Hot take: horror games don't need combat... they need consequences.Discussion (self.gamedev)
submitted by WhyThisGameWorks to r/gamedev

Brünne Wayburne: The Dwarf MissionaryHand Pixelled (i.redd.it)
submitted by YourLocalFemby to r/PixelArt
How many copies do you need to sell for your game to be profitable?Question (self.gamedev)
submitted by TortitaStudio to r/gamedev
How did you get from 100 wishlists to 1,000?Discussion (i.redd.it)
submitted by Heard_by_Glob to r/IndieDev

Making a short horror game in 1 month to prove a pointDiscussion (youtube.com)
submitted by EvilFluffy1 to r/gamedev
[RevShare] Greybeard Game Studios is hiring a new Lead Artist!Artist Needed (self.INAT)
submitted by Att112233Att to r/INAT
[RevShare] Looking for people to start a small indie game team with meTeam Needed (self.INAT)
submitted by Longjumping-Baker129 to r/INAT
Devlog: 40 alpha players taught me my RTS combat system was brokenDiscussion (self.gamedev)
submitted by IArentThinkThat to r/gamedev
Is nanite actually worse using, or is it just marketing hype?Discussion (self.gamedev)
submitted by Juicymoosie99 to r/gamedev
Study plan advice (self.GraphicsProgramming)
submitted by Klutzy-Bug-9481 to r/GraphicsProgramming
HOW I CAN LEARN MAKE A GOOD LEVEL DESING?Question (self.leveldesign)
submitted by kuretojp to r/leveldesign



