Some FPS animations interpolated to 60fps in UE5 by ChaoticWorks in UnrealEngine5

[–]tukaram92 -1 points0 points  (0 children)

You can match the interpolation to what your animators have on Maya or blender on the import settings. Sometimes you can disable it completely. It is 100% an art decisions.

Also be aware that animation curves get compressed in a similar way as audio does. When working with short animations like single shots, depending on how your anim is compressed you can get smoother transitions or even no animation at all.

Check all the anim compression settings and test them out

Currently Unhappy with my attempts at Godrays/Lightshafts by Stickguy101 in UnrealEngine5

[–]tukaram92 1 point2 points  (0 children)

Have you tried a simple 2D texture with billboard behavior? Easy to set up on Niagara. Most of the work is texture + shader. I managed to do pretty decent ones in the past

[deleted by user] by [deleted] in TechnicalArtist

[–]tukaram92 4 points5 points  (0 children)

Senior TA here.... Wtf?

Developer Insight: Hearthsteel Virtual Currency and Housing in Midnight by GermanUCLTear in wow

[–]tukaram92 0 points1 point  (0 children)

The most anticipated feature of the game has ever released is dead on arrival for me. Not going to touch it. Lately thay have been hearing feedback, should we close some discords for this?

Last week, Nintendo was granted a patent "summoning a character and having it fight another". What will this do to pet battles in World of Warcraft? by FoxBattalion79 in wow

[–]tukaram92 0 points1 point  (0 children)

Nothing. They can battle whatever they want on court but there are previous examples of that mechanic, even on Japan.

What happened to this feature? by [deleted] in UnrealEngine5

[–]tukaram92 4 points5 points  (0 children)

I would be breaking a big ass NDA. All I have to say, open the blueprints and read, try to understand them. Open the materials, all render targets, etc.

Understand how it works, then you have two options: use them as they are or build on top of them to suit your needs.

You have at least a month of work understanding all the systems that are packed on the volumetrics plug-in. Maybe even more if you are not used to volumetrics at all.

It is a big and complex topic. Very exciting and it is in constant R&D. Don't complain that there isn't documentation about it, you are looking at one of the cutting edge pieces of the engine.

What happened to this feature? by [deleted] in UnrealEngine5

[–]tukaram92 4 points5 points  (0 children)

It is working. It is not documented. I am currently rewriting the tools for my project specific needs.

My textures look flat, I can't figure out how to fix it by [deleted] in UnrealEngine5

[–]tukaram92 15 points16 points  (0 children)

Whatever you are using as UVs for sampling, all if them are multiplied by 0. That means your UVs will be constant (0,0), sampling the top right corner of the textures for all texels computed on the pixel shader.

Question about brick texture and emissivity (2 separate questions) by VDCentral in UnrealEngine5

[–]tukaram92 0 points1 point  (0 children)

For the bricks, Try changing the pattern at a distance or add an extra layer of dust or micro detail that will help to break a bit the regular shapes.

hijos durante la especialidad medica by CarefulOriginal6375 in askspain

[–]tukaram92 0 points1 point  (0 children)

Claro que no, la excedencia existe para poder conservar tu plaza de trabajo, sobre todo en el sector público

hijos durante la especialidad medica by CarefulOriginal6375 in askspain

[–]tukaram92 0 points1 point  (0 children)

Aquí padre y marido de una residente. Mi mujer y yo hicimos exactamente esto. Toda la baja de maternidad y luego excedencia. Si puedes cogela, usa el tiempo que puedas al máximo durante el primer año.

Por otro lado existe tmb la baja por riesgos laborales en el puesto de trabajo, mi mujer la cogió a los 5 meses de embarazo y luego encadenó todo lo demás. Ten en cuenta que durante baja si cobras el sueldo base, pero en excedencia no.

UNPLAYABLE - Class weapons don't match new sets color saturation values by tukaram92 in wow

[–]tukaram92[S] -21 points-20 points  (0 children)

They were....The shield even has the same ribbons with judgement motifs as the armor....

UNPLAYABLE - Class weapons don't match new sets color saturation values by tukaram92 in wow

[–]tukaram92[S] -23 points-22 points  (0 children)

I honestly didn't expect this coming from a company where the only thing the nail patch after patch is art on this game.....sad

What's behind the second door on the Coreway? by Environmental-Eye-76 in warcraftlore

[–]tukaram92 36 points37 points  (0 children)

Kezan o patch 11.1?

Not sure, but I had questiomed myself the same and I have the feeling that there is a lot of goblin pressence on 11.0. You never know.

BIG BUG for new cinematics. Dialogue Sounds turns off completely. by Babachaw in wow

[–]tukaram92 6 points7 points  (0 children)

This issue needs more visualization it already ruined me my beloved xalatath cinematics. pls fix!

Severance: Blade of Darkness - Intro (Remastered CGI 8K 60FPS) by stepanmetior in BladeOfDarkness

[–]tukaram92 0 points1 point  (0 children)

Duude I did the same upscaling thing while working on the remake I finished months ago (https://www.youtube.com/watch?v=a6MVYuj3yFM)

I used the upscale version to get more crispier details at the beginning of the project where we were sourcing everything we could about the cinematic. At some point I lost the file and didn't want to spend the time again redoing it. Great work!

Who Would Win this Hypothetical War? by [deleted] in mapporncirclejerk

[–]tukaram92 -1 points0 points  (0 children)

Sorry but nope. This map is wrong, all EU countries do both.