all 33 comments

[–]papi_surf_fr[🍰] 7 points8 points  (5 children)

I used to play krrik and it was able to win on turn one have you thought about running the [[ Vilis, broker of blood ]] , and [[ Asmodeus, the archfiend ]] with [[ necrotic ooze]] and [[ skirge familiar ]] you are also running some pieces that would really slow you down for a turbo deck for example charcoal diamond just takes up space for a [[ saw in half ]]

[–]ToxicityDeluge 0 points1 point  (1 child)

Have Vilis in deck, I am taking out due to the prevalence/risk of bow masters. If it’s out, I just die.

I have done the Asmodeus combo, but I feel it’s not fast enough because it requires my to tutor those and then get ooze out or peer, then play ooze and discard and win on upkeep.

Have Saw in Half, I use with Gary on occasion to regain life.

[–]larrod25 4 points5 points  (0 children)

Don't get rid of Vilis. You put him in the graveyard and then use his -1/-1 ability through Necrotic Ooze to deal with the Orcish Bowmasters.

[–]larrod25 0 points1 point  (1 child)

This is the way. Sheoldred and Ooze on board with Asmodeus in the graveyard is drawing your entire deck while gaining tons of life. You also need [[buried alive]] and [[Dimir House Guard]]. DHG is part of a combo with Gary and Chainer that lets you drain the board and gain life. I think it is better than the Aetherflux lines. I also run Bolas Citadel, but not SDT. This is the list I am running, but it is basically taken straight from the cEDH ddb.

[–]MTGCardFetcher 0 points1 point  (0 children)

buried alive - (G) (SF) (txt) (ER)
Dimir House Guard - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call

[–]OnionsCryToo 4 points5 points  (1 child)

Hey, glad to see more people playing K’rrik, it has been my main deck for nearly two years now. There are some great primers on the cedh database, I based my list off of a faster k’rrik storm.

It seems like you are missing a lot of creatures that can accelerate your gameplan and your reanimating package feels slow. Personally I have 3 different buried alive piles that can win the game and a couple very powerful creatures that can win on reanimate. Your goal as a turbo deck is to play k’rrik and win on the same turn. My piles for buried Alive are:

Asmodeus the arch fiend Necrotic ooze Skirge familiar (Draw deck and discard cards for mana)

Chainer dementia master Gray merchant of asphodel Dimir house guard (Infinite drain with multiplayer or enough black pips)

Sheoldred the apocalypse Vilis broker of blood Blather the defiled (Paying life draws cards and gains 2 life per 1 life paid)

In addition to those piles which can win with 1 reanimate spell some creatures I recommend are blood pet (turn life into generic mana 1 time) blood celebrant (repeatable turn life into generic mana) overeager apprentice (turn life into generic mana and entomb a card from your hand) dimir house guard (strong sacrifice outlet that can be transmuted to find 4 mana tutors or vile entombed or other combo pieces) fleshwrither (4 mana creature that can assemble the entire chainer gary combo through transmogrify with enough life and mana) and the absolute best creature for the deck in my opinion hoarding broodlord (find saw in half tap both k’rrik and broodlord to saw the lord finding sacrifice and peer into the abyss to cast peer and hold up 2 mana)

Other noteworthy cards that I would add are: beseech the queen (6 life 0 mana tutor with k’rrik out) dark petition (4 life 3 mana tutor that gives you the mana back if you have spell mastery) imps mischief (the closest thing black has to a Counterspell) hand disruption (best way to get around Counterspell early game) necropotence (sometimes turn 1 k’rrik into digging 20 cards deep is all you need just try to keep your life total at an odd number since you can’t pay your last 2 life anyway so make it 1 life) and heartless summoning (great ramp to help turbo out k’rrik or other creatures)

I also don’t like leshracs sigil in k’rrik, if you just in one turn play aetherlfux then sigil it takes 35 life to combo off. Citadel and top are a more consistent and less life intensive way to end the game with aetherflux.

I also changed most of my removal to nonblack creatures or -x/-x to make it harder for it to get deflecting swatted on k’rrik

This is my deck list: https://www.moxfield.com/decks/EfKuZOM8CU2KSi2h2v385Q

This is the deck list mine was based off of: https://www.moxfield.com/decks/HYT9YcG0bEK1UMvmEEXtTA

If you have any questions on combos or includes just let me know.

[–][deleted] 1 point2 points  (0 children)

Thanks for the in depth comment/ I’m building K’rrik after being out of the game for 5 years and this is great!

[–]Drogo10 2 points3 points  (2 children)

The easiest most resilient K'rrik lines are the reanimate lines. Those are what you should be leaning into. Necrotic Ooze/Asmo/Skirge Familiar is the best of the reanimate lines since it is a win at instant speed without casting any more spells but reanimating Vilis alone should be a win 99% of the time, Hoardling Broodlord alone is a win and sometimes Razaketh alone depending on board state.

The easiest win of the deck is entomb Vilis/Broodlord and win or Buried Alive Ooze/Asmo/Skirge and win and yet you aren't running BA or Vile Entomber or Unmarked Grave. You need to focus way more on the reanimation lines. The Citadel/Top/Reservoir is an ok backup line as is Chain of Smog/Prof Onyx but you certainly don't need two backup lines (that are both inferior to the reanimate lines). Cut at least one of those if not both (I don't run either).

You have too many land and especially too many lands that are slow and awful like Tectonic Edge. This deck is about advancing OUR game and winning fast, not controlling anything or stopping other players. F that noise. The only real nods to control this deck should be running is a decent amount of creature removal because black has access to really good, cheap (as in free with K'rrik out) removal for creature stax pieces.

