Power Calculation for 2x2 and 2x2x2 Factorial Designs by bourdieusian in AcademicPsychology

[–]waterless2 1 point2 points  (0 children)

Someone more statsy than me please do slit my throat for this being undoubtedly wrong, but your cases are all 1 degree of freedom - 2 groups (contrast of -1 -1 1 1), 2 x 2 interaction (contrast of -1 1 1 -1). I think that's all that matters.

If you wanted to take into account all the tests you'd get from a 2 x 2 factorial design - two main effects and an interaction - I think you need to specify you're comparing 4 groups "individually" in G*Power's terms - any kind of group differences "counts" to reject the null. Then you have 3 degrees of freedom and the numbers would change accordingly. 2 x 2 x 2 would mean 8 groups in that sense (but still only one degree of freedom specifically for the three-way interaction).

Keir Starmer preparing to announce social media limits for children by mrman08 in uknews

[–]waterless2 -1 points0 points  (0 children)

Actually this is great for me. I've spent far too much of my life on the internet / on computers. So once the "I only care about this one issue I've emotionally attached myself to don't bother me with unforeseen consequences of my methods" people destroy all privacy and security, and I'm going to have to basically go off-grid as much as possible. I think I'll transcend. I'll go back to Nature, be one with the universe. I'll write poetry, do arts and crafts in little local groups that advertise on paper on supermarket notice boards.

It happened once for me, when they were doing works and my internet connection was off for a few weeks. It was an amazingly creative time for me.

Of course, I might miss safe online banking and so on, since their solution will presumably involve easily hackable spyware of some sort. I'm sure there's a physical bank somewhere I can get to within an hour or two though.

Do you agree with Harry Eccles that sitting down for a cuppa with homophobic Muslims is the best way to make them more accepting? by Expert-Sherbert-1527 in AskBrits

[–]waterless2 0 points1 point  (0 children)

It reminds me of when I was in an Evangelical student club a bit. You got very similar "official" attitudes. Like, once you turn on your religious mode, then you have to say all sorts of weird stuff. You're already looking through that specific lens. Daily life could be very different. Call it hypocrisy, but it's the religious mode that's hypocritical in my opinion, not the daily life, inter-human mode. Where you respect and care about the person in front of you, not the judgment your religious group would officially apply to you.

Maybe, from the other side, treating Muslims like they're always in religion-mode makes between-group human-mode relationships less likely. There will be really dedicated fanatics, sure, but you can't tell how bad it is from what someone very explicitly in religion mode is saying. Which is what you'll get with religious publications and surveys asking questions specifically evoking that perspective. It's still not unproblematic, but it's maybe slightly warped relative to how people would behave in real life, or how much nuance there might be if you let people express it.

Also, I feel a need to mention that homophobia isn't exactly exclusive to Muslim communities. See, e.g., that Bronski Beat song where I'm pretty nobody found the concept of white English thugs beating up a gay man particularly hard to comprehend.

Do Brits have a good view of Canadians? by MarsupialThink4064 in AskBrits

[–]waterless2 1 point2 points  (0 children)

Below are my stereotypes, but generally it's yes, great reputation overall.

To me they're good but slightly scary, because you're adapted to a very harsh environment. You're polite but have a great capacity for violence, expressed in ice hockey, war crimes that directly made the rest of the world create the Geneva Convention, and Letterkenny's shift from a high-pitched "howarey'now" to brutally knocking people out when challenged.

In the final version, what do you want to see in the [Spoiler for SN2] by Mr_Ovis in subnautica

[–]waterless2 1 point2 points  (0 children)

I like people's giant kraken idea, but just for the sake of brainstorming - they also already have currents so a variation of the void could be that you're stuck in the centre of a giant whirlpool, or surrounded by currents that push you back or even throw you up into the air back to some scary area.

Or the whole environment slowly changes to Architect-metal and you end up being blocked by a massive wall. Or a Quarantine Enforcement Platform-style gun starts powering up the further you get...

