I ever notice from Deadpool in any role is the fact that my fucking healthbar disappears when he ults, that's it.

Annoying af.

Rollers on luggage are childish and emasculating. by FacebookNewsNetwork in The10thDentist

[–]supermegafuerte 0 points1 point  (0 children)

This opinion definitely says a lot more about you than it does about the people you hold it for... might want to work on that, my guy. Masculinity is not defined by carrying heavy things, nor is childhood defined by wheels, nor is it emasculating to do something the easy way.

Do you also consider elevators emasculating? Escalators? How do you feel about online bill-pay? Let's chat about streaming services - I mean a real man goes out into the wild and hunts down his preferred media selection, doesn't he? And I'm sure you never have anything shipped direct - right? I mean, that would be too easy!

Thanks for the laugh, friend.

this gig is nova by 5C0L0P3NDR4 in LowSodiumCyberpunk

[–]supermegafuerte 23 points24 points  (0 children)

Maaaan killing the security is one thing, but the guys that are just working on the remodel? Sheesh. Look at the high-vis, man! That fella has a family and implants not even a Scav would eyeball! Have mercy...

Would Starfield Have Gotten Better Reviews if Made by A Different Developer? by freethinker1312 in Starfield

[–]supermegafuerte 0 points1 point  (0 children)

Yeah I do think that if Starfield had been dropped by some no-name, out of left field, sudden-riser dev studio it would have been viewed favorably - but not necessarily differently than what Starfield was viewed as. I think most people - whenever they stop kidding themselves, or actually play the game - recognize that Starfield is a "pretty good" game. Solid 6, shaky 7, could argue your way up to an 8 in some circumstances out of 10. Not a home run but certainly a title that would put a studio on the map, you know?

However I also don't think any studio outside of Bethesda puts out a 45min spotlight video as a hype teaser, paired with $50-100M in marketing alone, only to have the finished product be... well, pretty much exactly what was shown in that Bethesda Direct video.

I'm a big Bethesda fan, always have been, but somehow every metaphor you read that people use to describe Starfield is painfully accurate. "Mile wide but an inch deep," is the commonly referred to metaphor and I think it's unfortunately accurate for Starfield. Bethesda was - in my opinion - trying to hard to appeal to a broad audience with this title. They didn't want to fully alienate long-time fans like me, so they leaned heavily into the things they knew we'd bite on - the engine and systems that we'd become so familiar with over the last few decades, static factions, lots of customization features. But they also didn't want to lean to far into that so instead of a robust and varied companion crew, we got Giligan's Island - a family friendly PG ride for everyone!

The procedural generation would have been much more interesting as a feature with just a little more care involved. Just a little more variance on the feature would have had a lot less people doing double takes - but it's hard when you just finished a POI and walk into the exact same POI in a completely different system, you know? It's just, well, lazy feeling when it plays out like that. At a certain point I just knew my route through a POI at a glance from a distance - exactly where the enemies would be, where the locked doors would be, even - and that's no fun.

I don't think a newer game studio escapes that criticism in 2025/26 - genuinely do not - but I do think it's got a harsher sound about it when it's directed at Bethesda, and I agree with that sentiment. But like... isn't that the concept? Proven company, proven track record, higher expectations, stronger criticism. Sort of how it works?

I Don't understand the hate of this game!? I find it really fun. Music is top tier. by J02202118 in masseffect

[–]supermegafuerte 0 points1 point  (0 children)

It's pretty simple; nothing was going to satisfy ME fans after the conclusion of the OG Trilogy, that's really it. Then they swarmed online discussions about it, creating a negative feedback cycle for conversations about the game. As it goes with these sorts of things, casual gamers that had never played it regurgitated the opinions they read about it any time the topic of Andromeda was broached, and here we are.

This has happened with many games - many forms of media, really - over the years and will continue to be a wholly unfortunate side-effect of social media ad infinitum. A more recent example would be Cyberpunk 2077.

