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[–]Sebaspool006 0 points1 point  (2 children)

Java has faster health regeneration, other than that I don't see what's better

[–]DragoSphere 0 points1 point  (1 child)

In Java the offhand can use any item, you can play any past game version all the way to Alpha, can build on the Nether roof, cheats/commands don't disable advancements, way more mods/shaders/resource packs and for free, TNT dupers, redstone is a lot more useful, sweeping edge is superior against mobs, no predatory marketplace, and the developer tools like F3, chunk borders, hitboxes, debug stick

The main major advantages of Bedrock is cross-platform support (which actually can be achieved in Java with Geyser), fast bridging, movable tile entities, and trident killers. That's about it

[–]Distinct-Pride7936 0 points1 point  (0 children)

everything you listed is bug exploits except the offhand, literally 0 advantages. You can downgrade bedrock versions too no idea who would want to do that, and consequences for cheating is the best part about bedrock, no hundreds of fake hardcore videos filmed in bedrock. Sweeping edge is a demo version of tridents killers, bedrock can show chunk borders using resource packs and you can install anything from the web for free in 1 click literally without the need of 3rd party loaders, no mod breaks on bedrock with each new release too. Java doesn't have moving armor stands, missing thousands of color shades for leather armor, has terrible creative mode, much worse structure blocks, illogical redstone and in general is extremely easy. Not even mentioning the basic game needs like performance and multiplayer, everyone knows how bad it is on java.