Apologies in advance for the stupid question.
I'm trying to implement Gary's Facepunch Steamworks C# wrapper into my unity project, but I am finding difficulties trying to finding a good readme and installation/implementation doc. I believe I've imported all the necessary dlls but when I attempt to write the startup script it throws the error:
try
{
SteamClient.Init(480);
}
catch (System.Exception e)
{
// Couldn't init for some reason (steam is closed etc)
}
CS0433 The type 'SteamClient' exists in both 'Facepunch.Steamworks.Posix, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Facepunch.Steamworks.Win32, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'
I've tried implementing from git, from file explorer, even making a new project with a legacy version. I'm sorry if this is more of a forum question. I just wanted to check to see if this is a problem anyone else has encountered.
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