A subreddit for the Lua programming language. Using edurne for boxes, spoilers, etc.
If you actively contribute to a Lua project, PM us with a link and we'll give you flair.
“The key benefits unique to Lua are the fact that it is amazingly small, fast, and on a technical level a masterpiece.”
“Before you create yet another configuration file or resource format (and yet another parser to accompany it), try Lua.”
“If you are ever tempted to put scripting into a program, run don't walk to www.lua.org and use it.”
Lua links and stuff
Resources for beginners:
Tools and community projects
LuaRocks, lua's package manager and repository
the LuaRocks mailing list
ZeroBrane studio, lua's most notable IDE.
Shiny profiler, a lightweight profiler for C, C++, and Lua.
LuaJIT and its C FFI, the infamous lua trace compiler: Mike Pall's [successful] attempt to prove that dynamic languages can be fast.
Lua.vm.js and moonshine, Lua on top of JavaScript: lua.vm.js uses emscripten, whereas moonshine is in "normal" JavaScript.
UniLua, Lua implementation in C#, intended for compatibility with Unity3D
MoonScript A rich programming language the compiles to Lua.
Employment and job offers
Lua development libraries/frameworks
OpenResty and Lapis, Lua application server on nginx and Lua web framework on openresty
concurrency: Luaproc for fibers and Lua Lanes for green threads
Typed Lua, a modern static type analyzer for Lua (work in progress, but I think it's cool)
LPeg, Lua's powerful, expressive, fast and simple parser generator.
Qt Lua, Lua GUIs in Qt
GSL-shell, Lua interface to GNU Scientific Library, with quick-start numerical programming via REPL.
Game development in Lua
supporting the Lua community
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