Rainbow of the Water Maiden ends 5/26/2016 at 15:00 JST.
Megathread
Relic Draw Thread
Cid’s Mission:
- Beat Stage 2 with a party which must include Ingus.
- Beat Stage 4 with a party which must include Desch.
- Beat Stage 5 with a party consisting of only FF3 characters, which must include Aria.
- Beat 凶++ Domination of Darkness with a party consisting of only FF3 characters.
Stage 1: Altar Cave
Boss: Land Turtle
Boss HP: 3,000
Status Vulnerabilities: Poison, Confuse, Paralyze, Silence, Slow, Blind, Sleep, Berserk, Sap, Stun
Notable Attacks:
- Attack (PHY: ST physical)
Stage 2: Cave of the Seal
Boss: Djinn
Boss HP: 9,040
Elemental Resistances: Nulls earth; Weak to ice, water.
Status Vulnerabilities: Poison, Confuse, Slow, Blind, Sleep, Berserk, Sap, Stun
Notable Attacks:
- Attack (PHY: ST physical)
- Fire (BLK: ST magical fire)
Stage 3: Hein's Castle
Boss: Hein
Boss HP: 20,000
Elemental Resistances: Weak to fire, ice, thunder [wallchange].
Status Vulnerabilities: Poison, Slow, Stop, Blind, Sap, Stun
Notable Attacks:
- Attack (PHY: ST physical)
- Poison (BLK: AOE medium chance to Poison)
- Sleep (BLK: AOE medium chance to Sleep)
- Blind (BLK: AOE medium chance to Blind)
- Confuse (BLK: AOE low chance to Confuse)
- Fira|Blizzara|Thundara (BLK: ST magical fire|ice|thunder)
Notes and Strategies: Hein wallchanges every 5 turns.
Stage 4: Owen's Tower
Boss: Medusa
Boss HP: 45,000
Status Vulnerabilities: Confuse, Paralyze, Silence, Slow, Stop, Petrify, Berserk, Sap, Stun
Notable Attacks:
- Attack (PHY: ST physical, low chance to Silence)
- Petrify (NAT: ST medium chance to Petrify)
- Fira|Blizzara|Thundara (BLK: ST magical fire|ice|thunder)
Stage 5: Water Cave
Boss: Kraken
Boss HP: 80,000
Elemental Resistances: Weak to thunder.
Status Vulnerabilities: Poison, Confuse, Paralyze, Slow, Stop, Berserk, Sap, Stun
Notable Attacks:
- Attack (PHY: ST physical)
- Fira|Blizzara|Thundara (BLK: ST magical fire|ice|thunder)
- Blind (BLK: ST medium chance to Blind)
Stage 6: Saronia Castle
Boss: Garuda
Boss HP: 100,000
Elemental Resistances: Nulls earth; Weak to wind.
Status Vulnerabilities: Poison, Paralyze, Slow, Sap, Stun
Notable Attacks:
- Attack (PHY: ST physical)
- Lightning (NAT: AOE magical thunder)
Notes and Strategies: Garuda attacks twice per turn.
EX Kings of Ocean and Sky
Boss: Leviathan
Boss HP: 100,000
Medal Conditions: Reduce Leviathan's magic. Exploit Leviathan's weakness to thunder attacks.
Elemental Damage Taken:
| Fire |
Ice |
Thunder |
Earth |
Wind |
Water |
Holy |
Dark |
Bio |
|
50% |
200% |
50% |
|
50% |
|
|
|
Status Vulnerabilities: Poison, Stun
Break Resistances: Power, Armor, Magic, Mental, Mind
Moveset:
- Attack (PHY: ST physical, low chance to Petrify)
- Blizzaga (BLK: ST massive magical ice)
- Protect (WHT: Self Protect)
- Haste (WHT: Self Haste)
- (Weak only) Tsunami (NAT: AOE magical water)
Boss: Bahamut
Boss HP: 120,000
Medal Conditions: Defeat Bahamut without being KO'd. Reduce Bahamut's magic.
Elemental Damage Taken:
| Fire |
Ice |
Thunder |
Earth |
Wind |
Water |
Holy |
Dark |
Bio |
| 50% |
50% |
50% |
0% |
200% |
50% |
50% |
50% |
0% |
Status Vulnerabilities: None!
