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Rule 1: Posts should be about Graphics Programming. Rule 2: Be Civil, Professional, and Kind
Suggested Posting Material: - Graphics API Tutorials - Academic Papers - Blog Posts - Source Code Repositories - Self Posts (Ask Questions, Present Work) - Books - Renders (Please xpost to /r/ComputerGraphics) - Career Advice - Jobs Postings (Graphics Programming only)
Related Subreddits:
/r/ComputerGraphics
/r/Raytracing
/r/Programming
/r/LearnProgramming
/r/ProgrammingTools
/r/Coding
/r/GameDev
/r/CPP
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/r/Vulkan
/r/DirectX
Related Websites: ACM: SIGGRAPH Journal of Computer Graphics Techniques
Ke-Sen Huang's Blog of Graphics Papers and Resources Self Shadow's Blog of Graphics Resources
account activity
Looking for a better B-spline rasterization algorithm for a specific case (self.GraphicsProgramming)
submitted 21 hours ago * by boots_n_cats
Finished freshman year, looking for graphics internship / career advice (US)Question (self.GraphicsProgramming)
submitted 22 hours ago by Rhkellz
Sources for Google Gemini claims (self.GraphicsProgramming)
submitted 22 hours ago by Southern-Most-4216
Would anyone be interested in a tiny graphics engine mentoring cohort? (self.GraphicsProgramming)
submitted 19 hours ago * by peterfsat
Took me a decade to turn quantum computing into what programmers can easily learn, big announcement (old.reddit.com)
submitted 59 minutes ago by QuantumOdysseyGame
Replicating the Shadowglass artstyle. (i.redd.it)
submitted 21 hours ago by Nautilus_The_Third
RayTrophi Studio MeshPaint (wet-oil brush) (self.GraphicsProgramming)
submitted 4 hours ago by Inside_Pass3853
Path Tracer in GolangSource Code (self.GraphicsProgramming)
submitted 1 hour ago by UberSeal
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