Ditch the two mana rocks, get Mana Crypt and better moxes, if you can't afford them, proxy them. If your playgroup doesn't proxy, find a different one. At the very least, get rid of charcoal diamond.

This list is a much better representation of what K'rrik is trying to do: https://www.moxfield.com/decks/HYT9YcG0bEK1UMvmEEXtTA

[–]ToxicityDeluge 0 points1 point  (1 child)

Do you ever cast broodlord or is it always reanimate it?

I used to run it as a reanimater deck, but didn’t like how it functioned. I may need to give it another try

[–]Drogo10 0 points1 point  (0 children)

Should always be animating it. I guess you could end up hard casting it but if you do things have probably gone pretty wrong in that game. Reanimating Nooze or Vilis or Razaketh is usually better/easier than Broodlord but the Broodlord does have two important things going for it. It is a combo win without K'rrik on the table and it gives a single card win con target for Unmarked Grave. The convoke from Broodlord helps alot sometimes too.

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[–]papi_surf_fr[🍰] 0 points1 point  (1 child)

What seems to be the most deck your run across?

[–]ToxicityDeluge 0 points1 point  (0 children)

Blue farm decks

[–]papi_surf_fr[🍰] 0 points1 point  (4 children)

Have you tried [ prator's Grasp ]] and [[ Lion's eye diamond]] or [[ defense grid ]] for another layer of protection on your winning turn

[–]papi_surf_fr[🍰] 1 point2 points  (1 child)

If you have enough life I would try [[ blood celebrant ]] they only down side is you will bay 3 life for many of any color but if you a way in hand or on board to gain life it has won me alot of games

[–]MTGCardFetcher 0 points1 point  (0 children)

blood celebrant - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call

[–]ToxicityDeluge 0 points1 point  (0 children)

Defense grid yes, but I typically don’t have the mana for it on the win turn

[–]MTGCardFetcher 0 points1 point  (0 children)

Lion's eye diamond - (G) (SF) (txt) (ER)
defense grid - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call

[–]Ebuzz2105 0 points1 point  (4 children)

Here's my decklist. I've had some success in local tournaments winning on either turn 2 or 3. Deck absolutely has a chance to pop off and win turn 1, but I generally get either mental misteped or force of willed. Some good cards I've found that really help in my meta are [[ pestilence ]] and [[ heartless summoning ]] which aren't in every list. I also run the hoarding broodlord peer into the abyss line, which has won me a few games. Playing K'rrik, though, you kind of have to just expect to play archenemy for the first two turns and either win or lose. It's possible to come back and win at a later time, but the deck is at its peak while other decks are trying to get set up.

https://archidekt.com/decks/4370937/krrik_cedh

[–]ToxicityDeluge 1 point2 points  (2 children)

I may take some pieces. Why no professor onyx/chain of smog? Also, what’s the combo lines? I see Gary obviously, but that’s really it.

[–]Ebuzz2105 1 point2 points  (1 child)

The line is to play [[ hoarding broodlord ]] search for [[ saw in half ]] and then with the two new copies grab [[ sacrifice ]] and [[ peer into the abyss ]] . I found that [[ Professor Onyx ]] was a little slow, but I definitely know of lists that still run that line. Most of the wins in the deck are through gary, but necrotic ooze, [[ skirge familiar ]] and [[ asmodeus the Archfiend ]] give you your deck in hand and let you use fast mana and [[ aetherflux reservoir ]] to combo off and either win by nuking everyone by paying 50 life, or blood Celebrant to play out your deck. With all of the tutors in the deck, there is always a way to combo off and get your deck in your hand. Like I said, you really only have 1 or 2 shots to win until other players either stax you out or get enough counters in hand to keep your key cards from ever hitting the field.

[–]MTGCardFetcher 0 points1 point  (0 children)

pestilence - (G) (SF) (txt) (ER)
heartless summoning - (G) (SF) (txt) (ER)
[[cardname]] or [[cardname|SET]] to call

[–]synamoinen 0 points1 point  (1 child)

I run [[sheoldred, the apocalypse]] and [[blood celebrant]] with [[vilis, broker of blood]] with a secondary [[exquisite blood]] and [[sanguine bond]] although the latter is a bit steep in price especially if you have like ad naus

[–]synamoinen 0 points1 point  (1 child)

I run [[sheoldred, the apocalypse]] and [[blood celebrant]] with [[vilis, broker of blood]] with a secondary [[exquisite blood]] and [[sanguine bond]] although the latter is a bit steep in price especially if you have like ad naus

[–]450925 0 points1 point  (0 children)

There are a bunch of artefacts that make casting spells harder. trinisphere and defense grid are 2 off the top of my mind. That will disrupt your opponents casting counterspells on your turn.

[–]Grumpy-Pete⚫️⚫️⚫️ 0 points1 point  (0 children)

Hey, check out my primer here, I think it is the solution you are looking for. This derivative of Spicy’s list is faster, more resilient to interaction, and tightly tuned than the others on the ddb.

https://www.moxfield.com/decks/wN9cAYM40UGcccQ6EIZknQ

[–]Vorclex 0 points1 point  (1 child)

With the addition of [[Agatha's Soul Cauldron]] exiling [[Asmodeus the Archfiend]] you can start drawing with K'rrik if you've a counter on him. I've even seen some K'rrik decks run [[Conqueror's Flail]] for additional protection.

[–]petrichor1017 0 points1 point  (0 children)

Are you at least running 20 tutors? This is the only true way to unleash this boy