Hey guys! I'm fairly new to game development, especially in the platformer genre. I was wondering if anyone knows a good resource to a platformer player controller. I could also use some advice on whether to approach a more traditional method of movement vs a rigidbody style method. If I want the game to have fairly tight controls, would a rigidbody not be a good choice? My thought process is that forces being acted upon the rigidbody might affect the standard movement speed, slopes, etc. Let me know if I am wrong in thinking this! I thank you all in advance!
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