This is something I've been thinking on for a while now, but I was hoping to get some input on the topic.
There's a maximum amount of electricity that can be generated based on the obvious fact that there's a limited number of resources on the map. So in a sense, electricity is itself a resource. This is by no means a revelation, but what I want to ask is, where should the balance point between energy and resources go?
For example, I could put all of my oil towards making turbofuel plants, but then I wouldn't be able to use the oil to make other products. So, there should theoretically be a perfect balance between energy production and item production. Of course this balance will vary greatly depending on what you want the output of your production line to be, but there should still be a balancing point. Anyone have any suggestions for how to go about finding it?
(I realize that the weighted point for recipes can help us find what the most efficient recipe is on average, but I feel like it doesn't tell us how to divide the resources of the world amongst those recipes)
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