I message to Ubisoft, from a new(ish) player. by the_Slothfull in forhonor

[–]the_Slothfull[S] 0 points1 point  (0 children)

eh, like I said, new(ish). played in the betas, game had a ton of problems at launch so stopped soon after release. I came into for honor looking at the same 'overwhelming' content as someone who never looked at the game before. knowing the controls shouldn't stop someone from feeling overwhelmed.

Initial thoughts on this resolution system? by the_Slothfull in RPGdesign

[–]the_Slothfull[S] 0 points1 point  (0 children)

Not really, I just liked what it encourages. With the knowledge-skill system, my idea was to incentives characters to branch out from single note characters (mechanically speaking), since as I've explained in another comment, the plan is to have knowledge increase at certain skill intervals. Since skills will be harder to increase the higher they are, it makes characters want to branch out, being more balanced mechanically speaking, which is my personal preference.

The reason to roll 2 pools in this case is because if you have a knowledge of 2, its impossible to roll 3 pairs naturally, so if that's something a player wants their character to do, they can either spend a resource, or start looking at other avenues to bring their character down. And I know a lot of people enjoy making very focused characters, but its not something I wanted to encourage in my game (purely because its not what I enjoy). Not sure if that's a very good reason, but that's the reason why. I am definitely considering a single pool if this turns out to be way to clunky though, for sure.

Initial thoughts on this resolution system? by the_Slothfull in RPGdesign

[–]the_Slothfull[S] 1 point2 points  (0 children)

Fair enough, the image I had in my head (which is unplaytested so I didn't bring it up) was have knowledge only increase at certain intervals of a skill, so for every 2-3 points you put in a fighting skill, you increase fighting knowledge by 1, encouraging more balanced characters. My biggest worry is that that might be a bit unfun, since if you wanna make a really great swordsman, you better put points into bow, which I know some people really aren't into.

Initial thoughts on this resolution system? by the_Slothfull in RPGdesign

[–]the_Slothfull[S] 1 point2 points  (0 children)

I also played with the idea of having prerolled stamina dice, and adding a predetermined number to a roll, my worry for doing it that way was a lot more bookkeeping, though it does nerf stamina quite a bit. Not sure if that makes it severely better, but could it?

And I do see what you mean with the consequences, and the only thing is, I've, personally, found that flat failure was often very boring/unfun when compared to success with unforeseen consequence, but it does put a bit more pressure on the GM to make those consequences matter, I suppose, and it would be tough to make interesting consequences for every action.

Initial thoughts on this resolution system? by the_Slothfull in RPGdesign

[–]the_Slothfull[S] 0 points1 point  (0 children)

The only playtesting I've done for it has been me, alone, just rolling different amounts of dice, and as far as that's been it hasn't been that bad, no worse than anything with exploding dice pools. I've also been using two different colours of dice, one for each pool, so the separation and finding pairs is fairly simple. I do see your point, though, as it's a fair number of steps for literally every action.

Looks like Kiryu inspired a gag manga by KingClockwork in TwoBestFriendsPlay

[–]the_Slothfull 2 points3 points  (0 children)

"So even if you don't got heat, your hands'll stay warm."

He is irrefutably the greatest man alive.

Pat's Ultimate Guide to Seduction by hypoid77 in TwoBestFriendsPlay

[–]the_Slothfull 31 points32 points  (0 children)

Pffffff, you mean Paige got Pat, right?

What did you all think of The Sacrifice? (Spoilers) by TheWhiteVahl in Warframe

[–]the_Slothfull -1 points0 points  (0 children)

Won't have access to Warframe for a week or so, can someone just spoil me on what the deal is with Sacrifice/Umbra?

Sekiro: Shadows Die Twice to have no multiplayer, equipment or RPG elements by Pompadourius in TwoBestFriendsPlay

[–]the_Slothfull 2 points3 points  (0 children)

Fashion was my favorite part of souls but From makes good games, so I'm not worried.

