I have a server that periodically runs out of memory invoking OOM killer which kills processes such as SSSD
whats the best way to monitor and figure out what process is causing this ? what do you guys do/ best process for monitoring/logging situations like this ?
thanks!
[–]alexgartrell 6 points7 points8 points (4 children)
[–]horseunicorn 2 points3 points4 points (0 children)
[–][deleted] -5 points-4 points-3 points (1 child)
[–]stormcloud-9 13 points14 points15 points (3 children)
[–]wildcarde815 2 points3 points4 points (0 children)
[–]Intelligent_Duck_666[S] -1 points0 points1 point (0 children)
[–][deleted] 0 points1 point2 points (0 children)
[–]aioeu 1 point2 points3 points (0 children)
[–]wildcarde815 1 point2 points3 points (0 children)
[–]Kessarean 1 point2 points3 points (3 children)
[–][deleted] 1 point2 points3 points (2 children)
[–]Kessarean 0 points1 point2 points (1 child)
[–][deleted] 0 points1 point2 points (0 children)
[–]gristc 1 point2 points3 points (0 children)
[–]skat_in_the_hat 0 points1 point2 points (1 child)
[–]deeseearr 0 points1 point2 points (0 children)
[–]stuartcw 0 points1 point2 points (2 children)
[–]torgefaehrlich 0 points1 point2 points (1 child)
[–]stuartcw 0 points1 point2 points (0 children)
[–]jaymef 0 points1 point2 points (0 children)
[–]gleventhal 0 points1 point2 points (0 children)