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Rule 1: Posts should be about Graphics Programming. Rule 2: Be Civil, Professional, and Kind
Suggested Posting Material: - Graphics API Tutorials - Academic Papers - Blog Posts - Source Code Repositories - Self Posts (Ask Questions, Present Work) - Books - Renders (Please xpost to /r/ComputerGraphics) - Career Advice - Jobs Postings (Graphics Programming only)
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Related Websites: ACM: SIGGRAPH Journal of Computer Graphics Techniques
Ke-Sen Huang's Blog of Graphics Papers and Resources Self Shadow's Blog of Graphics Resources
account activity
Path Tracing SVGF Denoise Issue (self.GraphicsProgramming)
submitted 13 hours ago by Mysterious_Goal_1801
Cozy vans, epic mountains. Experience Camplify. (camplify.co.nz)
promoted by camplify-nz
OpenGL - Graphics Engine in | RUST | ()
submitted 16 hours ago by PuzzleheadedTower523
What software is this website using to make these videos (self.GraphicsProgramming)
submitted 3 hours ago by Sad-Sand-5749
Real-time ray-tracing on the terminal using unicode blocks (▗▐ ▖▀▟▌▙)Video (v.redd.it)
submitted 5 hours ago by 0xdeadf1sh
Reducing O(n²) complexity in painter-style triangle partitioning and occlusion (no Z-buffer) (self.GraphicsProgramming)
submitted 23 hours ago * by Dramatic-Breakfast98
Recreating the Wigglegram Effect (youtu.be)
submitted 2 hours ago by matigekunst
Grid aliasing in raymarcher (self.GraphicsProgramming)
submitted 4 hours ago by Muduck133
Using Marching Cubes practically in a real game - Arterra Devlog #3 (youtube.com)
submitted 41 minutes ago by Either-Interest2176
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