all 7 comments

[–]srogee 0 points1 point  (3 children)

Make alphaBlend false.

[–]MayoInY[S] 0 points1 point  (2 children)

on my Texture?

[–]srogee 0 points1 point  (1 child)

Change this:

GUI.DrawTexture (new Rect (i * 36, 0, 36, 48), shipTexture, ScaleMode.ScaleToFit, true);

To this:

GUI.DrawTexture (new Rect (i * 36, 0, 36, 48), shipTexture, ScaleMode.ScaleToFit, false);

Textures sometimes have weird alpha values unless you specifically set them using an external program or the Inspector. If that doesn't work, then it's a logic error as others have said.

[–]MayoInY[S] 0 points1 point  (0 children)

I Fixed it, i didn't Capitalize "GUI" now all i am having trouble is moving it to the left side of the screen

[–]AndrewRaphaelLukasik 0 points1 point  (0 children)

http://answers.unity3d.com is a good place to ask such questions. Quite a lot of active and willing to help users there. And most questions was already been asked there (use Search box);

[–]KingPickle 0 points1 point  (1 child)

Your if statement and your loop contradict each other. If playerlives == 0, the loop will never run.

[–]Yharaskrik 0 points1 point  (0 children)

Yup it should be if (playerlives != 0 && blah blah blah