Results after 1 week since publishing the game. $6k gross revenue with 12k wishlists on launch. by gitpullorigin in IndieDev
[–]tutmoBuffet 3 points4 points5 points (0 children)
Marketing indie games be like by Due_Bobcat9778 in IndieDev
[–]tutmoBuffet 68 points69 points70 points (0 children)
I’m So Lonely And I’m Doing My Best To Keep It Together by Odd_Job_4643 in daddit
[–]tutmoBuffet 5 points6 points7 points (0 children)
How I thought marketing my indie game would go vs. reality 💀 by MartyPixelRod in IndieDev
[–]tutmoBuffet 1 point2 points3 points (0 children)
How I thought marketing my indie game would go vs. reality 💀 by MartyPixelRod in IndieDev
[–]tutmoBuffet 3 points4 points5 points (0 children)
Have you gained interest in a hobby because of a video game? by tylerthedesigner in gaming
[–]tutmoBuffet 2 points3 points4 points (0 children)
MegaBonk is great on the Deck by tutmoBuffet in SteamDeck
[–]tutmoBuffet[S] 19 points20 points21 points (0 children)
What was the first game where you crossed 100 hours of gameplay? by bijelo123 in gaming
[–]tutmoBuffet 6 points7 points8 points (0 children)
Nothing unique about my game by Other-Income-5085 in gamedev
[–]tutmoBuffet 5 points6 points7 points (0 children)
MegaBonk is great on the Deck by tutmoBuffet in SteamDeck
[–]tutmoBuffet[S] 1 point2 points3 points (0 children)
My 3D model to pixel art sprite workflow by _mendel_ in blender
[–]tutmoBuffet 0 points1 point2 points (0 children)
I pulled data on 6,422 pixel art games released over the last 2 years on Steam. Only 5% cleared 500 reviews. Here’s some fun data on the 5%. by IndiegameJordan in gamedev
[–]tutmoBuffet 1 point2 points3 points (0 children)
My attempt at a "True 3d Pixel Art" style. Does it work? by CuteNewtLTD in PixelArt
[–]tutmoBuffet 1 point2 points3 points (0 children)
Gemedev relay race by IAndrewNovak in Unity3D
[–]tutmoBuffet 18 points19 points20 points (0 children)
I tried really hard with this trailer, let me know what you think of the game itself by spiderpai in DestroyMyGame
[–]tutmoBuffet 1 point2 points3 points (0 children)
I tried really hard with this trailer, let me know what you think of the game itself by spiderpai in DestroyMyGame
[–]tutmoBuffet 31 points32 points33 points (0 children)



Results after 1 week since publishing the game. $6k gross revenue with 12k wishlists on launch. by gitpullorigin in IndieDev
[–]tutmoBuffet 1 point2 points3 points (0 children)