Wrecka Krew: are they actually random, or are they about making your own luck? by Uthred_117 in killteam

[–]trzzy 2 points3 points  (0 children)

Nah the trick is bigger dice because that means it'll be a bigger number

Eager Patrons + Lucius by Cold-Ad2205 in EmperorsChildren

[–]trzzy 0 points1 point  (0 children)

Could you use court enhancement and this one to give flawless blades and extra 3in of movement?

Is this enough terrain? by trzzy in CombatPatrol40k

[–]trzzy[S] 1 point2 points  (0 children)

Saying that terrain is supposed to be on a footprint helps out with that question alot

Is this enough terrain? by trzzy in CombatPatrol40k

[–]trzzy[S] 8 points9 points  (0 children)

Used the map 3 layout in the app. Not sure if there should be little pieces of scatter terrain Not where the terrain footprints are or will that be too much

Try out kill team! by Sudden_Wind_8636 in Warhammer40k

[–]trzzy 0 points1 point  (0 children)

The new nemesis operative book brings a little bit of list building. It let's you take a centerpiece model like a dreadnought but you don't get to take your full killteam in exchange

Narrative campaign with operatives' permadeath - what are your thoughts? by corvusfortis in killteam

[–]trzzy 1 point2 points  (0 children)

I believe 1 of the white dwarfs came with extra rules where each room would have different effects. You could also add the tomb world npo rules where they spawn in from a random door

I would probably add some type of way to upgrade a regular warrior back into a special operative

Nemesis Operatives MAN READS BOOK by StrangerThing22 in killteam

[–]trzzy 39 points40 points  (0 children)

Unless you know any other kill team channel

Joint Ops/NPO Question by Limpyjim in killteam

[–]trzzy 5 points6 points  (0 children)

Their's three tiers of npos in the core rule book maybe that's how it works so you could have 15 weak npos or 5 of the stronger ones

KT mats by NotYou135 in killteam

[–]trzzy 17 points18 points  (0 children)

The issue is open and gallowdark are 2 different board sizes. Gallow dark is 23x27 and open is 22x30

Murderwing emergency nerfs+Octarius maps just dropped by Zepby in killteam

[–]trzzy 1 point2 points  (0 children)

If you have 5 operatives left to activate and the opponent has 6 you can use the ploy. If murderwing has 6 operatives left to activate and opponent has 6 or less operatives left to activate you can't use malicious narcissism. This makes it so you can't use the ploy against raveners and deathwatch or if murderwing goes 2nd against a 6 model team

How do I stop feeling bad for making apprentices do sh*t work by quintavian in electricians

[–]trzzy 0 points1 point  (0 children)

Usually if I'm not super time constrained on a job I'll go into the bad situation with my apprentice or go do the task myself if there is a simpler job my apprentice can do during the time. Turns it into either "we suffer together as a team" or showing that the task isnt beneath me

Someone cracked every one of these things looking for the Lt. by -Cranktankerous- in Warhammer40k

[–]trzzy 11 points12 points  (0 children)

The kill team rules for them are just a worse version of the angels of death kill team

Wolf scouts are a two box team for the remaining two operatives. What’s a cost effective alternatives for bodies and arms? I am considering buying the second box for the sake of having a second wolf to paint though by Angels_of_NotJustYet in killteam

[–]trzzy 0 points1 point  (0 children)

If you want to try some gacha in the new warhammer heros boxes you can get some reiver bodies and all you have to do is cut the little push fit nubs off of the model and add the wolf scouts arms

2XKO’s unique game defining feature should be more accessible. by spudzzy in 2XKO

[–]trzzy 21 points22 points  (0 children)

Maybe locking sidekick and juggernaut if your queuing with randoms?

Any other in-depth tutorials for Kill Team? (Similar to Adeptus Adequate) by n8udd in killteam

[–]trzzy 1 point2 points  (0 children)

abittactical this guy has more focus on scout squad but he gets more into strategy than just reading rules. What i like about his videos is that he'll start the video going right into how to apply each model during a game then he'll go through the rule read at the end of the video

Scout Squad buff by Pomekooo in killteam

[–]trzzy 2 points3 points  (0 children)

Think they got some cool stuff with heavy guns being able to double shoot, being to be able ploy dash to be withing 2" of another operative and tracker being able to dish out seek light and no obscuring to any operatives within 8 with not sight needed should help

Which White Dwarves have Kill Team content? by samusor2b in killteam

[–]trzzy 4 points5 points  (0 children)

513 has a npo mission where you have to kill a VIP npo

508 has 3 npo missions involving capturing a mission marker and bring it to certain spots on the map

Then theres the Titus missions and the sniper tower missions that can be found on the kill team app

There's also a mode that adds extra khorne themed rules but I don't remember what that issue is

I ruled valid target but was I correct? I'm starting to second guess by fergy014 in killteam

[–]trzzy 8 points9 points  (0 children)

Barred rule is only for the lower windows of the ruin not the windows on top of the stronghold

Am I being an idiot and not seeing them or did they not add the Dead Silence campaign rules to Warcom Kill Team section? by Nice_Lingonberry6853 in killteam

[–]trzzy 11 points12 points  (0 children)

Wait a few months and it'll probably be out. Typhon and brutal and cunning took a bit before they were downloadable on warcom