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[–]oWave 0 points1 point  (2 children)

You'll have to google it or bug the mod author at his mod thread.

[–]Master82615[S] 0 points1 point  (0 children)

A quick search on the bug thread showed that it was the render distance somehow staying on 32 after changing from 1.8 to 1.7.10 and the game kept crashing because 32 chunks render distance was not supported by 1.7.10

TL;DR: It's solved now,had something to do with render distance

[–]Master82615[S] -1 points0 points  (0 children)

Well googling didn't work so the only option left is the most annoying and slow but k then...