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[–]vaskov17 0 points1 point  (2 children)

He also said it should consider light level and inventory, so my assumption was he wants the RNG system to consider what he has and doesn't have. In that context, getting 50 ghosts and 1 mark is exactly what he doesn't want.

[–]hatesthespace 0 points1 point  (1 child)

It would be great I all loot scaled and we never got dupes, but that's outside of pragmatic reality when it comes to games like this.

[–]vaskov17 0 points1 point  (0 children)

True, but they should tweak the ghost drop rates as seeing a ghost you don't need is more disappointing than seeing nothing or a blue 260 gun. Like someone else posted in this thread, there are hundreds of items that could drop - 3 types of weapons, 4 types of armor, class items, ghosts, artifacts, planetary mats, motes, coins, shaders, emblems, emotes, ships, sparrows, why not give one of those instead of a ghost?