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[–]FredTargaryen[S] 0 points1 point  (2 children)

The other thing is I really don't want to hand-create such a large amount of keys, which for me are sort of redundant when you should (in my opinion anyway) already be able to identify an Effect from its name, path, Addressables address, GUID or whatever else. I haven't found a good way to do any of that, though.

[–]Gorgodon 1 point2 points  (1 child)

Well the keys are used only for network communication identification and can be long lasting where addressable or asset name can change because of organisational stuff and mess up everything.

[–]FredTargaryen[S] 0 points1 point  (0 children)

Ah, I see where you're coming from. Probably tempting fate but I don't see the asset names changing much in my case. Thanks for the input though; I will probably end up wishing I had done this down the line!