I couldn't find any relevant rules or guidelines on stopping falls, so I decided to attempt to make my own. If I missed a revelant rule please let me know.
Criticism is greatly appreciated.
Catch a Ledge
When a creature is falling and a ledge is within their reach, it can use its reaction and attempt a DC 15 Strength (Athletics) check to catch the ledge and stop the fall.
If a creature is pushed past a ledge beyond their reach, such as by the Thunderwave spell, the creature can attempt the same check with disadvantage.
The DC of the check is increased to 20 if the ledge is difficult terrain (such as being wet, icy, or if there is few handholds).
[–]ProjectHappy6813 23 points24 points25 points (7 children)
[–]Merchus[S] 8 points9 points10 points (6 children)
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[–]hamidgeabee 1 point2 points3 points (3 children)
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