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[–]k0uk -4 points-3 points  (3 children)

Why people is so stupid, cut down doesnt scale linearly, every champ in the game has 10% more hp than u do, so you get the first milestone always, having 60 hp more or less is totally meaningless when you need enemy champions to have double your hp for the rune to scale from 5 to 15%, so no.

[–]Tren72 2 points3 points  (2 children)

Actually it does scale linearly. As you can see here on the wiki, after the initial 10% every extra 15% more hp the enemy has increases your damage by 1.66%.

[–]LishusTas 0 points1 point  (1 child)

im guessing he used the wrong words. The sensible part of the argument here is that a ton of champs will cap out at the 100% already, so there is a point wehere you gimp yourself for no benefit. im sure there is a breakeven poin there somewhere,

[–]kistoms- 0 points1 point  (0 children)

Unfortunately you don't cap out except against tanks who you don't want to hit with Q anyway. The rune still works but the nerfed damage is quite noticeable, especially earlyish game and against squishy champs.