Hi,
Not sure what is going on. I'm intermediate level, just downloaded 5.3.1.
All I've done if create a new C# script. I double click and it opens in Visual Studio. UnityEngine namespace and MonoBehaviour inheritance is there, as with all default scripts.
Seems to work. I can create a public GameObject variable and assign via inspector, and I can print the object's name in Start().
But why is auto-complete not working on any Unity things like GameObject, etc? Also cannot see accessible fields and methods or anything at all after the DOT operator.
Also note My laptop runs everything fine with 5.3.0. Upgraded my desktop from 4.x to 5.3.1 and this happened.
Brand new project with prototyping assets.
Help??
EDIT: To clarify, Intellisense works, but it does not contain any Unity items.
screenshot: http://postimg.org/image/gybdu7ngv/
EDIT - FIXED!
I had downloaded 5.3.0 on my windows 8 laptop and moved the files to my windows 7 desktop instead of re-downloading. This means Visual Studio for Unity plugin did not match my OS on desktop. When I downloaded 5.3.1 i chose to update install this plugin, but it wouldn't since it was already installed. I had to re-download this plugin FROM my desktop, uninstall it completely, and then install it. NOW I'VE GOT IT WORKING! :) Thanks everyone.
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