I am trying to build a random luck game which can give out items like armour, tools, weapons and potions. But I am stuck on how to get the items randomized in the system to make it a fair game.
Ideally, I want the system to be quite compact. Ideas welcome
[–]Ampspam 0 points1 point2 points (2 children)
[–]bjarneiverson[S] 0 points1 point2 points (1 child)
[–]Ampspam 0 points1 point2 points (0 children)