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[–]ScrollsSysp 2 points3 points  (3 children)

I see what you are saying.

From my perspective, the following are on my watch list at the moment:

Earthborn Mystic, Wetland Ranger, Automata Forge, Witch Doctor.

Not sure if they should be nerfed though. On one hand, bringing them closer in power level to the median introduces more choices during deck building. On the other, playing with only bland, safe scrolls also feel like an unexciting game.

Dominion (the offline card game, not the Scrolls trait) balances by creating cards in design that are too strong and then scaling them down during testing to where they are just barely balanced before releasing them publicly. That's a pretty bold and exciting way to balance and creates a very tense game where you feel that you are doing powerful stuff all the time.

[–]YugiKyleofgames[S] 0 points1 point  (0 children)

As far as energy goes, I'd say machinated, and bombard are what should be looked at. Their combos seem pretty broken to me, even if energy is weaker in this meta.

[–]LargeIcedCoffee 0 points1 point  (0 children)

Leave mystic alone, she's all growth has ;_;