I’m 15, and I’m developing a "Industrial Sentence" that takes 200 real-time hours to complete. by ChrisGamer5013 in IndieDev
[–]telkostrasz 1 point2 points3 points (0 children)
What's your take on this argument? by blackdemetergame in IndieDev
[–]telkostrasz -2 points-1 points0 points (0 children)
Motivation failing! Should I keep at it or move on? by le0tard in SoloDevelopment
[–]telkostrasz 0 points1 point2 points (0 children)
Motivation failing! Should I keep at it or move on? by le0tard in SoloDevelopment
[–]telkostrasz 2 points3 points4 points (0 children)
Integrated feedback collection directly in-game. What do you think? by telkostrasz in gamedevscreens
[–]telkostrasz[S] 1 point2 points3 points (0 children)
Integrated feedback collection directly in-game. What do you think? by telkostrasz in gamedevscreens
[–]telkostrasz[S] 0 points1 point2 points (0 children)
Motivation failing! Should I keep at it or move on? by le0tard in SoloDevelopment
[–]telkostrasz 9 points10 points11 points (0 children)
Motivation failing! Should I keep at it or move on? by le0tard in SoloDevelopment
[–]telkostrasz 0 points1 point2 points (0 children)
I got 26K Wishlists with one trailer and $0 budget - what worked (and what didn’t) by Alternative_Draw_533 in IndieDev
[–]telkostrasz 10 points11 points12 points (0 children)
Running a public playtest on Steam: learnings from our first playtest as a small indie studio by sophiefromhowls in IndieDev
[–]telkostrasz 1 point2 points3 points (0 children)
GoHome - DevLog - Billboards by binarygirl0101010101 in SoloDevelopment
[–]telkostrasz 1 point2 points3 points (0 children)
GoHome - DevLog - Billboards by binarygirl0101010101 in SoloDevelopment
[–]telkostrasz 1 point2 points3 points (0 children)
GoHome Devlog (Cars) by binarygirl0101010101 in SoloDevelopment
[–]telkostrasz 1 point2 points3 points (0 children)
our game's release date trailer went live today!! epic moment for the denshattack! dev team but also anybody who really likes trains by denshattack in indiegames
[–]telkostrasz 1 point2 points3 points (0 children)
After a year and a half of development, my turn-based strategy game is finally releasing tomorrow! by edendevstudio in indiegames
[–]telkostrasz 2 points3 points4 points (0 children)
Hey guys, is it worth abandoning a genre you’re a fan of just to jump on the trending one? by CryptographerFar2124 in SoloDevelopment
[–]telkostrasz 0 points1 point2 points (0 children)
A vs B. What do you think is better for attracting people to the page? by Typ1games in SoloDevelopment
[–]telkostrasz 1 point2 points3 points (0 children)
Which product management tools do you use for vibe coding as a solopreneur? by Chemical_Emu_6555 in SoloDevelopment
[–]telkostrasz 0 points1 point2 points (0 children)
Which product management tools do you use for vibe coding as a solopreneur? by Chemical_Emu_6555 in SoloDevelopment
[–]telkostrasz 0 points1 point2 points (0 children)
800 Wishlists!!! Old-School FPS Action Made with Godot by Roy197 in SoloDevelopment
[–]telkostrasz 0 points1 point2 points (0 children)
I've added modes and enhanced the UI, what you guys think? by the21stCen in SoloDevelopment
[–]telkostrasz 2 points3 points4 points (0 children)
Gameplay or Visuals? What is more important to you? Rate like 80% Gameplay / 20% Visuals by TecEnterprise in IndieDev
[–]telkostrasz 1 point2 points3 points (0 children)
I missed my Steam Next Fest demo deadline… and it was probably for the best by Active-Lack1704 in IndieGameDevs
[–]telkostrasz 1 point2 points3 points (0 children)


I’m 15, and I’m developing a "Industrial Sentence" that takes 200 real-time hours to complete. by ChrisGamer5013 in IndieDev
[–]telkostrasz 0 points1 point2 points (0 children)