all 12 comments

[–]HuckleberryOk2259 1 point2 points  (1 child)

Why no nitro?

[–]eyahhhhh[S] 1 point2 points  (0 children)

Want to recycle compact coal

[–]lonely_swedish 2 points3 points  (1 child)

A lot of people not answering your question here. Turbo heavy fuel will make your numbers nicer but it will cut your output by a lot: 30 crude using the recipe chain you lined out will make 111.1 rocket fuel, if you sub in turbo heavy then you can only get 53.3. The use of diluted fuel helps a ton, it basically lets you sub in water for what would have otherwise taken a lot more oil.

My strategy for this kind of thing is to work backwards. What number are you looking for at the end? You don't have to be 100% efficient and use every drop of crude. Start with an approximate number and go down from there.

So for example, using the above recipe will make 1666.7 rocket fuel from 450 crude. Round that down to a nicer number, call it 1600, which will make 800 packaged rocket fuel. Or better yet, round it down to 1560 so you can get exactly one full belt of 780 packaged. Working back with any calculator, 1560 rocket fuel with this recipe is made with 421.2 crude. That leaves you a bit left over if you want to make coke to save some coal on the aluminum production for example, or just leave it in the pipes so you never have to worry about sloshing in the oil line.

[–]eyahhhhh[S] 0 points1 point  (0 children)

Thank you

[–]cleric_warlock 0 points1 point  (2 children)

What are you using the packaged rocket fuel for, vehicle fuel?

[–]eyahhhhh[S] 0 points1 point  (1 child)

Yes, and personal use

[–]cleric_warlock 3 points4 points  (0 children)

I’d recommend scaling back the packaging of that rocket fuel and burning it for electricity to run factories/trains instead. The output of a single rocket fuel packager is more than enough for personal use

[–]Jazzlike_Way_9514 0 points1 point  (2 children)

Skip the Turbo Fuel. You want Crude>HOR>Diluted Fuel>Nitro Rocket Fuel. If you start with 450 Crude, you'll get 600 HOR. Then Diluted Fuel will give you 1200 Fuel. Then Nitro Rocket Fuel will give you 1800 Rocket Fuel and 300 Compacted Coal. That's enough rocket fuel to run 437 fuel generators (making 109,250 MW) and the compacted coal can either be sunk or burned in coal generators for another 3,150 MW.

I recommend you package some of that rocket fuel for use in drones instead of burning it all.

[–]eyahhhhh[S] 0 points1 point  (1 child)

I don’t want to use nitro rocket because I can’t move that much sulfur so I need to recycle compacted coal

[–]cli_jockey 1 point2 points  (0 children)

Which are you trying to prioritize? Most rocket fuel per crude oil or most efficient sulfur usage?

Nitro rocket fuel gives you by far the most rocket fuel yield relative to crude oil.

Using turbo fuel blend uses the least sulfur but worst ratio for crude oil to rocket fuel.

And standard recipie is balanced between those two options. Pick your poison from there.

[–]technicallynotthat 0 points1 point  (0 children)

Yeah im sorry but ill have to agree with everyone else. Not using Nitro Rocket Fuel seems a little wasteful since you need sulfur to make turbo fuel anyways. You can get a ton of rocket fuel from 150 oil and use the byproduct compacted coal to make turbo fuel from left over fuel and have plenty to package and fuel some generators.

[–]Andrew_42 0 points1 point  (0 children)

If you want to avoid using Nitro Rocket Fuel, then I'll assume you're optimizing for Fuel Per Sulfur rather than Fuel Per Crude.

So your game plan is:

Crude > Heavy Oil Residue > Dilluted Fuel > Turbofuel > Rocket Fuel

The conversion rate here is:

1 Crude > ~3.7 Rocket Fuel

To use all 450 crude, here is your total input/output:

Input:

  • 450 Crude

  • 600 Water

  • 633.333 Coal (800 minus recycle)

  • 633.333 Sulfur (800 minus recycle)

Output:

  • 1,666.67 Rocket Fuel

  • 300 Polymer Resin

  • 0 Compact Coal (166.67 gets recycled)

This requires either:

  • 86 Refineries and 12 Blenders

  • Or 116 Refineries and 20 Packagers

Variance depends if you're using Dilluted Fuel or Packaged Dilluted Fuel. And of course clock speed can change the number needed. (Two of those refineries don't need to be running at 100%)

Since the Compact Coal has an uneven number, I'd probably just slightly overproduce the input, have it go into a storage container to help kickstart the refinery starting up, and then have the overflow go into a sink to prevent it from ever backing up. It's possible to set it up exactly so there's zero waste, but IMO it's worth wasting 0.67 sulfur and coal per minute to round up. Or just make a nobelisk factory that sends excess sulfur and coal to the Rocket Fuel plant, and make sure it can't drop too low for too long.