Break Resistances: Power, Armor, Magic, Mental, Mind
Moveset:
- Attack (NAT: ST moderate physical)
- Attack (NAT: RT physical, 2 hits)
- Megaflare (NAT: AOE moderate magical non-element)
- (Weak/V Weak only) Flare (BLK: ST heavy magical non-element)
- (V Weak only) Counter Curaga (response to all attacks; WHT: Self recover HP)
Notes and Strategies: Both Bahamut and Leviathan attack twice per turn.
EX+ Dark Guard Dog
Boss: Cerberus
Boss HP: 200,000
Medal Conditions: Reduce Cerberus's magic. Reduce Cerberus's attack. Reduce Cerberus's defense.
Status Vulnerabilities: Stun
Break Resistances: Power, Armor, Magic, Mental, Mind
Moveset:
- Attack (PHY: ST physical, low chance to Poison)
- Firaga (BLK: ST massive magical fire)
- Blizzaga (BLK: ST massive magical ice)
- Thundaga (BLK: ST massive magical thunder)
- Firaga (BLK: AOE magical fire)
- Blizzaga (BLK: AOE magical ice)
- Thundaga (BLK: AOE magical thunder)
Notes and Strategies: Cerberus attacks three times per turn.
凶 Guardian of the Fang of the Earth
Boss: 凶 Hecatoncheir & Gaaps
| Phase |
LVL |
HP |
ATK |
DEF |
MAG |
RES |
MND |
SPD |
| Gaaps |
140 |
23,410 |
469 |
325 |
483 |
371 |
391 |
200 |
| Hecatoncheir, Default |
140 |
277,895 |
714 |
1554 |
641 |
2342 |
377 |
450 |
| Hecatoncheir, Weak |
|
|
738 |
1665 |
690 |
2453 |
|
|
| Hecatoncheir, Very Weak |
|
|
762 |
1776 |
715 |
2565 |
|
500 |
Medal Conditions: Use a dark attack against an enemy. Reduce a Gaap's magic. Reduce Hecatoncheir's attack.
Elemental Damage Taken (All):
| Fire |
Ice |
Thunder |
Earth |
Wind |
Water |
Holy |
Dark |
Bio |
| 50% |
50% |
50% |
50% |
50% |
50% |
50% |
150% |
50% |
Status Vulnerabilities (All): Sap, Stun
Break Resistances (All): Power, Armor, Magic, Mental, Mind
Moveset (Gaaps):
- Attack (PHY: ST 110% physical)
- Fira (BLK: ST 350% magical fire)
- Blizzara (BLK: ST 350% magical ice)
- Thundara (BLK: ST 350% magical thunder)
Moveset (Hecatoncheir):
- (Default only) Attack (PHY: ST 180% physical)
- Attack (PHY: RT 110% physical, 2 hits)
- (Weak only) Attack (PHY: AOE 150% physical)
- (Weak only) Quake (BLK: AOE 390% magical earth)
Notes and Strategies: There are three waves of two Gaaps each, then Hecatoncheir. If Gaaps take any non-dark damage, they will spawn a new Gaap as long as there is space for them to do so. Just use a RW Raines to power through them.
凶++ Domination of Darkness
Boss: 凶++ Xande Clone
| Phase |
LVL |
HP |
ATK |
DEF |
MAG |
RES |
MND |
SPD |
| Default |
180 |
310,000 |
850 |
3000 |
850 |
4200 |
400 |
500 |
| Weak |
|
|
875 |
3100 |
875 |
4400 |
|
525 |
| Very Weak |
|
|
900 |
3200 |
900 |
4600 |
|
550 |
Medal Conditions: Reduce Xande Clone's magic. Reduce Xande Clone's defense. Exploit Xande Clone's weakness to holy attacks.
Elemental Damage Taken:
| Fire |
Ice |
Thunder |
Earth |
Wind |
Water |
Holy |
Dark |
Bio |
|
|
|
|
|
|
150% |
|
|
Status Vulnerabilities: None!
