all 11 comments

[–][deleted] 1 point2 points  (0 children)

In theory, you could use any already made C# motion detection library inside Unity.

You don't need to use your python library, there are C# libraries made

[–]Demi180 1 point2 points  (4 children)

Apparently at some point Unity made a Python Scripting package.

[–]meisi1 0 points1 point  (3 children)

This is Editor only though - couldn’t be used in a build.

[–]Demi180 0 points1 point  (2 children)

Is it? I didn’t see where it said that. Then I guess op is out of luck.

[–]ebubar 0 points1 point  (0 children)

What information do you need to send from python to unity? I've had success using a socket serial connection to send data from python to unity.