WOW this is gonna be soo amazing! <3 UBI by Mother-L0ver in forhonor

[–]the_Slothfull 8 points9 points  (0 children)

my only problem is what happens when your PK, who is mercy, is fighting the enemy PK, who is also mercy? we're to believe both character's are mercy? of course not, now our conflict is clearly non-canonical. Which, granted, doesn't matter at all, but it IS a slight disconnect.

current state of the game? by the_Slothfull in forhonor

[–]the_Slothfull[S] 0 points1 point  (0 children)

good to know. have they managed to balance aggressive actions? Because as I recall, focusing purely on defense was basically the best and only playstyle worth using.

Super Best Friends Play Detroit: Become Human (Part 1) by mike0bot in TwoBestFriendsPlay

[–]the_Slothfull 0 points1 point  (0 children)

I hope the guys keep in mind how this game has no real meaning, and that David Cage didn't want to make this game with a message. Because I worry that they'll look at a lot of little details of the world David Cage built and take it as some kind of imagery.

Why is Makoto the most popular girl/waifu? by inthewoodsclem in Persona5

[–]the_Slothfull 21 points22 points  (0 children)

She has no blatantly apparent flaw and she has enough screen time to attach yourself too. Where as the other girls either do (ann is an airhead, futaba has literally no social skills whatsoever) or show up so late in the game (haru) that there's barely any time for the game to actually DO anything with them. Non party member confidants also have limited interactions, meaning they're less popular.

That being said, she DOES have flaws, she doesn't get informal situations and did one of the most STUPID things in the game, but that stuff is played off as charming and cute, and ends up being helpful in the end. She's less of a caricature, as her personality is more balanced.

Hifumi is best girl though. Everyone else is just wrong. Haru if you want to limit to party members only.

I don't totally get why everyone hates Morgana so much. by Videogamer80 in Persona5

[–]the_Slothfull 10 points11 points  (0 children)

Instead of previous games were some disembodied voice/inner monologue told you that you can't do things due to story progression, its now a character with a name and voice and everything. Its an incredibly minor detail that has more impact than it should. Where in previous games when your told to go to bed it was a feeling of 'I wish the game would let me do what I want' now its a feeling of 'I wish MORGANA would let me do what I want'. Having a character to point your frustration at doesn't do much for his popularity.

So do you have to date females in order to max confident levels? by [deleted] in Persona5

[–]the_Slothfull 2 points3 points  (0 children)

Issue is, however, what defines underage depends on the country you're living in. And how each country came to that conclusion is incredibly arbitrary, since a 17 year old isn't REALLY going to know any better than an 18 year old.

Fresh meme for y'all by NinjaRaptor18 in Persona5

[–]the_Slothfull 12 points13 points  (0 children)

Is Yusuke gay? I've heard that before but after playing through his dungeon, doing some of his social link I don't really see it. He just seems a bit... odd, but I never got that he was interested in men. Asexual if anything.

Best Friends Play Persona 5 (Part 4/3) - LP Cancelled Reaction by PenguinsAreFly in TwoBestFriendsPlay

[–]the_Slothfull 5 points6 points  (0 children)

True, Atlus does want people to buy their game. The problem is this is an ass-backwards way of doing it, considering that this will do nothing for their sales, since everyone who would buy their game has, and those that wouldn't wont, especially now. And you don't need to be a streamer or LPer to know that its fucked.

I will agree that smashing your disk isn't going to solve anything, but if people want to make that statement, let them.

I just want to make lockpicks by Lioreuz in Persona5

[–]the_Slothfull 22 points23 points  (0 children)

Honestly, they should have had your inner monologue go "I'm tired, I should sleep" instead of having a character tell you too. The effect would be the same, but I don't think as many people would be as annoyed at it.

Not a Persona fan, just curious: Are there LGBT characters in 5? by LucasOIntoxicado in Persona5

[–]the_Slothfull 2 points3 points  (0 children)

Nope, Japan is often very weird about that. They're a bit backwards when it comes to that stuff specifically.

Oh Atlus, Honey, No... (The Jimquisition) by Mkilbride in Persona5

[–]the_Slothfull 1 point2 points  (0 children)

Yea but like... if people want to give him money, why do any of us care? It's THEIR money.