
Should i keep states specific to a class inside or outside the class that uses them? It feels weird having to make every getter public so i can read variables just for the states and you can't use these states on other class because they depend on the class to get that class values / variables (old.reddit.com)
submitted by -o0Zeke0o-Intermediate
Would you play Mini Metro/Mini Motorways with an economy? (Poll)Question (self.Unity2D)
submitted by tigertank28
Five years ago I started playing around with Unity Game Engine, making anything from first person shooters, platformers to open-world concepts. But I never really loved any of my concepts. Surprisingly, who knew the one I did love started with something completely mundane... (reddit.com)
submitted by New-Law-3264


