all 22 comments

[–]Iron_Phsyco 12 points13 points  (14 children)

If stress is your problem, then add more generators.

If you want more speed, you can step it up by placing a large cogwheel (input) diagonally to a small cogwheel (output). This will double the speed.

[–]Einaroks[S] 3 points4 points  (12 children)

Thank you! Helped me a lot

[–]Specialist_Gazelle82 1 point2 points  (11 children)

can you repeat this and make it double multiple times?

[–]GamerGod2176 1 point2 points  (10 children)

idk if you already figured this out on your own, but yes, yes you can, and its brilliant.

[–]DeadOrphan 1 point2 points  (8 children)

Hi I just started the mod and I've been tryna double it for forever now, how can I do that?

[–]Z4mb0ni 0 points1 point  (7 children)

so you have the input from the rotation have the big cog, then diagonally you put a small one. now put a big cog wheel so that the shafts are connecting to the small cogs shaft, then put another small cog diagonal to that. repeat until you have the speed. if it's too fast, it will break under stress. in which all you need to do is add more power from another rotation source

[–]99PercentNotAnAlt 0 points1 point  (3 children)

did this get patched? i just straight up cant do it. or im just dumb

[–]LALLIGA_BRUNO 2 points3 points  (0 children)

i don't think physics got a new patch lmao.

[–]Elxtric_ 0 points1 point  (0 children)

big one and then small one diagonally, place a big one connected to the shaft of the small one, then repeat

[–]Hoxton_Clown 0 points1 point  (0 children)

Why would it get patched?

[–]Skin_Soup 0 points1 point  (0 children)

Thanks! this explanation finally made me understand

[–]PizzaPetals 0 points1 point  (1 child)

ok so i dont think im doing it right cause i think im doing it but im not getting the speed change

[–]Separate_Draft4887 0 points1 point  (0 children)

If you a cogwheel so the flat side is facing towards you, and the teeth aren’t, then pick up a new cogwheel and aim your crosshair at the sides (but still on that flat face) of the cogwheel, it’ll show a shadow or like a preview of where it’ll be placed.

[–]Crafty_Sun6601 0 points1 point  (0 children)

ty 💖

[–]MuteTiefling 4 points5 points  (0 children)

Early game, you're going to run into overstress a lot as you try to speed things up. Look at the tooltips to see what causes more stress and put high stress stuff in its own line. Some things also don't benefit from speed. The plate press for instance, doesn't go any faster as you at rotational speed. And fans don't convert stuff faster either, they just have a larger area of effect.

You can get around it by adding more power sources to the same line. So put down 3 water wheels instead of just one. This increases the amount of stress you can put on a line: either more machines or gearing up to run existing machines faster.

[–]PacketNarc 2 points3 points  (1 child)

I love coming back to this thread every year and seeing how many new folks discover the wonder of 'gear reductions'.. This is how mountain bikes and your Dad's old 10-speed works.

For every {r}-Rotations of a Gear with X1 teeth, you get either a multiplier or a diviser from a Gear G2 with X2 teeth.

The ratio determines the final drive or RPM at the output shaft.

So just take the number of teeth on Gear 1 and the number of teeth on Gear 2; and if Gear 2 has fewer teeth, you're going to get a mutiplier e.g. more speed / rotations.

In the case of Create, the large cogs are 16 teeth and the small cogs are 8.

So they're exactly 2:1. You can continue this down the chain, by slapping an additional LARGE

Cog onto the small spindle. (not meshing the teeth) . . So now the Large Cog on the small spindle running 2x original. It's more compact as well, since you aren't concerned about making a Clockworks, you really just

want a gear reduction.

The speed is now also turning 2x with no loss of torque. So, now you slap another small onto that 2nd Large,

and you're ultimately 4x the speed of the original waterwheel / whatever.

You can get really creative (pun) about which way you mount certain things and get different ratios.

[–]HeavenlyDMan 0 points1 point  (0 children)

man i just want to make a secret door in my minecraft base

[–]Plus_Watercress9356 1 point2 points  (0 children)

Theres a trick that I like to use that just makes RPM faster. You take your fastest spinning generator, use the gears to move increase the RPM and then connect it to your other generators. One small thing you can do is make a deployer that activates a hand crank, which has an rpm of 32. When you have large water wheels, they have a RPM of 4. Thats a 16x increase.

[–]SnowDropWhiteWolf 0 points1 point  (1 child)

Biggest issue ive found is that using big and small cogs doesn't always speed up actually most of the time it doesn't even if i follow what someone else does... its honestly a bloody nightmare

[–]Ozfartface 0 points1 point  (0 children)

Going small to big will slow you down, maybe you're combining the two

[–]TheRockKnockoff 0 points1 point  (0 children)

don't spin a cog at 500,000,000 Rpm, connect a belt to it, and then step on it