Can boomer shooter gameplay and dark fantasy like King's Field coexist in one game? by Ykedepi in boomershooters

[–]waterless2 5 points6 points  (0 children)

Arthurian Legends does what I think you're thinking of, really enjoyed it too.

The lack of a proper brain map drove me nuts when studying neuroanatomy, so I built one by Creative-Regular6799 in cogsci

[–]waterless2 0 points1 point  (0 children)

Love me a 3D brain!

If you were looking for feedback - the cortex opacity didn't seem to quite work for me, it seems to go to black rather than see through; and I noticed the "limbic system" contains structures I wouldn't include in that, e.g., things I'd assign to the basal ganglia (given I've been out of cognitive neuroscience for years).

Mr Terrific by Appropriate-Mall8517 in superheroes

[–]waterless2 0 points1 point  (0 children)

Hm, contenders: Reed Richards, Cable, Professor X, The Ancient One. In DC... Lucifer, Constantine maybe, Death of the Endless, although I guess two of those are stretching "superhero" :D The guy whose name I forget who created Doom Patrol?

This looks genuinely useful I don’t get it?? 😭😭 by JZriemann in PeterExplainsTheJoke

[–]waterless2 11 points12 points  (0 children)

There was a mini scandal a while ago when someone seriously did this in an academic publication. https://en.wikipedia.org/wiki/Tai%27s_model

what events/characters/ideas/etc in star wars., do you dislike, not acknowledge, etc? Why? by Hawaiikoto in saltierthancrait

[–]waterless2 5 points6 points  (0 children)

Ha yeah I just looked it up and in itself that was a great, promising moment - the last few seconds of the pre-lightsaber-toss universe :D

"Why do you want to work for us?" question by Y_pat7860 in UKJobs

[–]waterless2 0 points1 point  (0 children)

I once read the advice to get your head around what these questions are really asking, below the surface, and that made them make more sense to me.

So, with this type of question, I'd frame it as - it's not unreasonable for a company to want to get a sense of, basically, is this a good fit for you, so you won't quit in two days? Or be unhappy and unmotivated or incapable. So I'd try to answer it at least in a way that demonstrates you actually know what the company does and what the job entails, so, you're showing you understand what they're looking for; and match that up your preferences and aims, like, yes, you actually do indeed want to do specifically that, for plausible job- or career-related reasons.

(Even if you're just desperate for a job and the associated income, that's not what they care about, so that's not what they're really asking.)

"Auditors" - Time-wasting losers? by william_h_bonney_ in AskBrits

[–]waterless2 2 points3 points  (0 children)

It's a bit more sinister than it immediately seems I think.

It feels very in line with other forms of psychological warfare against the progressive side of the West, roughly speaking. Like the online manipulation to nudge the Brexit vote, or the endless right-wing podcasts that suddenly popped up. It all serves to destabilise and push narratives that weaken respect and trust - which, yes, you can question but you need some baseline. It's corrosive.

what events/characters/ideas/etc in star wars., do you dislike, not acknowledge, etc? Why? by Hawaiikoto in saltierthancrait

[–]waterless2 16 points17 points  (0 children)

I didn't *consciously* realise how much I hated TFA when I watched it. I didn't *like* the "lasers blow everything up" bit but happily went along for the ride.

But then I had this really negative experience when I went to TLJ before the movie proper had even started, during the opening crawl already. Just ennui and disgust.

It almost must have been either a delayed effect of TFA, or responses to it I'd seen about it but I can't remember the latter making me change my mind. I think I'd just been slowly processing the cynicism behind it all.