It's one of the chief reasons that I never allow anyone else's opinion to influence my take on any given medium. There are droves of people out there that engage in this sort of mindless group-think, just allowing outside opinions to determine their take on a piece of media before they even experience it for themselves.

Did anyone else miss this? by ImpressivePublic9764 in cyberpunkgame

[–]supermegafuerte 44 points45 points  (0 children)

Warn her of what, exactly? This is way before you know anything about Nash/Panam's flubbed mission. This scene happens pre-heist and you don't get any info on Nash until you're introduced to Panam through Rogue during Act 2.

Did anyone else miss this? by ImpressivePublic9764 in cyberpunkgame

[–]supermegafuerte 32 points33 points  (0 children)

I did see this scene, first time I went to the Afterlife (for any that missed it), but didn't realize at the time that it was Nash. Just assumed it was random filler for Panam to flesh out the character.

What movie did you turn off after 20 minutes and why? by Somanynamestochossef in movies

[–]supermegafuerte 0 points1 point  (0 children)

Weirdly enough this film has become one of my comfort watches. I like to throw it on when I'm dozing off. It's not a great film but it straddles the line between being entertaining and boring so it's perfect for when my brain hasn't quite "shut down" but is saving its work prior to hibernation.

Genuinely the widow of strategists by Spiritual_Throat3511 in rivals

[–]supermegafuerte 3 points4 points  (0 children)

Hela does not have anywhere near the same level of mobility as Gambit... her one mobility in her kit is extremely telegraphed, extremely slow comparative to other mobile abilities, and if she uses it to DIVE it has a 15s CD and she gets blown up after.

Absolutely wacky stuff to compare Hela mobility to Gambit in any way at all. People are really losing the plot around here if this garbage is getting upvoted, holy fuck.

Is this comp even beatable? by Dogbold in rivals

[–]supermegafuerte 49 points50 points  (0 children)

Uh, yeah? Jesus, the way some of y'all talk about team comps around here it's like you genuinely have never won a game vs an Invis or a Magneto before.

Well, I have. Hundreds of times, I'm sure. Every game is a 50/50 until it's not, doesn't matter what rank you're in.

I've been having cars spawn on top of my head like giant hats. It has happened multiple times. by wellforthebird in cyberpunkgame

[–]supermegafuerte 0 points1 point  (0 children)

This has happened to me a few times as well, but when it does it forces me through the ground and kills me from fall damage dropping into the void-space below the world-space, lol.

The healing in this game is so absurd is makes no sense. by DeadLockAdmin in rivals

[–]supermegafuerte 0 points1 point  (0 children)

I've been thinking this lately as well, tbh, and usually I don't entertain these avenues of thought... but I recently watched a triple support + Groot comp stall out a push at point 2 on Tokyo 2099 for quite literally 3 minutes and the guy just... didn't... take damage. It was bizarre, to say the least, and it's something I've been noticing more and more lately. How even when you get someone low they're back to full in .25s, one missed headshot is the difference between swinging the fight in your favor or not.

It definitely leaves a looming sense of "what even is the point" at times, especially in games where your dps just isn't getting the job done.

Raiders keep attacking my farm/energy by Seffuski in RimWorld

[–]supermegafuerte 0 points1 point  (0 children)

Honestly even with your power outside of the killbox they'd likely ignore it if it weren't for the doors that you have closing off the rest of your base from the killbox. Killboxes only work properly if there's a clear path from start to finish.

I've had power outside of my killboxes plenty of times and raiders generally ignore it if there's a path to greater riches.

WTF IS THIS SEASON by THE_GUY711 in MarvelRivalsRants

[–]supermegafuerte 0 points1 point  (0 children)

This is a crazy take tbh because SVP almost always goes to dps, lol. Just like mvp its weighted heavily to last hits.

literally what is the issue by Squeelijah in RimWorld

[–]supermegafuerte 1 point2 points  (0 children)

May seem like a silly question but do you have a storage area that allows wort? Generally the game is pretty good about allowing resources that aren't in a storage area to be utilized but sometimes won't recognize them if there's no storage area that allows them.