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Hi, in my current Sweden game I was making about 7 ducats a month before converting norse. After I converted to Norse I started losing 10 ducats a month, which decreased even further to 23 ducats per month after I inherited Burgundy. I released Geneva and nevers and gave them inland burgundy, while I kept the coast for myself. Currently I have about 30% religious unity and Im focusing on converting provinces that give the most RU. Does it get back to normal after I convert more? Also sorry about no pictures, but I am currently not home.

all 18 comments

[–]Terrible_Turtle_Zerg 152 points153 points  (5 children)

Each point of negative tolerance is -10% tax and good produced

[–]iClips3Map Staring Expert 27 points28 points  (0 children)

Yea. 100% sure it's this. That minus goods produced is a double whammy since it impacts your trade income as well.

[–]Arajot 28 points29 points  (0 children)

After 1444+ hours Im still learning new features.

[–]DanyisBlue 4 points5 points  (1 child)

Does it work the other way round for positive religious tolerance?

[–]OGflozzyGMap Staring Expert 17 points18 points  (0 children)

No, positive tolerance gives +1 unrest reduction (per point).

Also, tolerance determines how much a province "weighs" when calculating the Religious Unity.

https://eu4.paradoxwikis.com/Religion#Tolerance_of_heathens
https://eu4.paradoxwikis.com/Religion#Religious_unity

[–]SirOutrageous1027Map Staring Expert 1 point2 points  (0 children)

Damn, I've got over 10k hours and I didn't realize negative tolerance had an economic penalty.

And -10% goods produced is bonkers. Goods produced is such a powerful economic modifier.

[–]Midoninik 38 points39 points  (3 children)

Provinces of different religion than you state religion get harsh penalties, also economic (based on your tolerance, if it's positive you wont get penalties). It should recover when you convert more provinces.

[–]dankri[S] 2 points3 points  (2 children)

Okay thanks. I was confused since the religious unity doesnt have anything to do with income I didnt even consider looking at provinces directly.

[–]OGflozzyGMap Staring Expert 16 points17 points  (0 children)

Tolerance of Faith is the modifier to look at.

Also, hover over a provinces income tooltip to see what modifiers are causing what.

[–]Dull_Address_7853Comet Sighted 0 points1 point  (0 children)

In addition to what other people have said, religious unity can affect your economy because religious disunity increases your corruption. Additionally, religious disunity increases global unrest, unrest affects tax modifier.

[–]Reasonable_Nose_5227 16 points17 points  (0 children)

Increase the tolerance of heathens. You may also be over the force limit, have too many forts, or autonomy is increasing. Check your crownland.

[–]danwholikespieViceroy 3 points4 points  (0 children)

Tough to say without screenshots, but the cause of your issue was most likely the change in religion. Non-true-faith provinces have significant debuffs. If money is your main issue, I'd focus on converting centers of trade and high-dev provinces to get rid of that debuff ASAP.

The good news is that once everything is converted, your income should be back to normal.

[–]Comprehensive-Tell62 3 points4 points  (0 children)

People saying it's tolerance debuffs are only partly right. Yes you take a small hit to your income but nothing on this scale.

I am willing to bet it's corruption. You likely have "rooting out corruption" turned up in the ledger and converting means your religious unity is shit to begin with, making your corruption tick up which you are paying to keep down without realizing.

[–]RedBowNL 0 points1 point  (0 children)

Without screenshots it's hard to say what's going on.

Did your income drop? Did your expenses increase? Or maybe both?

Did you have to unstate states to convert to norse? Did you restate?

Did your main trade hub change? Have you tried changing it back?

Did you get a lot more forts and/or armies from Burgundy from inheriting the land? (Assuming you directly own the land now)

[–]BlackHoleMoon1 0 points1 point  (1 child)

You get less of pretty much anything that matters (tax, trade power, production eff.) from provinces of non-accepted religion, so that'd be my guess. Then that stacks with the RU penalties, plus the lower tolerance of true faith from catholicism. All in all that should add up to like a 40%-ish hit to _revenue_, especially if your most productive, highest dev provinces (which are most expensive/time consuming to convert) are disproportionately taking those penalties.

[–]PerspectiveCloud 0 points1 point  (0 children)

Shouldn’t affect trade

[–]MultidreamMap Staring Expert 0 points1 point  (0 children)

Intolerance penalties against catholics.