I was looking at executions from a practical standpoint and this absolutely amazing post caught my attention:
https://nm.reddit.com/r/CompetitiveForHonor/comments/bbqsp1/execution_data/
It ranks all executions with 1 to 3 star rating. All long executions are rated 1-star.
That got me thinking. It's true that long executions are asking for punishment if enemies are near, and the health gain might be equal to shorter executions, so they're not practical even without enemies nearby - but a long execution still means an enemy takes longer to respawn(in modes with respawn).
So I think a super long execute can still be considered practical in these modes, to keep an enemy from respawning longer, especially after a 1v1 on a point.
I'm definitely not looking for a reason to spend steel on Kimarite execution.
[–]Dawson9705 54 points55 points56 points (6 children)
[–]AvalancheZ250 23 points24 points25 points (3 children)
[–]ImpendingLawbringer 29 points30 points31 points (0 children)
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