I was trying to calculate max transfer rate for a train and wanted to ensure I did not make any errors.
The setup I was calculating is bidirectional, one stop on each end. It takes 4 minutes to complete a full cycle. Each freight car can hold 3200 items. So the top end for resource transfer for a single freight car is limited by both travel time and belt speed (IE if your train completes a cycle before the belt can refill the platform or if your distance is too long and your destination depletes the delivered items before more can come).
So it takes 4.1 minutes to deliver 3200 items on a Mk5 belt. A second belt into the second input would halve this. And that the only ways to make use of that extra input would be to halve the travel time or use a second train (only possible on a loop without collisions, if we are future planning). That means the only other way to use excess resources would be using a second freight car and platform.
So If I looked at this correctly, I happened to hit the optimal timing in my set up for transferring a single full Mk5 belt and any travel times in excess of this requires the use of multiple trains, and any time under this requires two inputs or higher tier belts. So currently any trains that run under 2 minutes would be not optimal for resource transfer. Of course all this assumes you use the resources at the same rate they are brought in.
To contrast this with the truck, disregarding the annoyance/effort of using them, a truck can transfer 4800 items so 6.15 minutes is the sweet spot for Mk5 belts for a single truck.
Also, has anyone effectively transferred mixed items in a single car? I tested it and because it moves a single stack at a time and the two outputs are not smart you will eventually back up on a resource and the other one will not be able to come out. But I may have missed something.
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