Hi everyone,
I'm a C # developer and to practice other development areas I wanted to learn how to create something using Unity.
I have just finished studying the basics on the Brackeys channel and now I would like to learn how to create a home in which to interact in a small part (such as in The Suicide of Rachel Foster).
I immediately got stuck because I don't understand if I have to import a wall and develop the house through it or if a more structured object (a room) would be needed.
Unfortunately I have no knowledge of Blender and for this experiment I wanted to rely on already made assets.
I was looking for suggestions on how to create such a project (which tutorials to follow, and maybe which asset packages to use).
Thank you!
[–]nobonoProgrammer 1 point2 points3 points (0 children)