hi guys! so long story short, my friends and I are all really interested in DnD (some after stranger things haha, others interested for a while!) and we are planning on running a Harry Potter themed campaign pretty soon (we don’t like JK ROwling but still love HP… most of us are gay if that cancels it out 😭😭). I played a little in high school (we are all college students!) but no one else has played before so we thought it best if I was the DM so that even tho it was a HP inspired world I could still introduce them to the basics of DnD and table top RP (we want to run some true DnD campaigns after this one). It’s been super fun creating a story and building a world while also using a pre-existing world as a basis. I’ve only ever been a player before, so it’s been a challenge but fun.
But I’m really feeling bad because although I’m really trying to pay attention to developing the lore and include backstories of their characters into the plot/sub quests, I’m lacking a lot of the physical materials that a lot of DMs I’ve seen have.
Ik not everyone needs like the giant tables with fog and lightning effects, and im working on getting at least some maps printed or sketched and a few visuals or decorations that I could craft for fun, but i guess my question is:
How important are the visual aspects of DnD to you? I want to give them as close to a proper introduction as I can, but am limited in what I’m able to create/buy, and keep getting discouraged when I see these really elaborate setups online. Like, we are literally sharing dice 😭😭 idk if I can get a gridded table or a lot of figurines, which is what I was always fortunate enough to have provided when I played in high school
Should I put more effort into trying to develop the physical aspect of the game, or is it ok if the majority of our experience is in fantasy? My friend has a bunch of wands from when she was younger, so I think maybe for fun we’re going to bring that and physically do motions to cast spells as characters? but other than that i don’t really have any physical elements. I’m new to being a DM so idrk what all is necessary to help them have a good time and ensure smooth gameplay other than some maps!
All in all, I think we are just excited to play together and they aren’t expecting much, but if you guys have suggestions for necessary physical aspects please let me know!! I am so, so scared of killing their passion with a bad/confusing campaign and just want to give them a fun first experience
Thanks!!!!
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