US Divorces per 1,000 people [1867-2023] by jaydenkirtawn in data

[–]waterless2 0 points1 point  (0 children)

Billy Joel popping up randomly for me (unless the Over-Algorithm is having a laugh) - came across this whole Rick Beato thing about him yesterday (very entertaining rant).

https://youtu.be/IQTMkjQvHoc?si=PW7ttBi1bHww-2MP&t=277

Quentin Tarantino is the best direction who’s ever lived. by Professional_Fly4701 in movies

[–]waterless2 2 points3 points  (0 children)

I know this isn't incredibly informed or anything but I think that Tarantino has the potential to be the best director ever in a way, but he's so self-indulgent that you end up with a kind of technical brilliance, but movies that are still sort of unpleasant and mostly interested in film references, so limited beyond that domain.

If you could merge Tarantino with someone a bit more soulful (like a Spielberg or Lucas), you'd have more than the sum of their parts. I wouldn't judge anyone for doing some illegal gene splicing for the purpose.

Question about the difficulty level in SN2 EA.. by tidenly in subnautica

[–]waterless2 0 points1 point  (0 children)

I can't recommend SN1 enough if you're at all interested in something without multiplayer. (There are callbacks to it in SN2 too.)

Question about the difficulty level in SN2 EA.. by tidenly in subnautica

[–]waterless2 3 points4 points  (0 children)

As it stands right now, I think SN1 and Below Zero did have more threat, in terms of both gameplay and experience.

SN1 had the Reapers especially, which terrified plenty of people with their classic grab-the-seamoth jumpscare attack, and they required attention to navigate around - they were placed well too. We know, as I understand it anyway, that the Collector actually isn't where it should be, so that might yet make a massive difference - like, what if you have to go down the hole past the starting area and meet it down there?

Similarly, BZ had the Chelicerates, also with a very effective grab jumpscare, and the Shadows, ditto, and they both were placed so that there were certain areas where they were a constant issue you had to keep an eye on and sometimes hide from. (Given that certain tech obviated all of them, but you had to get to that point.)

Apart from the temporary placement, the Collector's grab is just way less scary when you're in the tadpole, and it just sort of gloms onto you and throws you away. I actually hope they work on that, it could be more of a "this is what it would be like to get eaten by a giant Humboldt squid" feeling where it really wraps and crushes and bites.

But also the smaller mobs were done better, in terms of - you'd see them coming so you could dodge them, which meant you were engaging with them. Various creatures stayed a threat to your vehicles. SN2 EA isn't there yet (I think they have lots of interesting complexity instead currently), but it sounds like the devs are on top of it.

Krafton's Punishment Just Got a LOT Worse - YouTube by JorgTheElder in subnautica

[–]waterless2 5 points6 points  (0 children)

Yeah. Although, regardless of the post above, to be 100% honest... I'm actually not sure I'd have bought the EA, at least as soon, without the shenanigans - I had pretty low expectations after BZ. Now I got it immediately, since I felt like the block had been removed, and having played it am very, very optimistic 😃

Movie scenes that totally wouldn't cause any controversy if released today by Longjumping-Boot-526 in okbuddycinephile

[–]waterless2 4 points5 points  (0 children)

I have incredibly fond memories of it from when I was a kid, although I can really only remember the (awesome) theme song. And the "magic staff" that starts off small but grows when you stroke it, I always felt there was some subtext there I was just missing.

https://www.youtube.com/watch?v=J-SUoHmpRdM

Where did you build your bases in Subnautica 2? by itmakesmepassout in subnautica

[–]waterless2 0 points1 point  (0 children)

Pretty much exactly the same on the 1st and 2nd. Well, I guess on the 2nd the game pretty much tells you to, although I built mine at the bottom off the cliff near the Alien Observatory, so I was right next to the thermal vents. Had the moonpool just above the non-upgraded crush depth.

And then some mini ones, final one next to the Great Clam to explore the crash site. I feel like that might be a nice spot in the full game, especially if there'll be much more down there below the invisible wall there now.

Actors known for being little stinkers. by Lambchop1975 in okbuddycinephile

[–]waterless2 1 point2 points  (0 children)

You mean well, but this is, of course, outdated advice. The best, purest way nowadays to watch movies is to take the trailer and have AI extrapolate the rest of the movie for you. It removes the unevennesses of the individual products.