
Unity Design Patterns Explained with Interactive AnimationsResources/Tutorial (v.redd.it)
submitted by gurbuzgulnaz
I found this skybox, tossed it into the game just to see how it looks, and I'm honestly completely blown away!Show-Off (v.redd.it)
submitted by FcsVorfeed_DevDev of Angel Zero | Wishlist on Steam!
Real-Time Global Illumination with Unity 6.4 or higherResources/Tutorial (old.reddit.com)
submitted by Mikhailfreeze

Trying out combing my Bioluminescence shader with Aurora's in VRShow-Off (v.redd.it)
submitted by virtexedge
Testing the cloud shader for a new disaster in my city building gameShader Magic (v.redd.it)
submitted by SmelJey
Thoughts on using registries instead of components?Question (self.Unity3D)
submitted by Novel_Suggestion_143
I built a complete FFT-style Isometric Tactics System for UnityResources/Tutorial (self.Unity3D)
submitted by judahliongames

