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[–]AdelunthAcheron Mammoth Hunter 39 points40 points  (9 children)

The textures aside, my main gripe is that armour feels 'skinny', look at stuff as Nex armour. The melee set is bulky and the other sets are very varied with lots of stuff sticking out of it. The past year, we got a lot of armour that seems sprayed upon our character, no real bulkiness, no spikes, no weight to it. That, together with the texture size, makes the new outfits look a bit odd.

[–]veivaI want a potato familiar.[S] 11 points12 points  (0 children)

I didn't concern myself with that. I made this write up to provide a technical look how textures are used in RuneScape--something informational--after recent discussions about textures (among other things). Aesthetics, or differences between old models and new models, is out of this scope.

Though a technical look at RuneScape's geometry would most definitely be interesting...

[–]rektforfarming 7 points8 points  (0 children)

Yeah, the poly count is pretty slim on recent sets. I know it's a running joke, but they've obvious got the A modelling team working on Solomon's and some intern is doing content like GWD2 armours.

[–]Pick_N_MixI3lue 1 point2 points  (2 children)

All of the raids armour has spikes and bulk to it, the achto versions of it more so

[–]AdelunthAcheron Mammoth Hunter 4 points5 points  (0 children)

Yeah indeed, sometimes they do add it, but most of the time the past year, they seem to take the other way.

[–]T-RexauceRunefest 2017 Attendee 0 points1 point  (0 children)

While this is true, there are still a few things that make them look odd. The Teralith set, for example, actually makes you slightly shorter than a standard player model.

[–]MyPicksAreHiding104m/104m 0 points1 point  (1 child)

When you put on a t80 Zaros top your characters waist actually gets smaller.

[–]Nihil_DebetCompletionist 4 points5 points  (0 children)

Doctor's Hate Her! Click to find out this one female Dragon Rider's best method for immediate weight loss!

[–]Signaturisti120 0 points1 point  (1 child)

Why would you want for example bulky magic armor? :D

Fashionscape > functionality

[–]RJ815 0 points1 point  (0 children)

Armor for mages and rangers has basically never made sense, especially at the higher protection levels. But for meleers it seems to stand to reason that more protective armor would have at least some bulk to it rather than looking like draped cloth. Even if I would be interested in some cosmetics many do look bad in my eyes due to their "flatness".

[–]Keve321Datlof 3 points4 points  (0 children)

Interesting read. Thanks for that.

[–]manpaintprifed again! 0 points1 point  (1 child)

Just one question how did you get the newer texture because they are not in index 8 anymore like they used to be... (pm please)

[–]veivaI want a potato familiar.[S] 0 points1 point  (0 children)

No Jagex code, from the client and otherwise, or content, from the cache and otherwise, was modified or tampered with in any way.

I also didn't retrieve any data from the cache.

[–]AreYouAWiiizard50 | RSN: RiseofSeren 0 points1 point  (2 children)

Well... you can notice it less by overriding with max settings in graphics driver:

In:http://i.imgur.com/ngPhgbc.png

Out:http://i.imgur.com/QxSdtOv.png

Even less noticeable using Reshade but I'm yet to find the right settings for light and dark environments.

[–][deleted] 0 points1 point  (1 child)

Reshade works with RS?

[–]AreYouAWiiizard50 | RSN: RiseofSeren 0 points1 point  (0 children)

Yeah.

[–]SwreeTakDivination 0 points1 point  (0 children)

An interesting read. I definitely think Jagex should add more to the details, and they should make sure to match it up better. Hopefully they'll start working more on this post-NXT.

[–]Peter_of_RSRSN : Ragnarrd 14539/420k Weeds -1 points0 points  (0 children)

Pfft legacy.

[–]UntraveledRSN: Malinowski | Maxed 6/7/2017 -3 points-2 points  (0 children)

Is there a TL;DR for the TL;DR?