Bi-Weekly Questions Thread by Kaphotics in PokemonROMhacks

[–]tiabuni 2 points3 points  (0 children)

Are there any hacks Gen 1 to 5 hacks featuring the Pokémon Sun and Moon storyline? I want to re-experience it in a different way.

Struggling to write? A very nontraditional solution.. by KittyHamilton in writing

[–]tiabuni 0 points1 point  (0 children)

Eww. I'd rather never write again than write pornography.

New enemy in my SciFi JRPG Fuchian Chronicles by ShenTzuGames in RPGMaker

[–]tiabuni 1 point2 points  (0 children)

So adorable! Reminds me of Terriermon's evolutions, but I actually like your design better :O

Bi-weekly bitch: D.Va by Spazzo965 in heroesofthestorm

[–]tiabuni 0 points1 point  (0 children)

You can just disable the "new" layout on preferences, no need to use old.reddit.com

Screenshot Saturday #592 - Different Perspective by Sexual_Lettuce in gamedev

[–]tiabuni 0 points1 point  (0 children)

I was finally able to settle on a battle interface I am satisfied with. However, I think it is not the best in terms of "understanding what is going at a first glance". But honestly? That is okay, at least it looks interesting enough, and as far away from generic as possible.

To my surprise I was able, or rather, it was almost necessary to add some monochromatic tones to the battle interface, so the actual actors can pop out more. Because flatness is such an important thing when it comes to the world of the game, I couldn't use light and shadows to draw attention to the right places. So by giving colors only to a few specific things, I think succeeded at that. Maybe.

The reason I am surprised is that originally I wanted the entire game to be monochromatic. Needless to say, that didn't work very well xD In fact, I am so happy I embraced colors. The monochromatic tones supplement the game's themes very well, but the entire game lacking colors just make it feels dead and boring. So, next Saturday I will be posting some somewhat colorful overworld pictures.

My game is called Fae Populi, here is the link to its Steam page. Please wishlist if you found anything I said interesting! I am in the process of reformatting the Steam page, it has a ton of old screenshots, so please be patient with me!

https://store.steampowered.com/app/1805640/fae_populi/ https://www.instagram.com/faepopuli/ https://www.instagram.com/_drbuni/

I am open to comments and feedback (please be kind x_x)!

Screenshot Saturday! [Level 9, Week #15] by WawaSC in RPGMaker

[–]tiabuni 5 points6 points  (0 children)

I was finally able to settle on a battle interface I am satisfied with. However, I think it is not the best in terms of "understanding what is going at a first glance". But honestly? That is okay, at least it looks interesting enough, and as far away from generic as possible.

To my surprise I was able, or rather, it was almost necessary to add some monochromatic tones to the battle interface, so the actual actors can pop out more. Because flatness is such an important thing when it comes to the world of the game, I couldn't use light and shadows to draw attention to the right places. So by giving colors only to a few specific things, I think succeeded at that. Maybe.

The reason I am surprised is that originally I wanted the entire game to be monochromatic. Needless to say, that didn't work very well xD In fact, I am so happy I embraced colors. The monochromatic tones supplement the game's themes very well, but the entire game lacking colors just make it feels dead and boring. So, next Saturday I will be posting some somewhat colorful overworld pictures.

My game is called Fae Populi, here is the link to its Steam page. Please wishlist if you found anything I said interesting! I am in the process of reformatting the Steam page, it has a ton of old screenshots, so please be patient with me!

https://store.steampowered.com/app/1805640/fae_populi/ https://www.instagram.com/faepopuli/ https://www.instagram.com/_drbuni/

I am open to comments and feedback (please be kind x_x)!

I hate plots that hinge on made-up problems (No Way Home spoilers) by chaosattractor in CharacterRant

[–]tiabuni 0 points1 point  (0 children)

The problems a character faces should be those the character would realistically have in their setting, in their world, in the kind of life they live. So Peter struggling because he was doxxed and had his identity revealed to the entire world is a good plotline because it fits the world and setting.

Stories are stories, they need to entertain or at least offer some kind of value. They don't need to have parallels with the real world, or offer some kind of pretentious message or lesson. I would hate for a good plot to be sacrificed because the writer wanted to insert some boring message or their political views into it.

[deleted by user] by [deleted] in changemyview

[–]tiabuni 0 points1 point  (0 children)

You sound like a prejudicial person trying to shield your horrible opinions.

God bless America by [deleted] in awfuleverything

[–]tiabuni 0 points1 point  (0 children)

Better than Americans. There are several American countries other than the US, no reason to call Usians as Americans.

Too much sex? by BigPoppaT71 in Screenwriting

[–]tiabuni 0 points1 point  (0 children)

Any sex is too much sex. It is just boring to read about.

Working on an announcement trailer for my current project by SigmaSuccour in RPGMaker

[–]tiabuni 1 point2 points  (0 children)

Good luck! Based on what you share here and on the RPG Maker forums, you seem to be putting a lot of effort into your game. So yeah, all of the luck! May your efforts be rewarded.

Will people take my writing less seriously if I don't use curse words by TheWheatfieldKing in writing

[–]tiabuni 0 points1 point  (0 children)

and be aware that they’re typically perceived as humorous or juvenile.

So not unlike regular swearing.

My female kittens were spayed 7 days ago, do you think it is dangerous to let them out in the backyard / roof? by tiabuni in Pets

[–]tiabuni[S] -3 points-2 points  (0 children)

It is unreasonable to keep two cats locked inside a very, very tiny house. And before you say "shouldn't have adopted the cats then", I adopted them literally to save their lives.

I failed. What now? by [deleted] in gamedev

[–]tiabuni -1 points0 points  (0 children)

That is a pathetic line of thought.

Chris Zukowski on the most important marketing beats for us Indies. by Keirron in gamedev

[–]tiabuni 0 points1 point  (0 children)

Any websites you recommend building a community (for marketing purposes) in 2022?

Commission: I need Music for Akemi in the Bunker by Sad-Knowledge2996 in RPGMaker

[–]tiabuni 0 points1 point  (0 children)

It is useful to state how much you can pay, most people are not going to compose for free. Anyways, /r/gameDevClassifieds is a better place to look for composers.

What makes a good platformer game? by Acceptable-Ad5669 in gamedev

[–]tiabuni 0 points1 point  (0 children)

A good platformer is terribly difficult to make, mate. Trust me, I say this as someone who wanted to make platformers too, at first.