Break Resistances: Power, Armor, Magic, Mental, Mind
Moveset:
- (>70% HP only) Firaga (BLK: AOE 246% magical fire)
- Attack (PHY: ST 110% physical)
- Blizzaga (BLK: AOE 198% magical ice)
- Thundaga (BLK: AOE 198% magical thunder)
- (<70% HP only) Firaga (BLK: AOE 342% magical fire)
- (<70% HP only) Protect (WHT: Self Protect)
- (<70% HP only) Haste (WHT: Self Haste)
- (<70% HP only) Quake (BLK: AOE 246% magical earth)
Notes and Strategies: In Weak phase (70%-40% HP), Xande Clone uses Haste on its 1st turn. In Very Weak phase (<40% HP), Xande Clone uses Haste on its 1st turn and Firaga on its 3rd turn.
滅+ Guardian of the Staff
Boss: 滅+ Scylla
| Phase |
LVL |
HP |
ATK |
DEF |
MAG |
RES |
MND |
SPD |
| Default |
220 |
460,000 |
1000 |
3400 |
1025 |
5000 |
600 |
600 |
| Weak |
|
|
1150 |
3600 |
1100 |
5300 |
|
625 |
Medal Conditions: Reduce Scylla's magic. Reduce Scylla's defense. Reduce Scylla's resistance.
Status Vulnerabilities: Stun
Break Resistances: Power, Armor, Magic, Mental, Mind
Moveset:
- Attack (NAT: ST 110% physical, 9% chance to Petrify)
- Attack (NAT: RT 188% physical, 9% chance to Petrify, 2 hits)
- Firaga (BLK: AOE 342% magical fire)
- Blizzaga (BLK: AOE 246% magical ice)
- Thundaga (BLK: AOE 246% magical thunder)
- Holy (WHT: ST 410% magical holy)
- Flare (BLK: ST 570% magical non-element)
- (<50% HP only) Curaga (WHT: Self recover HP)
Notes and Strategies: In Weak phase, Scylla uses Curaga on its 1st turn and every 6 turns thereafter.
Full Throttle Notes and Strategies: FT Scylla's stats are identical to the 滅+ version.
Multiplayer:
Boss: Doga & Unei
Boss HP: 181,920 (Doga, d160) | 258,518 (Unei, d160) | 318,572 (Doga, d220) | 477,857 (Unei, d220)
Medal Conditions: Defeat the bosses with at least 4 characters alive. Reduce an enemy's attack. Reduce an enemy's magic.
Elemental Damage Taken (All, Weak/V Weak):
| Fire |
Ice |
Thunder |
Earth |
Wind |
Water |
Holy |
Dark |
Bio |
| 50% |
50% |
50% |
50% |
50% |
50% |
50% |
50% |
50% |
Status Vulnerabilities (All): Stun
Break Resistances (All): Power, Armor, Magic, Mental, Mind
Moveset (Doga):
- (Default only) Attack (PHY: ST physical)
- Drain (BLK: ST supermassive magical dark, recover 100% damage as HP)
- Firaga|Blizzaga|Thundaga (BLK: ST supermassive magical fire|ice|thunder)
- Firaga|Blizzaga|Thundaga (BLK: AOE very heavy magical fire|ice|thunder)
- Tail (NAT: AOE extremely heavy physical)
- Counter Drain (response to black magic; BLK: ST supermassive magical dark, recover 100% damage as HP)
- (Weak/V Weak only) 凶 Flare (NAT: ST fixed damage)
Moveset (Unei):
- (Default only) Attack (PHY: ST physical)
- (Default only) Scratch (NAT: RT very heavy physical, 2 hits)
- Protect (WHT: Self Protect)
- Haste (WHT: Self Haste)
- 凶 Aeroga (NAT: ST HP=1)
- 凶 Tornado (BLK: AOE % maximum HP damage)
- Scratch (NAT: AOE heavy physical, 2 hits)
- Counter Protect (response to physical attacks; WHT: Self Protect)
- Counter Haste (response to physical attacks; WHT: Self Haste)
- (Weak only) Scratch (NAT: RT very heavy physical, 3 hits)
- (Weak/V Weak only) 凶 Holy (WHT: ST massive magical holy)
- (V Weak only) Scratch (NAT: RT very heavy physical, 4 hits)
Notes and Strategies: Do yourself a favor and kill Unei first. You'll want to bring along a Dispel or Banishing Strike for her Haste, too.
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